From 882b1cededc3689e4e98ed64728bf014df5ecf14 Mon Sep 17 00:00:00 2001 From: joep van der velden Date: Fri, 10 Jan 2020 14:46:32 +0100 Subject: [PATCH] Being antag now follows the be civ if no job pref --- code/controllers/subsystem/jobs.dm | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/code/controllers/subsystem/jobs.dm b/code/controllers/subsystem/jobs.dm index 504a2d74a2c..58801a79f9b 100644 --- a/code/controllers/subsystem/jobs.dm +++ b/code/controllers/subsystem/jobs.dm @@ -389,8 +389,11 @@ SUBSYSTEM_DEF(jobs) // Antags, who have to get in, come first for(var/mob/new_player/player in unassigned) if(player.mind.special_role) - GiveRandomJob(player) - if(player in unassigned) + if(player.client.prefs.alternate_option != BE_ASSISTANT) + GiveRandomJob(player) + if(player in unassigned) + AssignRole(player, "Civilian") + else AssignRole(player, "Civilian") // Then we assign what we can to everyone else.