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Knuckledusters; New Ways to Beat People to Death in Style (#23685)
* Created Knuckledusters.dm Time to see if this shit works * Correct file now I forgot to add .dm after making file. Oopsies. * Delete code/game/objects/items/weapons/knuckledusters Wrong file * Fixes code and addes sprites * Finished sprites, dusters can now be gotten * Tweaks and fixes and additions * Uplink description tweak * Now they do more, thanks Snowball for help * Syndiedusters look good now * Tweaked values, added Engraved Dusters as steal objective * Further tweak * Removal of unnecessary space Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Tweaks from Henri added * Gave admin variant new root name * Autodocumentation of variables I feel like an idiot not knowing how to autodocument, but feeling like an idiot is worth it so long as I learn Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Added some suggested changes/code cleaning * Removes unecessary space, how do I keep missing these? Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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Henri215
DGamerL
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03914685a9
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@@ -136,6 +136,7 @@
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/obj/item/caution = 10,
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/obj/item/mod/construction/broken_core = 4,
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/obj/effect/spawner/random_spawners/mod/maint = 10,
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/obj/item/melee/knuckleduster = 10,
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////////////////CONTRABAND STUFF//////////////////
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/obj/item/grenade/clown_grenade = 3,
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/obj/item/grenade/smokebomb = 3,
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@@ -165,6 +166,7 @@
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/obj/item/storage/pill_bottle/fakedeath = 2,
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/obj/item/clothing/suit/jacket/syndicatebomber = 5,
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/obj/item/clothing/suit/storage/iaa/blackjacket/armored = 2, // More armored than bomber and has pockets, so it is rarer
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/obj/item/melee/knuckleduster/syndie = 2,
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"" = 61 // This should be a decently high number for chances where no loot will spawn
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)
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