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Fix some busted logic (#19105)
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@@ -253,7 +253,8 @@
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H.equipOutfit(outfit)
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for(var/del_type in del_types)
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var/obj/item/I = locate(del_type) in H
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qdel(I)
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if(I)
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qdel(I)
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if(disable_pda)
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// We don't want corpse PDAs to show up in the messenger list.
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@@ -42,7 +42,7 @@
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/mob/living/simple_animal/hostile/megafauna/Initialize(mapload)
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. = ..()
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if(internal_gps && true_spawn)
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internal = new internal_gps(src)
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internal_gps = new internal_gps(src)
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for(var/action_type in attack_action_types)
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var/datum/action/innate/megafauna_attack/attack_action = new action_type()
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attack_action.Grant(src)
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