diff --git a/code/game/objects/structures/false_walls.dm b/code/game/objects/structures/false_walls.dm
index 21208b26ca6..d24a92d87b6 100644
--- a/code/game/objects/structures/false_walls.dm
+++ b/code/game/objects/structures/false_walls.dm
@@ -120,7 +120,7 @@
else
user << "You can't reach, close it first!"
- if(istype(W, /obj/item/weapon/gun/energy/plasmacutter) || istype(W, /obj/item/weapon/pickaxe/drill/diamonddrill) || istype(W, /obj/item/weapon/melee/energy/blade))
+ if(istype(W, /obj/item/weapon/gun/energy/plasmacutter) || istype(W, /obj/item/weapon/pickaxe/drill/diamonddrill) || istype(W, /obj/item/weapon/pickaxe/drill/jackhammer) || istype(W, /obj/item/weapon/melee/energy/blade))
dismantle(user)
/obj/structure/falsewall/proc/dismantle(mob/user)
@@ -221,7 +221,7 @@
icon_state = ""
mineral = "plasma"
walltype = "plasma"
-
+
/obj/structure/falsewall/plasma/attackby(obj/item/weapon/W, mob/user, params)
if(is_hot(W) > 300)
message_admins("Plasma falsewall ignited by [key_name_admin(user)] in ([x],[y],[z] - JMP)",0,1)
diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm
index 19c2dd13ec8..33083acf9e8 100644
--- a/code/game/objects/structures/girders.dm
+++ b/code/game/objects/structures/girders.dm
@@ -37,6 +37,12 @@
new /obj/item/stack/sheet/metal(get_turf(src))
qdel(src)
+ else if(istype(W, /obj/item/weapon/pickaxe/drill/diamonddrill))
+ playsound(src.loc, 'sound/weapons/sonic_jackhammer.ogg', 100, 1)
+ user << "\blue You disintegrate the girder!"
+ new /obj/item/stack/sheet/metal(get_turf(src))
+ qdel(src)
+
else if(istype(W, /obj/item/weapon/screwdriver) && state == 2 && istype(src,/obj/structure/girder/reinforced))
playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
user << "\blue Now unsecuring support struts"
diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm
index 1de9e588ef1..a54a2ddf1d9 100644
--- a/code/game/turfs/simulated/walls.dm
+++ b/code/game/turfs/simulated/walls.dm
@@ -385,6 +385,15 @@
dismantle_wall()
visible_message("[user] drills through \the [src]!","You hear the grinding of metal.")
+ else if (istype(W, /obj/item/weapon/pickaxe/drill/jackhammer))
+
+ user << "You begin to disintegrate the wall."
+
+ if(do_after(user, mineral == "diamond" ? 60 : 30, target = src))
+ user << "Your jackhammer disintegrate the reinforced plating."
+ dismantle_wall()
+ visible_message("[user] disintegrates \the [src]!","You hear the grinding of metal.")
+
else if(istype(W, /obj/item/weapon/melee/energy/blade))
var/obj/item/weapon/melee/energy/blade/EB = W
diff --git a/code/game/turfs/simulated/walls_reinforced.dm b/code/game/turfs/simulated/walls_reinforced.dm
index 1bba122d39e..fb8e6e78c07 100644
--- a/code/game/turfs/simulated/walls_reinforced.dm
+++ b/code/game/turfs/simulated/walls_reinforced.dm
@@ -202,7 +202,14 @@
user << "You begin to drill though the wall."
if(do_after(user, 200, target = src))
- user << "Your drill tears though the last of the reinforced plating."
+ user << "Your drill tears through the last of the reinforced plating."
+ dismantle_wall()
+
+ if(istype(W,/obj/item/weapon/pickaxe/drill/jackhammer))
+ user << "You begin to disintegrate the wall."
+
+ if(do_after(user, 100, target = src))
+ user << "Your sonic jackhammer disintegrate the reinforced plating."
dismantle_wall()
//REPAIRING