Merge remote-tracking branch 'upstream/master' into crusher-trophies

This commit is contained in:
Fox McCloud
2019-08-22 16:28:06 -04:00
91 changed files with 983 additions and 611 deletions
+2
View File
@@ -101,6 +101,8 @@
beakers += B
to_chat(user, "<span class='notice'>You slot [B] into [src].</span>")
src.updateUsrDialog()
else
return ..()
/obj/item/gun/dartgun/can_shoot()
if(!cartridge)
+2
View File
@@ -140,6 +140,8 @@
if(gun_light.on)
iconF = "flight_on"
overlays += image(icon = icon, icon_state = iconF, pixel_x = flight_x_offset, pixel_y = flight_y_offset)
if(bayonet && can_bayonet)
overlays += knife_overlay
if(itemState)
itemState += "[ratio]"
item_state = itemState
@@ -16,6 +16,9 @@
var/holds_charge = FALSE
var/unique_frequency = FALSE // modified by KA modkits
var/overheat = FALSE
can_bayonet = TRUE
knife_x_offset = 20
knife_y_offset = 12
var/max_mod_capacity = 100
var/list/modkits = list()
@@ -148,6 +151,8 @@
if(gun_light.on)
iconF = "flight_on"
overlays += image(icon = icon, icon_state = iconF, pixel_x = flight_x_offset, pixel_y = flight_y_offset)
if(bayonet && can_bayonet)
overlays += knife_overlay
/obj/item/gun/energy/kinetic_accelerator/experimental
@@ -175,7 +175,7 @@
power_supply.give(500)
to_chat(user, "<span class='notice'>You insert [A] in [src], recharging it.</span>")
else
..()
return ..()
/obj/item/gun/energy/plasmacutter/update_icon()
return
@@ -28,6 +28,8 @@
to_chat(user, "<span class='notice'>[grenades.len] / [max_grenades] grenades.</span>")
else
to_chat(user, "<span class='warning'>The grenade launcher cannot hold more grenades.</span>")
else
return ..()
/obj/item/gun/grenadelauncher/afterattack(obj/target, mob/user , flag)
if(target == user)
+7 -2
View File
@@ -24,6 +24,8 @@
icon_state = "[current_skin][suppressed ? "-suppressed" : ""][sawn_state ? "-sawn" : ""]"
else
icon_state = "[initial(icon_state)][suppressed ? "-suppressed" : ""][sawn_state ? "-sawn" : ""]"
if(bayonet && can_bayonet)
overlays += knife_overlay
/obj/item/gun/projectile/process_chamber(eject_casing = 1, empty_chamber = 1)
var/obj/item/ammo_casing/AC = chambered //Find chambered round
@@ -66,7 +68,6 @@
return
/obj/item/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob, params)
..()
if(istype(A, /obj/item/ammo_box/magazine))
var/obj/item/ammo_box/magazine/AM = A
if(istype(AM, mag_type))
@@ -108,7 +109,8 @@
else
to_chat(user, "<span class='warning'>You can't seem to figure out how to fit [S] on [src].</span>")
return
return 0
else
return ..()
/obj/item/gun/projectile/attack_hand(mob/user)
if(loc == user)
@@ -178,6 +180,9 @@
if(sawn_state == SAWN_OFF)
to_chat(user, "<span class='warning'>\The [src] is already shortened!</span>")
return
if(bayonet)
to_chat(user, "<span class='warning'>You cannot saw-off [src] with [bayonet] attached!</span>")
return
user.changeNext_move(CLICK_CD_MELEE)
user.visible_message("[user] begins to shorten \the [src].", "<span class='notice'>You begin to shorten \the [src]...</span>")
@@ -19,6 +19,8 @@
if(select == 1)
overlays += "[initial(icon_state)]burst"
icon_state = "[initial(icon_state)][magazine ? "-[magazine.max_ammo]" : ""][chambered ? "" : "-e"][suppressed ? "-suppressed" : ""]"
if(bayonet && can_bayonet)
overlays += knife_overlay
/obj/item/gun/projectile/automatic/attackby(var/obj/item/A as obj, mob/user as mob, params)
. = ..()
@@ -96,6 +98,9 @@
fire_sound = 'sound/weapons/gunshots/gunshot_smg.ogg'
fire_delay = 2
burst_size = 2
can_bayonet = TRUE
knife_x_offset = 26
knife_y_offset = 12
/obj/item/gun/projectile/automatic/c20r/New()
..()
@@ -123,6 +128,9 @@
can_suppress = 0
burst_size = 1
actions_types = list()
can_bayonet = TRUE
knife_x_offset = 25
knife_y_offset = 12
/obj/item/gun/projectile/automatic/wt550/update_icon()
..()
@@ -172,7 +180,7 @@
underbarrel.attack_self()
underbarrel.attackby(A, user, params)
else
..()
return ..()
/obj/item/gun/projectile/automatic/m90/update_icon()
..()
@@ -115,7 +115,6 @@
