The elephant: Ruin + Whiteship rework (#13632)

* The elephant: Ruin + Whiteship rework

* ROUND TWO: FIGHT

* Forgot this

* Kyet Fixes

* [NEEDS TESTING] Tweaks from new knowledge

* Adds to Meta, Removes from Delta

* This isnt needed anymore

* Adds in one empty space level

* Area tweaks
This commit is contained in:
AffectedArc07
2020-07-12 13:44:58 -06:00
committed by GitHub
parent 7a946ef883
commit 390e41e91d
28 changed files with 31339 additions and 277042 deletions
+65
View File
@@ -182,3 +182,68 @@
name = "Crashed Wizard Shuttle"
description = "A shuttle of the Wizard Federation, sent out to crush some wandless scum. Unfortunately, the pilot suffered a magic-related accident and the shuttle crashed into a nearby asteroid."
cost = 2
/datum/map_template/ruin/space/abandonedtele
id = "abandonedtele"
suffix = "abandonedtele.dmm"
name = "Abandoned Teleporter"
description = "An old teleporter, seemingly part of what used to be a larger satellite."
/datum/map_template/ruin/space/blowntcommsat
id = "blowntcommsat"
suffix = "blowntcommsat.dmm"
name = "Blown-out Telecommunications Satellite"
description = "The remains of an old telecommunications satellite once utilised by NanoTrasen. It lays derelict, with quite a few pieces missing."
cost = 5 // This is a chonky boy
allow_duplicates = FALSE // Absolutely huge, also has its own APC and the area isnt set to allow many
/datum/map_template/ruin/space/clownmime
id = "clownmime"
suffix = "clownmime.dmm"
name = "Clown & Mime Mineral Deposits"
description = "A crash site of two opposing factions, both trying to complete mining trips for their own valuable minerals. While all the crew have long perished, the minerals are likely intact."
/datum/map_template/ruin/space/dj
id = "dj"
suffix = "dj.dmm"
name = "Russian DJ Station"
description = "An old russian listening station, long since defunct and lifeless, however the equipment is likely still in working condition."
cost = 2
/datum/map_template/ruin/space/druglab
id = "druglab"
suffix = "druglab.dmm"
name = "Drug Lab"
description = "An old abandoned \"Chemistry\" site, which has a strong aura of amphetamines around it."
/datum/map_template/ruin/space/syndiedepot
id = "syndiedepot"
suffix = "syndiedepot.dmm"
name = "Suspicious Supply Depot"
description = "A syndicate supply depot, heavily stocked, but heavily guarded with an assortment of shields, sentry bots, armed operatives and more."
allow_duplicates = FALSE // One of these is enough
always_place = TRUE // This is on the always spawn list because of the shielding chance
cost = 0 // Force spawned so shouldnt have a cost
/datum/map_template/ruin/space/ussp_tele
id = "ussp_tele"
suffix = "ussp_tele.dmm"
name = "USSP Teleporter"
description = "An old, almost fully destroyed teleporter, seemingly part of what used to be a much larger structure."
/datum/map_template/ruin/space/ussp
id = "ussp"
suffix = "ussp.dmm"
name = "USSP"
description = "A decript station of seemingly russian origin. The last contact had with this station was a distress signal, and the rest was dark."
allow_duplicates = FALSE // One of these has enough loot
cost = 5 // This ruin is 100x100 tiles, so we dont want it to be treated like a 10x10 meteor
/datum/map_template/ruin/space/whiteship
id = "whiteship"
suffix = "whiteship.dmm"
name = "NT Medical Ship"
description = "An old, abandoned NT medical ship. Its computer can navigate to other landmarks within space with ease."
allow_duplicates = FALSE // I dont even want to think about what happens if you have 2 shuttles with the same ID. Likely scary stuff.
always_place = TRUE // Its designed to make exploring other space ruins more accessible
cost = 0 // Force spawned so shouldnt have a cost