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Chem Grenades Log Reagents
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@@ -152,7 +152,7 @@
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var/turf/bombturf = get_turf(loc)
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var/turf/bombturf = get_turf(loc)
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var/area/A = bombturf.loc
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var/area/A = bombturf.loc
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message_admins("[key_name_admin(usr)] has completed [name] at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[bombturf.x];Y=[bombturf.y];Z=[bombturf.z]'>[A.name] (JMP)</a> [contained].")
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message_admins("[key_name_admin(usr)] has completed [name] at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[bombturf.x];Y=[bombturf.y];Z=[bombturf.z]'>[A.name] (JMP)</a> [contained].")
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log_game("[key_name(usr)] has completed [name] at [bombturf.x], [bombturf.y], [bombturf.z].")
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log_game("[key_name(usr)] has completed [name] at [bombturf.x], [bombturf.y], [bombturf.z]. [contained]")
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else
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else
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to_chat(user, "<span class='notice'>You need to add at least one beaker before locking the assembly.</span>")
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to_chat(user, "<span class='notice'>You need to add at least one beaker before locking the assembly.</span>")
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else if(stage == READY && !nadeassembly)
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else if(stage == READY && !nadeassembly)
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