diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm index 67eea12291a..99bcf54272c 100644 --- a/code/__DEFINES/atmospherics.dm +++ b/code/__DEFINES/atmospherics.dm @@ -123,6 +123,7 @@ #define TANK_RUPTURE_PRESSURE (40.*ONE_ATMOSPHERE) //Tank spills all contents into atmosphere #define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) //Boom 3x3 base explosion #define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) //+1 for each SCALE kPa aboe threshold +#define TANK_DEFAULT_RELEASE_PRESSURE 16 // Atmos alarm defines #define ATMOS_ALARM_NONE 0 diff --git a/code/datums/action.dm b/code/datums/action.dm index a5f63cc6fe4..f9122811ad0 100644 --- a/code/datums/action.dm +++ b/code/datums/action.dm @@ -196,6 +196,22 @@ /datum/action/item_action/toggle_helmet_light name = "Toggle Helmet Light" +/datum/action/item_action/toggle_welding_screen + name = "Toggle Welding Screen" + +/datum/action/item_action/toggle_welding_screen/Trigger() + var/obj/item/clothing/head/hardhat/weldhat/H = target + if(istype(H)) + H.toggle_welding_screen(owner) + +/datum/action/item_action/toggle_welding_screen/plasmaman + name = "Toggle Welding Screen" + +/datum/action/item_action/toggle_welding_screen/plasmaman/Trigger() + var/obj/item/clothing/head/helmet/space/plasmaman/H = target + if(istype(H)) + H.toggle_welding_screen(owner) + /datum/action/item_action/toggle_helmet_mode name = "Toggle Helmet Mode" diff --git a/code/datums/outfits/plasmamen.dm b/code/datums/outfits/plasmamen.dm new file mode 100644 index 00000000000..594a5802c34 --- /dev/null +++ b/code/datums/outfits/plasmamen.dm @@ -0,0 +1,136 @@ +/datum/outfit/plasmaman + name = "Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman + uniform = /obj/item/clothing/under/plasmaman + r_hand= /obj/item/tank/plasma/plasmaman/belt/full + mask = /obj/item/clothing/mask/breath + +/datum/outfit/plasmaman/bar + name = "Bartender Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/white + uniform = /obj/item/clothing/under/plasmaman/enviroslacks + +/datum/outfit/plasmaman/chef + name = "Chef Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/white + uniform = /obj/item/clothing/under/plasmaman/chef + +/datum/outfit/plasmaman/botany + name = "Botany Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/botany + uniform = /obj/item/clothing/under/plasmaman/botany + +/datum/outfit/plasmaman/librarian + name = "Librarian Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/librarian + uniform = /obj/item/clothing/under/plasmaman/librarian + +/datum/outfit/plasmaman/chaplain + name = "Chaplain Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/chaplain + uniform = /obj/item/clothing/under/plasmaman/chaplain + +/datum/outfit/plasmaman/janitor + name = "Janitor Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/janitor + uniform = /obj/item/clothing/under/plasmaman/janitor + +/datum/outfit/plasmaman/security + name = "Security Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/security + uniform = /obj/item/clothing/under/plasmaman/security + +/datum/outfit/plasmaman/detective + name = "Detective Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/white + uniform = /obj/item/clothing/under/plasmaman/enviroslacks + l_ear = /obj/item/radio/headset/headset_sec + +/datum/outfit/plasmaman/warden + name = "Warden Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/security/warden + uniform = /obj/item/clothing/under/plasmaman/security/warden + +/datum/outfit/plasmaman/cargo + name = "Cargo Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/cargo + uniform = /obj/item/clothing/under/plasmaman/cargo + +/datum/outfit/plasmaman/mining + name = "Mining Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/mining + uniform = /obj/item/clothing/under/plasmaman/mining + +/datum/outfit/plasmaman/medical + name = "Medical Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/medical + uniform = /obj/item/clothing/under/plasmaman/medical + +/datum/outfit/plasmaman/viro + name = "Virology Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/viro + uniform = /obj/item/clothing/under/plasmaman/viro + +/datum/outfit/plasmaman/chemist + name = "Chemist Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/chemist + uniform = /obj/item/clothing/under/plasmaman/chemist + +/datum/outfit/plasmaman/genetics + name = "Genetics Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/genetics + uniform = /obj/item/clothing/under/plasmaman/genetics + +/datum/outfit/plasmaman/science + name = "Science Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/science + uniform = /obj/item/clothing/under/plasmaman/science + +/datum/outfit/plasmaman/robotics + name = "Robotics Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/robotics + uniform = /obj/item/clothing/under/plasmaman/robotics + +/datum/outfit/plasmaman/engineering + name = "Engineering Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/engineering + uniform = /obj/item/clothing/under/plasmaman/engineering + +/datum/outfit/plasmaman/atmospherics + name = "Atmospherics Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/atmospherics + uniform = /obj/item/clothing/under/plasmaman/atmospherics + +/datum/outfit/plasmaman/mime + name = "Plasmamime" + + head = /obj/item/clothing/head/helmet/space/plasmaman/mime + uniform = /obj/item/clothing/under/plasmaman/mime + mask = /obj/item/clothing/mask/gas/mime + +/datum/outfit/plasmaman/clown + name = "Plasmaclown" + + head = /obj/item/clothing/head/helmet/space/plasmaman/clown + uniform = /obj/item/clothing/under/plasmaman/clown + mask = /obj/item/clothing/mask/gas/clown_hat \ No newline at end of file diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index 7a63fa1571f..9345387e304 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -160,12 +160,16 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine containername = "vox life support supplies crate" /datum/supply_packs/emergency/plasmamansupport - name = "Plasmaman Life Support Supplies" - contains = list(/obj/item/clothing/mask/breath, - /obj/item/tank/emergency_oxygen/plasma, - /obj/item/clothing/suit/space/eva/plasmaman, - /obj/item/clothing/head/helmet/space/eva/plasmaman) - cost = 75 + name = "Plasmaman Supply Kit" + contains = list(/obj/item/clothing/under/plasmaman, + /obj/item/clothing/under/plasmaman, + /obj/item/tank/plasma/plasmaman/belt/full, + /obj/item/tank/plasma/plasmaman/belt/full, + /obj/item/clothing/mask/breath, + /obj/item/clothing/mask/breath, + /obj/item/clothing/head/helmet/space/plasmaman, + /obj/item/clothing/head/helmet/space/plasmaman) + cost = 20 containertype = /obj/structure/closet/crate/secure/plasma containername = "plasmaman life support supplies crate" access = access_eva diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index e4274d18d49..fe0980a24cd 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -344,21 +344,6 @@ else to_chat(C, "The veil cannot be torn here!") -/obj/item/clothing/suit/space/eva/plasmaman/cultist - name = "plasmaman cultist armor" - icon_state = "plasmaman_cult" - item_state = "plasmaman_cult" - desc = "A bulky suit of armour, menacing with red energy. It looks like it would fit a plasmaman." - slowdown = 1 - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) - -/obj/item/clothing/head/helmet/space/eva/plasmaman/cultist - name = "plasmaman cultist helmet" - icon_state = "plasmamanCult_helmet0" - base_state = "plasmamanCult_helmet" - desc = "A helmet designed by cultists. It glows menacingly with unearthly flames." - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) - /obj/item/melee/cultblade/ghost name = "eldritch sword" force = 15 diff --git a/code/game/gamemodes/cult/talisman.dm b/code/game/gamemodes/cult/talisman.dm index 92fc09490ec..3658a57fb98 100644 --- a/code/game/gamemodes/cult/talisman.dm +++ b/code/game/gamemodes/cult/talisman.dm @@ -279,11 +279,8 @@ var/mob/living/carbon/human/H = user user.visible_message("Otherworldly armor suddenly appears on [user]!", \ "You speak the words of the talisman, arming yourself!") - if(isplasmaman(H)) - H.equip_to_slot(new /obj/item/clothing/suit/space/eva/plasmaman/cultist(H), slot_wear_suit) - H.equip_to_slot(new /obj/item/clothing/head/helmet/space/eva/plasmaman/cultist(H), slot_head) - else - H.equip_to_slot_or_del(new /obj/item/clothing/suit/hooded/cultrobes/alt(user), slot_wear_suit) + + H.equip_to_slot_or_del(new /obj/item/clothing/suit/hooded/cultrobes/alt(user), slot_wear_suit) H.equip_to_slot_or_del(new /obj/item/storage/backpack/cultpack(user), slot_back) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult(user), slot_shoes) H.put_in_hands(new /obj/item/melee/cultblade(user)) diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 4e9d507c9ea..fc6ebcc1549 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -292,11 +292,9 @@ proc/issyndicate(mob/living/M as mob) if("Plasmaman") synd_mob.