..()
/obj/item/gun/projectile/revolver/detective/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/screwdriver))
if(magazine.caliber == "38")
to_chat(user, "<span class='notice'>You begin to reinforce the barrel of [src]...</span>")
@@ -143,6 +142,8 @@
magazine.caliber = "38"
desc = initial(desc)
to_chat(user, "<span class='notice'>You remove the modifications on [src]. Now it will fire .38 rounds.</span>")
else
return ..()
/obj/item/gun/projectile/revolver/fingergun //Summoned by the Finger Gun spell, from advanced mimery traitor item
name = "\improper finger gun"
@@ -347,7 +348,6 @@
options["Cancel"] = null
/obj/item/gun/projectile/revolver/doublebarrel/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/ammo_box) || istype(A, /obj/item/ammo_casing))
chamber_round()
if(istype(A, /obj/item/melee/energy))
@@ -356,6 +356,8 @@
sawoff(user)
if(istype(A, /obj/item/circular_saw) || istype(A, /obj/item/gun/energy/plasmacutter))
sawoff(user)
else
return ..()
/obj/item/gun/projectile/revolver/doublebarrel/attack_self(mob/living/user)
var/num_unloaded = 0
@@ -394,7 +396,6 @@
var/slung = 0
/obj/item/gun/projectile/revolver/doublebarrel/improvised/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/stack/cable_coil) && !sawn_state)
var/obj/item/stack/cable_coil/C = A
if(C.use(10))
@@ -406,6 +407,8 @@
else
to_chat(user, "<span class='warning'>You need at least ten lengths of cable if you want to make a sling.</span>")
return
else
return ..()
/obj/item/gun/projectile/revolver/doublebarrel/improvised/update_icon()
..()
@@ -450,9 +453,10 @@
return
/obj/item/gun/projectile/revolver/doublebarrel/improvised/cane/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/stack/cable_coil))
return
else
return ..()
/obj/item/gun/projectile/revolver/doublebarrel/improvised/cane/examine(mob/user) // HAD TO REPEAT EXAMINE CODE BECAUSE GUN CODE DOESNT STEALTH
var/f_name = "\a [src]."
@@ -50,14 +50,15 @@
to_chat(user, "<span class='notice'>You remove the magazine from [src].</span>")
/obj/item/gun/projectile/automatic/l6_saw/attackby(obj/item/A, mob/user, params)
/obj/item/gun/projectile/automatic/l6_saw/attackby(obj/item/A, mob/user, params)
if(istype(A, /obj/item/ammo_box/magazine))
var/obj/item/ammo_box/magazine/AM = A
if(istype(AM, mag_type))
if(!cover_open)
to_chat(user, "<span class='warning'>[src]'s cover is closed! You can't insert a new mag.</span>")
return
..()
else
return ..()
//ammo//
@@ -86,7 +86,6 @@
sawn_state = SAWN_INTACT
/obj/item/gun/projectile/shotgun/riot/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/circular_saw) || istype(A, /obj/item/gun/energy/plasmacutter))
sawoff(user)
if(istype(A, /obj/item/melee/energy))
@@ -95,6 +94,8 @@
sawoff(user)
if(istype(A, /obj/item/pipe))
unsaw(A, user)
else
return ..()
/obj/item/gun/projectile/shotgun/riot/sawoff(mob/user)
if(sawn_state == SAWN_OFF)
@@ -210,6 +211,9 @@
mag_type = /obj/item/ammo_box/magazine/internal/boltaction
fire_sound = 'sound/weapons/gunshots/gunshot_rifle.ogg'
var/bolt_open = 0
can_bayonet = TRUE
knife_x_offset = 27
knife_y_offset = 13
/obj/item/gun/projectile/shotgun/boltaction/pump(mob/M)
playsound(M, 'sound/weapons/gun_interactions/rifle_load.ogg', 60, 1)
@@ -242,6 +246,7 @@
desc = "Careful not to lose your head."
var/guns_left = 30
mag_type = /obj/item/ammo_box/magazine/internal/boltaction/enchanted
can_bayonet = FALSE
/obj/item/gun/projectile/shotgun/boltaction/enchanted/New()
..()
+2
View File
@@ -37,6 +37,8 @@
to_chat(user, "<span class='notice'>[rockets.len] / [max_rockets] rockets.</span>")
else
to_chat(usr, "<span class='notice'>[src] cannot hold more rockets.</span>")
else
return ..()
/obj/item/gun/rocketlauncher/can_shoot()
return rockets.len
+2 -1
View File
@@ -76,7 +76,8 @@
return 1
else
to_chat(user, "<span class='notice'>[src] cannot hold more syringes.</span>")
return 0
else
return ..()
/obj/item/gun/syringe/rapidsyringe
name = "rapid syringe gun"