diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 655bf03e64d..5d808d5485f 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -294,7 +294,6 @@ Airlock index -> wire color are { 9, 4, 6, 7, 5, 8, 1, 2, 3 }. napalm.temperature = 400+T0C target_tile.assume_air(napalm) spawn (0) target_tile.hotspot_expose(temperature, 400) - new/obj/structure/door_assembly/door_assembly_0( src.loc ) for(var/obj/structure/falsewall/plasma/F in range(3,src))//Hackish as fuck, but until temperature_expose works, there is nothing I can do -Sieve var/turf/T = get_turf(F) T.ReplaceWithMineralWall("plasma") @@ -304,6 +303,7 @@ Airlock index -> wire color are { 9, 4, 6, 7, 5, 8, 1, 2, 3 }. W.ignite((temperature/4))//Added so that you can't set off a massive chain reaction with a small flame for(var/obj/machinery/door/airlock/plasma/D in range(3,src)) D.ignite(temperature/4) + new/obj/structure/door_assembly/door_assembly_0( src.loc ) del (src) /obj/machinery/door/airlock/clown