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate(synd_mob), slot_wear_mask) - synd_mob.equip_to_slot(new /obj/item/clothing/suit/space/eva/plasmaman/nuclear(synd_mob), slot_wear_suit) - synd_mob.equip_to_slot(new /obj/item/clothing/head/helmet/space/eva/plasmaman/nuclear(synd_mob), slot_head) synd_mob.equip_or_collect(new /obj/item/tank/plasma/plasmaman(synd_mob), slot_s_store) - synd_mob.equip_or_collect(new /obj/item/plasmensuit_cartridge(synd_mob), slot_in_backpack) - synd_mob.equip_or_collect(new /obj/item/plasmensuit_cartridge(synd_mob), slot_in_backpack) + synd_mob.equip_or_collect(new /obj/item/extinguisher_refill(synd_mob), slot_in_backpack) + synd_mob.equip_or_collect(new /obj/item/extinguisher_refill(synd_mob), slot_in_backpack) synd_mob.internal = synd_mob.get_item_by_slot(slot_s_store) synd_mob.update_action_buttons_icon() diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 1d05204e381..1ce0bcd97e7 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -178,6 +178,12 @@ if(occupant && occupant.stat != DEAD) to_chat(user, "Current clone cycle is [round(get_completion())]% complete.") +/obj/machinery/clonepod/return_air() //non-reactive air + var/datum/gas_mixture/GM = new + GM.nitrogen = MOLES_O2STANDARD + MOLES_N2STANDARD + GM.temperature = T20C + return GM + /obj/machinery/clonepod/proc/get_completion() . = (100 * ((occupant.health + 100) / (heal_level + 100))) diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm index db7c08b1863..aebe5097174 100644 --- a/code/game/objects/items/stacks/sheets/leather.dm +++ b/code/game/objects/items/stacks/sheets/leather.dm @@ -133,12 +133,9 @@ var/global/list/datum/stack_recipe/sinew_recipes = list ( \ can_strengthen_clothing = typecacheof(list( /obj/item/clothing/suit/space/hardsuit/mining, /obj/item/clothing/head/helmet/space/hardsuit/mining, - /obj/item/clothing/suit/space/eva/plasmaman/miner, - /obj/item/clothing/head/helmet/space/eva/plasmaman/miner, /obj/item/clothing/suit/hooded/explorer, /obj/item/clothing/head/hooded/explorer, - /obj/item/clothing/suit/space/eva/plasmaman/explorer, - /obj/item/clothing/head/helmet/space/eva/plasmaman/explorer + /obj/item/clothing/head/helmet/space/plasmaman/mining )) /obj/item/stack/sheet/animalhide/goliath_hide/afterattack(atom/target, mob/user, proximity_flag) diff --git a/code/game/objects/items/weapons/tanks/tank_types.dm b/code/game/objects/items/weapons/tanks/tank_types.dm index d3814b1af98..2df0eaf1da3 100644 --- a/code/game/objects/items/weapons/tanks/tank_types.dm +++ b/code/game/objects/items/weapons/tanks/tank_types.dm @@ -110,9 +110,12 @@ obj/item/tank/oxygen/empty/New() air_contents.toxins = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) /obj/item/tank/plasma/plasmaman - desc = "The lifeblood of plasmamen. Warning: Extremely flammable, do not inhale (unless you're a plasman)." - icon_state = "plasma_fr" - distribute_pressure = ONE_ATMOSPHERE*O2STANDARD + name = "plasma internals tank" + desc = "A tank of plasma gas designed specifically for use as internals, particularly for plasma-based lifeforms. If you're not a Plasmaman, you probably shouldn't use this." + icon_state = "plasmaman_tank" + item_state = "plasmaman_tank" + force = 10 + distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE /obj/item/tank/plasma/plasmaman/examine(mob/user) if(..(user, 0)) @@ -120,6 +123,19 @@ obj/item/tank/oxygen/empty/New() to_chat(user, text("The meter on the [src.name] indicates you are almost out of plasma!")) user << sound('sound/effects/alert.ogg') + +/obj/item/tank/plasma/plasmaman/belt + icon_state = "plasmaman_tank_belt" + item_state = "plasmaman_tank_belt" + slot_flags = SLOT_BELT + force = 5 + volume = 6 + w_class = WEIGHT_CLASS_SMALL + +/obj/item/tank/plasma/plasmaman/belt/full/New() + ..() + air_contents.toxins = (10 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C) + /* * Emergency Oxygen */ diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm index 4e59dc2c1cf..d429330bd62 100644 --- a/code/modules/client/client procs.dm +++ b/code/modules/client/client procs.dm @@ -143,7 +143,7 @@ if("5") karma_purchase(karma,45,"species","Slime People") if("6") - karma_purchase(karma,100,"species","Plasmaman") + karma_purchase(karma,45,"species","Plasmaman") if("7") karma_purchase(karma,30,"species","Drask") if(href_list["KarmaRefund"]) @@ -406,7 +406,7 @@ if(!winexists(src, "asset_cache_browser")) // The client is using a custom skin, tell them. to_chat(src, "Unable to access asset cache browser, if you are using a custom skin file, please allow DS to download the updated version, if you are not, then make a bug report. This is not a critical issue but can cause issues with resource downloading, as it is impossible to know when extra resources arrived to you.") - + //This is down here because of the browse() calls in tooltip/New() if(!tooltips) tooltips = new /datum/tooltip(src) diff --git a/code/modules/clothing/spacesuits/plasmamen.dm b/code/modules/clothing/spacesuits/plasmamen.dm index e355aead650..e792a4d19fc 100644 --- a/code/modules/clothing/spacesuits/plasmamen.dm +++ b/code/modules/clothing/spacesuits/plasmamen.dm @@ -1,427 +1,185 @@ -// PLASMEN SHIT -// CAN'T WEAR UNLESS YOU'RE A PINK SKELETON -/obj/item/clothing/suit/space/eva/plasmaman - name = "plasmaman suit" - desc = "A special containment suit designed to protect a plasmaman's volatile body from outside exposure and quickly extinguish it in emergencies." - allowed = list(/obj/item/gun,/obj/item/ammo_casing,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword/saber,/obj/item/restraints/handcuffs,/obj/item/tank) - slowdown = 0 - armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20) - heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS - body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS - flags_inv = HIDEGLOVES|HIDESHOES - max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT - icon = 'icons/obj/clothing/species/plasmaman/suits.dmi' - species_restricted = list("Plasmaman") - sprite_sheets = list( - "Plasmaman" = 'icons/mob/species/plasmaman/suit.dmi' - ) - flags = STOPSPRESSUREDMAGE - icon_state = "plasmaman_suit" - item_state = "plasmaman_suit" +//I just want the light feature of the hardsuit helmet +/obj/item/clothing/head/helmet/space/plasmaman + name = "plasma envirosuit helmet" + desc = "A special containment helmet that allows plasma-based lifeforms to exist safely in an oxygenated environment. It is space-worthy, and may be worn in tandem with other EVA gear." + icon_state = "plasmaman-helm" + item_state = "plasmaman-helm" + strip_delay = 80 + flash_protect = 2 + tint = 2 + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 0) + resistance_flags = FIRE_PROOF + var/brightness_on = 4 //luminosity when the light is on + var/on = FALSE + var/visor_icon = "envisor" + actions_types = list(/datum/action/item_action/toggle_helmet_light, /datum/action/item_action/toggle_welding_screen/plasmaman) + visor_vars_to_toggle = VISOR_FLASHPROTECT | VISOR_TINT + flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR + flags_cover = HEADCOVERSMOUTH|HEADCOVERSEYES + visor_flags_inv = HIDEEYES|HIDEFACE|HIDEFACIALHAIR - var/next_extinguish = 0 - var/extinguish_cooldown = 10 SECONDS - var/max_extinguishes = 5 - var/extinguishes_left = 5 // Yeah yeah, reagents, blah blah blah. This should be simple. - -/obj/item/clothing/suit/space/eva/plasmaman/proc/Extinguish(var/mob/user) - var/mob/living/carbon/human/H=user - if(extinguishes_left) - if(next_extinguish > world.time) - return - - next_extinguish = world.time + extinguish_cooldown - extinguishes_left-- - to_chat(user, "You hear a soft click and a hiss from your suit as it automatically extinguishes the fire.") - if(!extinguishes_left) - to_chat(user, "Onboard auto-extinguisher depleted, refill with a cartridge.") - playsound(src.loc, 'sound/effects/spray.ogg', 10, 1, -3) - H.ExtinguishMob() - -/obj/item/clothing/suit/space/eva/plasmaman/attackby(var/obj/item/A as obj, mob/user as mob, params) +/obj/item/clothing/head/helmet/space/plasmaman/New() ..