Removed and commented out the last traces of goon auth. code

This commit is contained in:
Albert Iordache
2011-12-30 23:28:14 +02:00
parent 7d6aead5a5
commit 39b6dd57e0
34 changed files with 90 additions and 141 deletions
+1 -1
View File
@@ -202,7 +202,7 @@
set desc = "Ghost into blobthing."
set hidden = 1
if(!authenticated || !holder)
if(!holder)
src << "Only administrators may use this command."
return
var/input = input(src, "Please specify which key will be turned into a bloby.", "Key", "")
+2 -4
View File
@@ -721,8 +721,6 @@
if (join_motd)
src << "<div class=\"motd\">[join_motd]</div>"
authorize()
if(custom_event_msg && custom_event_msg != "")
src << "<h1 class='alert'>Custom Event</h1>"
src << "<h2 class='alert'>A custom event is taking place. OOC Info:</h2>"
@@ -734,7 +732,7 @@
holder.rank = admins[ckey]
update_admins(admins[ckey])
if(ticker && ticker.mode && ticker.mode.name =="sandbox" && authenticated)
if(ticker && ticker.mode && ticker.mode.name =="sandbox")
mob.CanBuild()
/client/Del()
@@ -1105,4 +1103,4 @@ note dizziness decrements automatically in the mob's Life() proc.
/mob/proc/AdjustParalysis(amount)
paralysis = max(paralysis + amount,0)
return
return
@@ -178,9 +178,6 @@
return 1
if(href_list["ready"])
if (!client.authenticated)
src << "You are not authorized to enter the game."
return
if(!ready)
ready = 1
@@ -192,9 +189,6 @@
new_player_panel_proc()
if(href_list["observe"])
if (!client.authenticated)
src << "You are not authorized to enter the game."
return
if(alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No") == "Yes")
var/mob/dead/observer/observer = new()
@@ -231,9 +225,6 @@
ViewManifest()
if(href_list["SelectedJob"])
if(!client.authenticated)
src << "You are not authorized to enter the game."
return
if(!enter_allowed)
usr << "\blue There is an administrative lock on entering the game!"