Adds new ERT laser carbine item and inhand sprites (#19512)

This commit is contained in:
Stokes52
2022-11-02 21:10:45 +01:00
committed by GitHub
parent c4ded4b083
commit 39b5d3462d
6 changed files with 5 additions and 4 deletions
@@ -502,7 +502,7 @@
origin_tech = "combat=3"
caliber = "laser"
max_ammo = 20
multi_sprite_step = AMMO_MULTI_SPRITE_STEP_ON_OFF
multi_sprite_step = 5
/obj/item/ammo_box/magazine/toy/smgm45
name = "donksoft SMG magazine"
@@ -302,10 +302,10 @@
//Laser carbine//
/obj/item/gun/projectile/automatic/lasercarbine
name = "\improper IK-60 Laser Carbine"
desc = "A short, compact carbine like rifle, relying more on battery cartridges rather than a built in power cell. Utilized by the Nanotrasen Navy for combat operations."
name = "\improper IK-60 laser carbine"
desc = "A compact, twin barrelled carbine that uses disposable laser cartridges rather than an internal power cell. Utilized by the Nanotrasen Navy for combat operations."
icon_state = "lasercarbine"
item_state = "laser"
item_state = "lasercarbine"
w_class = WEIGHT_CLASS_NORMAL
origin_tech = "combat=4;materials=2"
mag_type = /obj/item/ammo_box/magazine/laser
@@ -317,3 +317,4 @@
/obj/item/gun/projectile/automatic/lasercarbine/update_icon_state()
icon_state = "lasercarbine[magazine ? "-[CEILING(get_ammo(0)/5, 1)*5]" : ""]"
item_state = "lasercarbine[magazine ? "-[CEILING(get_ammo(0)/5, 1)*5]" : ""]"