() - if(istype(A, /obj/item/plasmensuit_cartridge)) //This suit can only be reloaded by the appropriate cartridges, and only if it's got no more extinguishes left. - if(!extinguishes_left) - extinguishes_left = max_extinguishes //Full replenishment from the cartridge. - to_chat(user, "You replenish \the [src] with the cartridge.") - qdel(A) + visor_toggling() + update_icon() + +/obj/item/clothing/head/helmet/space/plasmaman/AltClick(mob/user) + if(user.canUseTopic(src, BE_CLOSE)) + toggle_welding_screen(user) + +/obj/item/clothing/head/helmet/space/plasmaman/proc/toggle_welding_screen(mob/living/user) + if(weldingvisortoggle(user)) + if(on) + to_chat(user, "Your helmet's torch can't pass through your welding visor!") + on = FALSE + playsound(src, 'sound/mecha/mechmove03.ogg', 50, 1) //Visors don't just come from nothing + update_icon() else - to_chat(user, "The suit must be depleted before it can be refilled.") + playsound(src, 'sound/mecha/mechmove03.ogg', 50, 1) //Visors don't just come from nothing + update_icon() -/obj/item/clothing/suit/space/eva/plasmaman/examine(mob/user) - ..(user) - to_chat(user, "There are [extinguishes_left] extinguisher canisters left in this suit.") - -/obj/item/plasmensuit_cartridge //Can be used to refill Plasmaman suits when they run out of autoextinguishes. - name = "auto-extinguisher cartridge" - desc = "A tiny and light fibreglass-framed auto-extinguisher cartridge." - icon = 'icons/obj/items.dmi' - icon_state = "miniFE0" - item_state = "miniFE" - hitsound = null //Ultralight and - flags = null //non-conductive - force = 0 - throwforce = 0 - w_class = WEIGHT_CLASS_SMALL //Fits in boxes. - materials = list() - attack_verb = list("tapped") - -/obj/item/clothing/head/helmet/space/eva/plasmaman - name = "plasmaman helmet" - desc = "A special containment helmet designed to protect a plasmaman's volatile body from outside exposure and quickly extinguish it in emergencies." - flags = STOPSPRESSUREDMAGE - icon = 'icons/obj/clothing/species/plasmaman/hats.dmi' - species_restricted = list("Plasmaman") - sprite_sheets = list( - "Plasmaman" = 'icons/mob/species/plasmaman/helmet.dmi' - ) - icon_state = "plasmaman_helmet0" - item_state = "plasmaman_helmet0" - var/base_state = "plasmaman_helmet" - var/brightness_on = 4 //luminosity when on - var/on = 0 +/obj/item/clothing/head/helmet/space/plasmaman/update_icon() + cut_overlays() + add_overlay(visor_icon) + ..() actions_types = list(/datum/action/item_action/toggle_helmet_light) -/obj/item/clothing/head/helmet/space/eva/plasmaman/attack_self(mob/user) - toggle_light(user) - -/obj/item/clothing/head/helmet/space/eva/plasmaman/proc/toggle_light(mob/user) +/obj/item/clothing/head/helmet/space/plasmaman/attack_self(mob/user) on = !on - icon_state = "[base_state][on]" + icon_state = "[initial(icon_state)][on ? "-light":""]" + item_state = icon_state + user.update_inv_head() //So the mob overlay updates if(on) - set_light(brightness_on) + if(!up) + to_chat(user, "Your helmet's torch can't pass through your welding visor!") + set_light(0) + else + set_light(brightness_on) else set_light(0) - if(istype(user,/mob/living/carbon/human)) - var/mob/living/carbon/human/H = user - H.update_inv_head() - for(var/X in actions) - var/datum/action/A = X + var/datum/action/A=X A.UpdateButtonIcon() -/obj/item/clothing/head/helmet/space/eva/plasmaman/extinguish_light() - if(on) - toggle_light() - visible_message("[src]'s light fades and turns off.") - -// ENGINEERING -/obj/item/clothing/suit/space/eva/plasmaman/atmostech - name = "plasmaman atmospheric suit" - icon_state = "plasmamanAtmos_suit" - armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 0) - max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT - -/obj/item/clothing/head/helmet/space/eva/plasmaman/atmostech - name = "plasmaman atmospheric helmet" - icon_state = "plasmamanAtmos_helmet0" - base_state = "plasmamanAtmos_helmet" - armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 0) - max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT - flash_protect = 2 - -/obj/item/clothing/suit/space/eva/plasmaman/engineer - name = "plasmaman engineer suit" - icon_state = "plasmamanEngineer_suit" - armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75) - -/obj/item/clothing/head/helmet/space/eva/plasmaman/engineer - name = "plasmaman engineer helmet" - icon_state = "plasmamanEngineer_helmet0" - base_state = "plasmamanEngineer_helmet" - armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75) - flash_protect = 2 - -/obj/item/clothing/suit/space/eva/plasmaman/engineer/ce - name = "plasmaman chief engineer suit" - icon_state = "plasmaman_CE" - max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT - - -/obj/item/clothing/head/helmet/space/eva/plasmaman/engineer/ce - name = "plasmaman chief engineer helmet" - icon_state = "plasmaman_CE_helmet0" - base_state = "plasmaman_CE_helmet" - max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT - flash_protect = 2 - -//SERVICE -/obj/item/clothing/suit/space/eva/plasmaman/assistant - name = "plasmaman assistant suit" - icon_state = "plasmamanAssistant_suit" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/assistant - name = "plasmaman assistant helmet" - icon_state = "plasmamanAssistant_helmet0" - base_state = "plasmamanAssistant_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/botanist - name = "plasmaman botanist suit" - icon_state = "plasmamanBotanist_suit" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/botanist - name = "plasmaman botanist helmet" - icon_state = "plasmamanBotanist_helmet0" - base_state = "plasmamanBotanist_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/chaplain - name = "plasmaman chaplain suit" - icon_state = "plasmamanChaplain_suit" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/chaplain - name = "plasmaman chaplain helmet" - icon_state = "plasmamanChaplain_helmet0" - base_state = "plasmamanChaplain_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/clown - name = "plasmaman clown suit" - icon_state = "plasmaman_Clown" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/clown - name = "plasmaman clown helmet" - icon_state = "plasmaman_Clown_helmet0" - base_state = "plasmaman_Clown_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/mime - name = "plasmaman mime suit" - icon_state = "plasmaman_Mime" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/mime - name = "plasmaman mime helmet" - icon_state = "plasmaman_Mime_helmet0" - base_state = "plasmaman_Mime_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/service - name = "plasmaman service suit" - icon_state = "plasmamanService_suit" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/service - name = "plasmaman service helmet" - icon_state = "plasmamanService_helmet0" - base_state = "plasmamanService_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/janitor - name = "plasmaman janitor suit" - icon_state = "plasmamanJanitor_suit" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/janitor - name = "plasmaman janitor helmet" - icon_state = "plasmamanJanitor_helmet0" - base_state = "plasmamanJanitor_helmet" - - -//CARGO - -/obj/item/clothing/suit/space/eva/plasmaman/cargo - name = "plasmaman cargo suit" - icon_state = "plasmamanCargo_suit" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/cargo - name = "plasmaman cargo helmet" - icon_state = "plasmamanCargo_helmet0" - base_state = "plasmamanCargo_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/miner - name = "plasmaman miner suit" - icon_state = "plasmamanMiner_suit" - armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50) - slowdown = 1 - -/obj/item/clothing/head/helmet/space/eva/plasmaman/miner - name = "plasmaman miner helmet" - icon_state = "plasmamanMiner_helmet0" - base_state = "plasmamanMiner_helmet" - armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50) - -/obj/item/clothing/suit/space/eva/plasmaman/explorer - name = "plasmaman explorer suit" - icon_state = "plasmamanExplorer_suit" - armor = list(melee = 30, bullet = 20, laser = 20, energy = 20, bomb = 50, bio = 100, rad = 50, fire = 50, acid = 50) - -/obj/item/clothing/head/helmet/space/eva/plasmaman/explorer - name = "plasmaman explorer helmet" - icon_state = "plasmamanExplorer_helmet0" - base_state = "plasmamanExplorer_helmet" - armor = list(melee = 30, bullet = 20, laser = 20, energy = 20, bomb = 50, bio = 100, rad = 50, fire = 50, acid = 50) - -// MEDSCI - -/obj/item/clothing/suit/space/eva/plasmaman/medical - name = "plasmaman medical suit" - icon_state = "plasmamanMedical_suit" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/medical - name = "plasmaman medical helmet" - icon_state = "plasmamanMedical_helmet0" - base_state = "plasmamanMedical_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/medical/paramedic - name = "plasmaman paramedic suit" - icon_state = "plasmaman_Paramedic" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/paramedic - name = "plasmaman paramedic helmet" - icon_state = "plasmaman_Paramedic_helmet0" - base_state = "plasmaman_Paramedic_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/medical/chemist - name = "plasmaman chemist suit" - icon_state = "plasmaman_Chemist" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/chemist - name = "plasmaman chemist helmet" - icon_state = "plasmaman_Chemist_helmet0" - base_state = "plasmaman_Chemist_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/medical/cmo - name = "plasmaman chief medical officer suit" - icon_state = "plasmaman_CMO" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/cmo - name = "plasmaman chief medical officer helmet" - icon_state = "plasmaman_CMO_helmet0" - base_state = "plasmaman_CMO_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/medical/coroner - name = "plasmaman coroner suit" - icon_state = "plasmaman_Coroner" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/coroner - name = "plasmaman coroner helmet" - icon_state = "plasmaman_Coroner_helmet0" - base_state = "plasmaman_Coroner_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/medical/virologist - name = "plasmaman virologist suit" - icon_state = "plasmaman_Virologist" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/virologist - name = "plasmaman virologist helmet" - icon_state = "plasmaman_Virologist_helmet0" - base_state = "plasmaman_Virologist_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/science - name = "plasmaman scientist suit" - icon_state = "plasmamanScience_suit" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/science - name = "plasmaman scientist helmet" - icon_state = "plasmamanScience_helmet0" - base_state = "plasmamanScience_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/science/geneticist - name = "plasmaman geneticist suit" - icon_state = "plasmaman_Geneticist" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/science/geneticist - name = "plasmaman geneticist helmet" - icon_state = "plasmaman_Geneticist_helmet0" - base_state = "plasmaman_Geneticist_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/science/rd - name = "plasmaman research director suit" - icon_state = "plasmaman_RD" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/science/rd - name = "plasmaman research director helmet" - icon_state = "plasmaman_RD_helmet0" - base_state = "plasmaman_RD_helmet" - -//MAGISTRATE -/obj/item/clothing/suit/space/eva/plasmaman/magistrate - name = "plasmaman magistrate suit" - icon_state = "plasmaman_HoS" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/magistrate - name = "plasmaman magistrate helmet" - icon_state = "plasmaman_HoS_helmet0" - base_state = "plasmaman_HoS_helmet" - -//NT REP -/obj/item/clothing/suit/space/eva/plasmaman/nt_rep - name = "plasmaman NT representative suit" - icon_state = "plasmaman_rep" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/nt_rep - name = "plasmaman NT representative helmet" - icon_state = "plasmaman_rep_helmet0" - base_state = "plasmaman_rep_helmet" - -//SECURITY - -/obj/item/clothing/suit/space/eva/plasmaman/security - name = "plasmaman security suit" - icon_state = "plasmamanSecurity_suit" - armor = list(melee = 15, bullet = 15, laser = 15, energy = 10, bomb = 10, bio = 100, rad = 50) - -/obj/item/clothing/head/helmet/space/eva/plasmaman/security - name = "plasmaman security helmet" - icon_state = "plasmamanSecurity_helmet0" - base_state = "plasmamanSecurity_helmet" - armor = list(melee = 15, bullet = 15, laser = 15, energy = 10, bomb = 10, bio = 100, rad = 50) - -/obj/item/clothing/suit/space/eva/plasmaman/security/hos - name = "plasmaman head of security suit" - icon_state = "plasmaman_HoS" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/security/hos - name = "plasmaman head of security helmet" - icon_state = "plasmaman_HoS_helmet0" - base_state = "plasmaman_HoS_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/security/hop - name = "plasmaman head of personnel suit" - icon_state = "plasmaman_HoP" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/security/hop - name = "plasmaman head of personnel helmet" - icon_state = "plasmaman_HoP_helmet0" - base_state = "plasmaman_HoP_helmet" - -/obj/item/clothing/suit/space/eva/plasmaman/security/captain - name = "plasmaman captain suit" - icon_state = "plasmaman_Captain" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/security/captain - name = "plasmaman captain helmet" - icon_state = "plasmaman_Captain_helmet0" - base_state = "plasmaman_Captain_helmet" - - -//IAA/LAWYER -/obj/item/clothing/suit/space/eva/plasmaman/lawyer - name = "plasmaman lawyer suit" - icon_state = "plasmamanlawyer_suit" - -/obj/item/clothing/head/helmet/space/eva/plasmaman/lawyer - name = "plasmaman lawyer helmet" - icon_state = "plasmamanlawyer_helmet0" - base_state = "plasmamanlawyer_helmet" - -//NUKEOPS - -/obj/item/clothing/suit/space/eva/plasmaman/nuclear - name = "blood red plasmaman suit" - icon_state = "plasmaman_Nukeops" - armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50) - allowed = list(/obj/item/flashlight,/obj/item/tank,/obj/item/gun,/obj/item/ammo_casing,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword/saber,/obj/item/restraints/handcuffs) - -/obj/item/clothing/head/helmet/space/eva/plasmaman/nuclear - name = "blood red plasmaman helmet" - icon_state = "plasmaman_Nukeops_helmet0" - base_state = "plasmaman_Nukeops_helmet" - armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50) - -//WIZARD -/obj/item/clothing/suit/space/eva/plasmaman/wizard - name = "robed plasmaman suit" - icon_state = "plasmamanWizardBlue_suit" - magical = TRUE - -/obj/item/clothing/head/helmet/space/eva/plasmaman/wizard - name = "wizard hat" - icon_state = "plasmamanWizardBlue_helmet0" - base_state = "plasmamanWizardBlue_helmet" - magical = TRUE +/obj/item/clothing/head/helmet/space/plasmaman/security + name = "security plasma envirosuit helmet" + desc = "A plasmaman containment helmet designed for security officers, protecting them from being flashed and burning alive, along-side other undesirables." + icon_state = "security_envirohelm" + item_state = "security_envirohelm" + armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 0) + +/obj/item/clothing/head/helmet/space/plasmaman/security/warden + name = "warden's plasma envirosuit helmet" + desc = "A plasmaman containment helmet designed for the warden, a pair of white stripes being added to differeciate them from other members of security." + icon_state = "warden_envirohelm" + item_state = "warden_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/medical + name = "medical's plasma envirosuit helmet" + desc = "An envriohelmet designed for plasmaman medical doctors, having two stripes down it's length to denote as much" + icon_state = "doctor_envirohelm" + item_state = "doctor_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/genetics + name = "geneticist's plasma envirosuit helmet" + desc = "A plasmaman envirohelmet designed for geneticists." + icon_state = "geneticist_envirohelm" + item_state = "geneticist_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/viro + name = "virology plasma envirosuit helmet" + desc = "The helmet worn by the safest people on the station, those who are completely immune to the monstrosities they create." + icon_state = "virologist_envirohelm" + item_state = "virologist_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/chemist + name = "chemistry plasma envirosuit helmet" + desc = "A plasmaman envirosuit designed for chemists, two orange stripes going down it's face." + icon_state = "chemist_envirohelm" + item_state = "chemist_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/science + name = "science plasma envirosuit helmet" + desc = "A plasmaman envirohelmet designed for scientists." + icon_state = "scientist_envirohelm" + item_state = "scientist_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/robotics + name = "robotics plasma envirosuit helmet" + desc = "A plasmaman envirohelmet designed for roboticists." + icon_state = "roboticist_envirohelm" + item_state = "roboticist_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/engineering + name = "engineering plasma envirosuit helmet" + desc = "A space-worthy helmet specially designed for engineer plasmamen, the usual purple stripes being replaced by engineering's orange." + icon_state = "engineer_envirohelm" + item_state = "engineer_envirohelm" + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 10) + +/obj/item/clothing/head/helmet/space/plasmaman/atmospherics + name = "atmospherics plasma envirosuit helmet" + desc = "A space-worthy helmet specially designed for atmos technician plasmamen, the usual purple stripes being replaced by engineering's blue." + icon_state = "atmos_envirohelm" + item_state = "atmos_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/cargo + name = "cargo plasma envirosuit helmet" + desc = "An plasmaman envirohelmet designed for cargo techs and quartermasters." + icon_state = "cargo_envirohelm" + item_state = "cargo_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/mining + name = "mining plasma envirosuit helmet" + desc = "A khaki helmet given to plasmamen miners operating on lavaland." + icon_state = "explorer_envirohelm" + item_state = "explorer_envirohelm" + visor_icon = "explorer_envisor" + +/obj/item/clothing/head/helmet/space/plasmaman/chaplain + name = "chaplain's plasma envirosuit helmet" + desc = "An envirohelmet specially designed for only the most pious of plasmamen." + icon_state = "chap_envirohelm" + item_state = "chap_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/white + name = "white plasma envirosuit helmet" + desc = "A generic white envirohelm." + icon_state = "white_envirohelm" + item_state = "white_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/librarian + name = "librarian's plasma envirosuit helmet" + desc = "A slight modification on a tradiational voidsuit helmet, this helmet was Nano-Trasen's first solution to the *logistical problems* that come with employing plasmamen. Despite their limitations, these helmets still see use by historian and old-styled plasmamen alike." + icon_state = "prototype_envirohelm" + item_state = "prototype_envirohelm" + actions_types = list(/datum/action/item_action/toggle_welding_screen/plasmaman) + visor_icon = "prototype_envisor" + +/obj/item/clothing/head/helmet/space/plasmaman/botany + name = "botany plasma envirosuit helmet" + desc = "A green and blue envirohelmet designating it's wearer as a botanist. While not specially designed for it, it would protect against minor planet-related injuries." + icon_state = "botany_envirohelm" + item_state = "botany_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/janitor + name = "janitor's plasma envirosuit helmet" + desc = "A grey helmet bearing a pair of purple stripes, designating the wearer as a janitor." + icon_state = "janitor_envirohelm" + item_state = "janitor_envirohelm" + +/obj/item/clothing/head/helmet/space/plasmaman/mime + name = "mime envirosuit helmet" + desc = "The make-up is painted on, it's a miracle it doesn't chip. It's not very colourful." + icon_state = "mime_envirohelm" + item_state = "mime_envirohelm" + visor_icon = "mime_envisor" + +/obj/item/clothing/head/helmet/space/plasmaman/clown + name = "clown envirosuit helmet" + desc = "The make-up is painted on, it's a miracle it doesn't chip. 'HONK!'" + icon_state = "clown_envirohelm" + item_state = "clown_envirohelm" + visor_icon = "clown_envisor" \ No newline at end of file diff --git a/code/modules/clothing/under/jobs/plasmamen/civilian_service.dm b/code/modules/clothing/under/jobs/plasmamen/civilian_service.dm new file mode 100644 index 00000000000..79253894d12 --- /dev/null +++ b/code/modules/clothing/under/jobs/plasmamen/civilian_service.dm @@ -0,0 +1,86 @@ +/obj/item/clothing/under/plasmaman/cargo + name = "cargo plasma envirosuit" + desc = "A joint envirosuit used by plasmamen quartermasters and cargo techs alike, due to the logistical problems of differenciating the two with the length of their pant legs." + icon_state = "cargo_envirosuit" + item_state = "cargo_envirosuit" + item_color = "cargo_envirosuit" + +/obj/item/clothing/under/plasmaman/mining + name = "mining plasma envirosuit" + desc = "An air-tight khaki suit designed for operations on lavaland by plasmamen." + icon_state = "explorer_envirosuit" + item_state = "explorer_envirosuit" + item_color = "explorer_envirosuit" + + +/obj/item/clothing/under/plasmaman/chef + name = "chef's plasma envirosuit" + desc = "A white plasmaman envirosuit designed for cullinary practices. One might question why a member of a species that doesn't need to eat would become a chef." + icon_state = "chef_envirosuit" + item_state = "chef_envirosuit" + item_color = "chef_envirosuit" + +/obj/item/clothing/under/plasmaman/enviroslacks + name = "enviroslacks" + desc = "The pet project of a particularly posh plasmaman, this custom suit was quickly appropriated by Nano-Trasen for it's detectives, lawyers, and bar-tenders alike." + icon_state = "enviroslacks" + item_state = "enviroslacks" + item_color = "enviroslacks" + +/obj/item/clothing/under/plasmaman/chaplain + name = "chaplain's plasma envirosuit" + desc = "An envirosuit specially designed for only the most pious of plasmamen." + icon_state = "chap_envirosuit" + item_state = "chap_envirosuit" + item_color = "chap_envirosuit" + +/obj/item/clothing/under/plasmaman/librarian + name = "librarian's plasma envirosuit" + desc = "Made out of a modified voidsuit, this suit was Nano-Trasen's first solution to the *logistical problems* that come with employing plasmamen. Due to the modifications, the suit is no longer space-worthy. Despite their limitations, these suits are still in used by historian and old-styled plasmamen alike." + icon_state = "prototype_envirosuit" + item_state = "prototype_envirosuit" + item_color = "prototype_envirosuit" + +/obj/item/clothing/under/plasmaman/janitor + name = "janitor's plasma envirosuit" + desc = "A grey and purple envirosuit designated for plasmamen janitors." + icon_state = "janitor_envirosuit" + item_state = "janitor_envirosuit" + item_color = "janitor_envirosuit" + +/obj/item/clothing/under/plasmaman/botany + name = "botany envirosuit" + desc = "A green and blue envirosuit designed to protect plasmamen from minor plant-related injuries." + icon_state = "botany_envirosuit" + item_state = "botany_envirosuit" + item_color = "botany_envirosuit" + + +/obj/item/clothing/under/plasmaman/mime + name = "mime envirosuit" + desc = "It's not very colourful." + icon_state = "mime_envirosuit" + item_state = "mime_envirosuit" + item_color = "mime_envirosuit" + +/obj/item/clothing/under/plasmaman/clown + name = "clown envirosuit" + desc = "'HONK!'" + icon_state = "clown_envirosuit" + item_state = "clown_envirosuit" + item_color = "clown_envirosuit" + +/obj/item/clothing/under/plasmaman/clown/Extinguish(mob/living/carbon/human/H) + if(!istype(H)) + return + + if(H.on_fire) + if(extinguishes_left) + if(next_extinguish > world.time) + return + next_extinguish = world.time + extinguish_cooldown + extinguishes_left-- + H.visible_message("[H]'s suit spews out a tonne of space lube!", "Your suit spews out a tonne of space lube!") + H.ExtinguishMob() + new /obj/effect/particle_effect/foam(loc) //Truely terrifying. + return FALSE diff --git a/code/modules/clothing/under/jobs/plasmamen/engineering.dm b/code/modules/clothing/under/jobs/plasmamen/engineering.dm new file mode 100644 index 00000000000..1429ef28929 --- /dev/null +++ b/code/modules/clothing/under/jobs/plasmamen/engineering.dm @@ -0,0 +1,15 @@ +/obj/item/clothing/under/plasmaman/engineering + name = "engineering plasma envirosuit" + desc = "An air-tight suit designed to be used by plasmamen exployed as engineers, the usual purple stripes being replaced by engineer's orange. It protects the user from fire and acid damage." + icon_state = "engineer_envirosuit" + item_state = "engineer_envirosuit" + item_color = "engineer_envirosuit" + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 10) + +/obj/item/clothing/under/plasmaman/atmospherics + name = "atmospherics plasma envirosuit" + desc = "An air-tight suit designed to be used by plasmamen exployed as atmos technicians, the usual purple stripes being replaced by atmos's blue." + icon_state = "atmos_envirosuit" + item_state = "atmos_envirosuit" + item_color = "atmos_envirosuit" + diff --git a/code/modules/clothing/under/jobs/plasmamen/medsci.dm b/code/modules/clothing/under/jobs/plasmamen/medsci.dm new file mode 100644 index 00000000000..5aa61e7faf7 --- /dev/null +++ b/code/modules/clothing/under/jobs/plasmamen/medsci.dm @@ -0,0 +1,41 @@ +/obj/item/clothing/under/plasmaman/medical + name = "medical plasma envirosuit" + desc = "A suit designed for the station's more plasma-based doctors." + icon_state = "doctor_envirosuit" + item_state = "doctor_envirosuit" + item_color = "doctor_envirosuit" + +/obj/item/clothing/under/plasmaman/science + name = "science plasma envirosuit" + desc = "A plasmaman envirosuit designed for scientists." + icon_state = "scientist_envirosuit" + item_state = "scientist_envirosuit" + item_color = "scientist_envirosuit" + +/obj/item/clothing/under/plasmaman/robotics + name = "robotics plasma envirosuit" + desc = "A plasmaman envirosuit designed for roboticists." + icon_state = "roboticist_envirosuit" + item_state = "roboticist_envirosuit" + item_color = "roboticist_envirosuit" + +/obj/item/clothing/under/plasmaman/viro + name = "virology plasma envirosuit" + desc = "The suit worn by the safest people on the station, those who are completely immune to the monstrosities they create." + icon_state = "virologist_envirosuit" + item_state = "virologist_envirosuit" + item_color = "virologist_envirosuit" + +/obj/item/clothing/under/plasmaman/genetics + name = "genetics plasma envirosuit" + desc = "A plasmaman envirosuit designed for geneticists." + icon_state = "geneticist_envirosuit" + item_state = "geneticist_envirosuit" + item_color = "geneticist_envirosuit" + +/obj/item/clothing/under/plasmaman/chemist + name = "chemistry plasma envirosuit" + desc = "A plasmaman envirosuit designed for chemists." + icon_state = "chemist_envirosuit" + item_state = "chemist_envirosuit" + item_color = "chemist_envirosuit" diff --git a/code/modules/clothing/under/jobs/plasmamen/plasmamen.dm b/code/modules/clothing/under/jobs/plasmamen/plasmamen.dm new file mode 100644 index 00000000000..80bbb109361 --- /dev/null +++ b/code/modules/clothing/under/jobs/plasmamen/plasmamen.dm @@ -0,0 +1,50 @@ +/obj/item/clothing/under/plasmaman + name = "plasma envirosuit" + desc = "A special containment suit that allows plasma-based lifeforms to exist safely in an oxygenated environment, and automatically extinguishes them in a crisis. Despite being airtight, it's not spaceworthy." + icon_state = "plasmaman" + item_state = "plasmaman" + item_color = "plasmaman" + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 0) + body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS + strip_delay = 80 + var/next_extinguish = 0 + var/extinguish_cooldown = 100 + var/extinguishes_left = 5 + + +/obj/item/clothing/under/plasmaman/examine(mob/user) + . = ..() + . += "There are [extinguishes_left] extinguisher charges left in this suit." + +/obj/item/clothing/under/plasmaman/proc/Extinguish(mob/living/carbon/human/H) + if(!istype(H)) + return + + if(H.on_fire) + if(extinguishes_left) + if(next_extinguish > world.time) + return + next_extinguish = world.time + extinguish_cooldown + extinguishes_left-- + H.visible_message("[H]'s suit automatically extinguishes [H.p_them()]!","Your suit automatically extinguishes you.") + H.ExtinguishMob() + new /obj/effect/particle_effect/water(get_turf(H)) + return FALSE + +/obj/item/clothing/under/plasmaman/attackby(obj/item/E, mob/user, params) + if (istype(E, /obj/item/extinguisher_refill)) + if (extinguishes_left == 5) + to_chat(user, "The inbuilt extinguisher is full.") + return + else + extinguishes_left = 5 + to_chat(user, "You refill the suit's built-in extinguisher, using up the cartridge.") + qdel(E) + else + return ..() + +/obj/item/extinguisher_refill + name = "envirosuit extinguisher cartridge" + desc = "A cartridge loaded with a compressed extinguisher mix, used to refill the automatic extinguisher on plasma envirosuits." + icon_state = "plasmarefill" + icon = 'icons/obj/device.dmi' \ No newline at end of file diff --git a/code/modules/clothing/under/jobs/plasmamen/security.dm b/code/modules/clothing/under/jobs/plasmamen/security.dm new file mode 100644 index 00000000000..e4332d5f5dd --- /dev/null +++ b/code/modules/clothing/under/jobs/plasmamen/security.dm @@ -0,0 +1,14 @@ +/obj/item/clothing/under/plasmaman/security + name = "security plasma envirosuit" + desc = "A plasmaman containment suit designed for security officers, offering a limited amount of extra protection." + icon_state = "security_envirosuit" + item_state = "security_envirosuit" + item_color = "security_envirosuit" + armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 0) + +/obj/item/clothing/under/plasmaman/security/warden + name = "warden plasma envirosuit" + desc = "A plasmaman containment suit designed for the warden, white stripes being added to differeciate them from other members of security." + icon_state = "warden_envirosuit" + item_state = "warden_envirosuit" + item_color = "warden_envirosuit" diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index c7ad35e5f47..b7f395afce0 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -10,6 +10,9 @@ ////////// Usable Items ////////// ////////////////////////////////// +#define USED_MOD_HELM 1 +#define USED_MOD_SUIT 2 + /obj/item/fluff var/used = 0 @@ -401,118 +404,6 @@ return to_chat(user, "You can't modify [target]!") -#define USED_MOD_HELM 1 -#define USED_MOD_SUIT 2 - -/obj/item/fluff/shadey_plasman_modkit - name = "plasmaman suit modkit" - desc = "A kit containing nanites that are able to modify the look of a plasmaman suit and helmet without exposing the wearer to hostile environments." - icon_state = "modkit" - w_class = WEIGHT_CLASS_SMALL - force = 0 - throwforce = 0 - -/obj/item/fluff/shadey_plasman_modkit/afterattack(atom/target, mob/user, proximity) - if(!proximity || !ishuman(user) || user.incapacitated()) - return - var/mob/living/carbon/human/H = user - - if(istype(target, /obj/item/clothing/head/helmet/space/eva/plasmaman)) - if(used & USED_MOD_HELM) - to_chat(H, "The kit's helmet modifier has already been used.") - return - to_chat(H, "You modify the appearance of [target].") - used |= USED_MOD_HELM - - var/obj/item/clothing/head/helmet/space/eva/plasmaman/P = target - P.name = "plasma containment helmet" - P.desc = "A purpose-built containment helmet designed to keep plasma in, and everything else out." - P.icon_state = "plasmaman_halo_helmet[P.on]" - P.base_state = "plasmaman_halo_helmet" - - if(P == H.head) - H.update_inv_head() - return - if(istype(target, /obj/item/clothing/suit/space/eva/plasmaman)) - if(used & USED_MOD_SUIT) - to_chat(user, "The kit's suit modifier has already been used.") - return - to_chat(H, "You modify the appearance of [target].") - used |= USED_MOD_SUIT - - var/obj/item/clothing/suit/space/eva/plasmaman/P = target - P.name = "plasma containment suit" - P.desc = "A feminine containment suit designed to keep plasma in, and everything else out. It's even got an overskirt." - P.icon_state = "plasmaman_halo" - - if(P == H.wear_suit) - H.update_inv_wear_suit() - return - to_chat(user, "You can't modify [target]!") - -/obj/item/fluff/lighty_plasman_modkit // LightFire53: Ikelos - name = "plasmaman suit modkit" - desc = "A kit containing nanites that are able to modify the look of a plasmaman suit and helmet without exposing the wearer to hostile environments." - icon_state = "modkit" - w_class = 2 - force = 0 - throwforce = 0 - var/picked_color = null - var/list/helmets = list( - "Blue" = "plasmaman_ikelosdefault_helmet", - "Gold" = "plasmaman_ikelosgold_helmet", - "Red" = "plasmaman_ikelossecurity_helmet") - var/list/suits = list( - "Blue" = "plasmaman_ikelosdefault", - "Gold" = "plasmaman_ikelosgold", - "Red" = "plasmaman_ikelossecurity") - -/obj/item/fluff/lighty_plasman_modkit/afterattack(atom/target, mob/user, proximity) - if(!proximity || !ishuman(user) || user.incapacitated()) - return - var/mob/living/carbon/human/H = user - - if(istype(target, /obj/item/clothing/head/helmet/space/eva/plasmaman)) - if(used & USED_MOD_HELM) - to_chat(H, "The kit's helmet modifier has already been used.") - return - - picked_color = input(H, "Which color would you like to paint [target]?", "Recolor") as null|anything in helmets - var/obj/item/clothing/head/helmet/space/eva/plasmaman/P = target - - if(!picked_color) - return - P.icon_state = helmets[picked_color] + "[P.on]" - P.base_state = helmets[picked_color] - - to_chat(H, "You modify the appearance of [target].") - P.icon = 'icons/obj/custom_items.dmi' - used |= USED_MOD_HELM - - if(P == H.head) - H.update_inv_head() - return - if(istype(target, /obj/item/clothing/suit/space/eva/plasmaman)) - if(used & USED_MOD_SUIT) - to_chat(user, "The kit's suit modifier has already been used.") - return - picked_color = input(H, "Which color would you like to paint [target]?", "Recolor") as null|anything in suits - var/obj/item/clothing/suit/space/eva/plasmaman/P = target - - if(!picked_color) - return - P.icon_state = suits[picked_color] - - to_chat(H, "You modify the appearance of [target].") - P.icon = 'icons/obj/custom_items.dmi' - used |= USED_MOD_SUIT - - if(P == H.wear_suit) - H.update_inv_wear_suit() - return - to_chat(user, "You can't modify [target]!") - - /obj/item/fluff/merchant_sallet_modkit //Travelling Merchant: Trav Noble. This is what they spawn in with name = "SG Helmet modkit" desc = "A modkit that can make most helmets look like a Shellguard Helmet." diff --git a/code/modules/mob/living/carbon/human/species/plasmaman.dm b/code/modules/mob/living/carbon/human/species/plasmaman.dm index 785d737aec2..ac2538a34b1 100644 --- a/code/modules/mob/living/carbon/human/species/plasmaman.dm +++ b/code/modules/mob/living/carbon/human/species/plasmaman.dm @@ -6,21 +6,19 @@ dangerous_existence = TRUE //So so much //language = "Clatter" - species_traits = list(IS_WHITELISTED, NO_BLOOD, NOTRANSSTING) + species_traits = list(IS_WHITELISTED, RADIMMUNE, NO_BLOOD, NOTRANSSTING) forced_heartattack = TRUE // Plasmamen have no blood, but they should still get heart-attacks skinned_type = /obj/item/stack/sheet/mineral/plasma // We're low on plasma, R&D! *eyes plasmaman co-worker intently* dietflags = DIET_OMNI reagent_tag = PROCESS_ORG - //default_mutations=list(SKELETON) // This screws things up - butt_sprite = "plasma" breathid = "tox" - heat_level_1 = 350 // Heat damage level 1 above this point. - heat_level_2 = 400 // Heat damage level 2 above this point. - heat_level_3 = 500 // Heat damage level 3 above this point. + burn_mod = 1.5 + heatmod = 1.5 + brute_mod = 1.5 //Has default darksight of 2. @@ -48,136 +46,97 @@ message = replacetext(message, "s", stutter("ss")) return message -/datum/species/plasmaman/after_equip_job(datum/job/J, mob/living/carbon/human/H) - var/assigned_role = H.mind && H.mind.assigned_role ? H.mind.assigned_role : "Civilian" - // Unequip existing suits and hats. - H.unEquip(H.wear_suit) - H.unEquip(H.head) - if(assigned_role != "Clown") - H.unEquip(H.wear_mask) - - H.equip_or_collect(new /obj/item/clothing/mask/breath(H), slot_wear_mask) - var/suit=/obj/item/clothing/suit/space/eva/plasmaman/assistant - var/helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/assistant - var/tank_slot = slot_s_store - var/tank_slot_name = "suit storage" - - switch(assigned_role) - if("Scientist","Roboticist") - suit=/obj/item/clothing/suit/space/eva/plasmaman/science - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/science - if("Geneticist") - suit=/obj/item/clothing/suit/space/eva/plasmaman/science/geneticist - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/science/geneticist - if("Research Director") - suit=/obj/item/clothing/suit/space/eva/plasmaman/science/rd - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/science/rd - if("Station Engineer", "Mechanic") - suit=/obj/item/clothing/suit/space/eva/plasmaman/engineer - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/engineer - if("Chief Engineer") - suit=/obj/item/clothing/suit/space/eva/plasmaman/engineer/ce - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/engineer/ce - if("Life Support Specialist") - suit=/obj/item/clothing/suit/space/eva/plasmaman/atmostech - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/atmostech - if("Detective") - suit=/obj/item/clothing/suit/space/eva/plasmaman/security - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/security - if("Warden","Security Officer","Security Pod Pilot") - suit=/obj/item/clothing/suit/space/eva/plasmaman/security - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/security - if("Internal Affairs Agent") - suit=/obj/item/clothing/suit/space/eva/plasmaman/lawyer - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/lawyer - if("Magistrate") - suit=/obj/item/clothing/suit/space/eva/plasmaman/magistrate - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/magistrate - if("Head of Security", "Special Operations Officer") - suit=/obj/item/clothing/suit/space/eva/plasmaman/security/hos - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/security/hos - if("Captain", "Blueshield") - suit=/obj/item/clothing/suit/space/eva/plasmaman/security/captain - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/security/captain - if("Head of Personnel") - suit=/obj/item/clothing/suit/space/eva/plasmaman/security/hop - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/security/hop - if("Nanotrasen Representative", "Nanotrasen Navy Officer") - suit = /obj/item/clothing/suit/space/eva/plasmaman/nt_rep - helm = /obj/item/clothing/head/helmet/space/eva/plasmaman/nt_rep - if("Medical Doctor","Brig Physician","Virologist") - suit=/obj/item/clothing/suit/space/eva/plasmaman/medical - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/medical - if("Paramedic") - suit=/obj/item/clothing/suit/space/eva/plasmaman/medical/paramedic - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/paramedic - if("Chemist") - suit=/obj/item/clothing/suit/space/eva/plasmaman/medical/chemist - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/chemist - if("Chief Medical Officer") - suit=/obj/item/clothing/suit/space/eva/plasmaman/medical/cmo - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/cmo - if("Coroner") - suit=/obj/item/clothing/suit/space/eva/plasmaman/medical/coroner - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/coroner - if("Virologist") - suit=/obj/item/clothing/suit/space/eva/plasmaman/medical/virologist - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/virologist - if("Bartender", "Chef") - suit=/obj/item/clothing/suit/space/eva/plasmaman/service - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/service - if("Cargo Technician", "Quartermaster") - suit=/obj/item/clothing/suit/space/eva/plasmaman/cargo - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/cargo - if("Shaft Miner") - suit=/obj/item/clothing/suit/space/eva/plasmaman/explorer - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/explorer - if("Botanist") - suit=/obj/item/clothing/suit/space/eva/plasmaman/botanist - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/botanist +/datum/species/plasmaman/before_equip_job(datum/job/J, mob/living/carbon/human/H, visualsOnly = FALSE) + var/current_job = J.title + var/datum/outfit/plasmaman/O = new /datum/outfit/plasmaman + switch(current_job) if("Chaplain") - suit=/obj/item/clothing/suit/space/eva/plasmaman/chaplain - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/chaplain - if("Janitor") - suit=/obj/item/clothing/suit/space/eva/plasmaman/janitor - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/janitor - if("Civilian", "Barber") - suit=/obj/item/clothing/suit/space/eva/plasmaman/assistant - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/assistant - if("Clown") - suit=/obj/item/clothing/suit/space/eva/plasmaman/clown - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/clown - if("Mime") - suit=/obj/item/clothing/suit/space/eva/plasmaman/mime - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/mime - if("Syndicate Officer") - suit=/obj/item/clothing/suit/space/eva/plasmaman/nuclear - helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/nuclear + O = new /datum/outfit/plasmaman/chaplain - if((H.mind.special_role == SPECIAL_ROLE_WIZARD) || (H.mind.special_role == SPECIAL_ROLE_WIZARD_APPRENTICE)) - H.equip_to_slot(new /obj/item/clothing/suit/space/eva/plasmaman/wizard(H), slot_wear_suit) - H.equip_to_slot(new /obj/item/clothing/head/helmet/space/eva/plasmaman/wizard(H), slot_head) - else - H.equip_or_collect(new suit(H), slot_wear_suit) - H.equip_or_collect(new helm(H), slot_head) - H.equip_or_collect(new /obj/item/tank/plasma/plasmaman(H), tank_slot) // Bigger plasma tank from Raggy. - H.equip_or_collect(new /obj/item/plasmensuit_cartridge(H), slot_in_backpack) - H.equip_or_collect(new /obj/item/plasmensuit_cartridge(H), slot_in_backpack) //Two refill cartridges for their suit. Can fit in boxes. - to_chat(H, "You are now running on plasma internals from the [H.s_store] in your [tank_slot_name]. You must breathe plasma in order to survive, and are extremely flammable.") - H.internal = H.get_item_by_slot(tank_slot) + if("Librarian") + O = new /datum/outfit/plasmaman/librarian + + if("Janitor") + O = new /datum/outfit/plasmaman/janitor + + if("Botanist") + O = new /datum/outfit/plasmaman/botany + + if("Bartender", "Internal Affairs Agent", "Magistrate", "Nanotrasen Representative", "Nanotrasen Navy Officer", "Head of Personnel", "Captain", "Blueshield") + O = new /datum/outfit/plasmaman/bar + + if("Chef") + O = new /datum/outfit/plasmaman/chef + + if("Security Officer", "Security Pod Pilot", "Head of Security", "Special Operations Officer") + O = new /datum/outfit/plasmaman/security + + if("Detective") + O = new /datum/outfit/plasmaman/detective + + if("Warden") + O = new /datum/outfit/plasmaman/warden + + if("Cargo Technician", "Quartermaster") + O = new /datum/outfit/plasmaman/cargo + + if("Shaft Miner") + O = new /datum/outfit/plasmaman/mining + + if("Medical Doctor", "Brig Physician", "Paramedic", "Coroner", "Chief Medical Officer") + O = new /datum/outfit/plasmaman/medical + + if("Chemist") + O = new /datum/outfit/plasmaman/chemist + + if("Geneticist") + O = new /datum/outfit/plasmaman/genetics + + if("Roboticist") + O = new /datum/outfit/plasmaman/robotics + + if("Virologist") + O = new /datum/outfit/plasmaman/viro + + if("Scientist", "Research Director") + O = new /datum/outfit/plasmaman/science + + if("Station Engineer", "Mechanic", "Chief Engineer") + O = new /datum/outfit/plasmaman/engineering + + if("Atmospheric Technician") + O = new /datum/outfit/plasmaman/atmospherics + + if("Mime") + O = new /datum/outfit/plasmaman/mime + + if("Clown") + O = new /datum/outfit/plasmaman/clown + + H.equipOutfit(O, visualsOnly) + H.internal = H.get_item_by_slot(H.r_hand) H.update_action_buttons_icon() + return 0 /datum/species/plasmaman/handle_life(mob/living/carbon/human/H) - if(!istype(H.wear_suit, /obj/item/clothing/suit/space/eva/plasmaman) || !istype(H.head, /obj/item/clothing/head/helmet/space/eva/plasmaman)) - var/datum/gas_mixture/environment = H.loc.return_air() - if(environment && environment.oxygen && environment.oxygen >= OXYCONCEN_PLASMEN_IGNITION) //Plasmamen so long as there's enough oxygen (0.5 moles, same as it takes to burn gaseous plasma). - H.adjust_fire_stacks(0.5) - if(!H.on_fire && H.fire_stacks > 0) - H.visible_message("[H]'s body reacts with the atmosphere and bursts into flames!","Your body reacts with the atmosphere and bursts into flame!") - H.IgniteMob() + var/datum/gas_mixture/environment = H.loc.return_air() + var/atmos_sealed = FALSE + if (H.wear_suit && H.head && istype(H.wear_suit, /obj/item/clothing) && istype(H.head, /obj/item/clothing)) + var/obj/item/clothing/CS = H.wear_suit + var/obj/item/clothing/CH = H.head + if (CS.flags & CH.flags & STOPSPRESSUREDMAGE) + atmos_sealed = TRUE + if((!istype(H.w_uniform, /obj/item/clothing/under/plasmaman) || !istype(H.head, /obj/item/clothing/head/helmet/space/plasmaman)) && !atmos_sealed) + if(environment) + if(environment.total_moles()) + if(environment.oxygen && environment.oxygen >= OXYCONCEN_PLASMEN_IGNITION) //Same threshhold that extinguishes fire + H.adjust_fire_stacks(0.5) + if(!H.on_fire && H.fire_stacks > 0) + H.visible_message("[H]'s body reacts with the atmosphere and bursts into flames!","Your body reacts with the atmosphere and bursts into flame!") + H.IgniteMob() else - if(H.on_fire && H.fire_stacks > 0) - var/obj/item/clothing/suit/space/eva/plasmaman/P = H.wear_suit + if(H.fire_stacks) + var/obj/item/clothing/under/plasmaman/P = H.w_uniform if(istype(P)) P.Extinguish(H) H.update_fire() diff --git a/icons/mob/species/plasmaman/helmet.dmi b/icons/mob/species/plasmaman/helmet.dmi deleted file mode 100644 index bd5465857d8..00000000000 Binary files a/icons/mob/species/plasmaman/helmet.dmi and /dev/null differ diff --git a/icons/mob/species/plasmaman/mask.dmi b/icons/mob/species/plasmaman/mask.dmi index 1acdc5e581f..73ff04e9288 100644 Binary files a/icons/mob/species/plasmaman/mask.dmi and b/icons/mob/species/plasmaman/mask.dmi differ diff --git a/icons/mob/species/plasmaman/suit.dmi b/icons/mob/species/plasmaman/suit.dmi deleted file mode 100644 index c4d1a7a2b3c..00000000000 Binary files a/icons/mob/species/plasmaman/suit.dmi and /dev/null differ diff --git a/icons/obj/clothing/species/plasmaman/hats.dmi b/icons/obj/clothing/species/plasmaman/hats.dmi deleted file mode 100644 index fc76e521d55..00000000000 Binary files a/icons/obj/clothing/species/plasmaman/hats.dmi and /dev/null differ diff --git a/icons/obj/clothing/species/plasmaman/suits.dmi b/icons/obj/clothing/species/plasmaman/suits.dmi deleted file mode 100644 index 78ddd94dedb..00000000000 Binary files a/icons/obj/clothing/species/plasmaman/suits.dmi and /dev/null differ diff --git a/paradise.dme b/paradise.dme index 0110aa952af..b3de7f0201e 100644 --- a/paradise.dme +++ b/paradise.dme @@ -348,6 +348,7 @@ #include "code\datums\looping_sounds\weather.dm" #include "code\datums\outfits\outfit.dm" #include "code\datums\outfits\outfit_admin.dm" +#include "code\datums\outfits\plasmamen.dm" #include "code\datums\ruins\lavaland.dm" #include "code\datums\ruins\space.dm" #include "code\datums\spells\area_teleport.dm" @@ -1393,6 +1394,11 @@ #include "code\modules\clothing\under\jobs\engineering.dm" #include "code\modules\clothing\under\jobs\medsci.dm" #include "code\modules\clothing\under\jobs\security.dm" +#include "code\modules\clothing\under\jobs\plasmamen\civilian_service.dm" +#include "code\modules\clothing\under\jobs\plasmamen\engineering.dm" +#include "code\modules\clothing\under\jobs\plasmamen\medsci.dm" +#include "code\modules\clothing\under\jobs\plasmamen\plasmamen.dm" +#include "code\modules\clothing\under\jobs\plasmamen\security.dm" #include "code\modules\countdown\countdown.dm" #include "code\modules\crafting\craft.dm" #include "code\modules\crafting\guncrafting.dm"