Hulk Balance

This commit is contained in:
Fox-McCloud
2016-01-07 19:11:01 -05:00
parent 14ac5f25f3
commit 39e9a420c3
7 changed files with 14 additions and 12 deletions
@@ -207,7 +207,7 @@
var/damage = rand(1, 9)
if (prob(90))
if (HULK in M.mutations)//HULK SMASH
damage += 14
damage = 15
spawn(0)
Paralyse(1)
step_away(src,M,15)
@@ -151,8 +151,7 @@
var/armor_block = run_armor_check(affecting, "melee")
if(HULK in M.mutations)
damage += 5
Weaken(4)
adjustBruteLoss(15)
playsound(loc, attack.attack_sound, 25, 1, -1)
@@ -47,8 +47,6 @@
if(RUN in mutations)
tally = -1
if(HULK in mutations)
tally += 1
if(status_flags & IGNORESLOWDOWN) // make sure this is always at the end so we don't have ignore slowdown getting ignored itself
tally = -1
@@ -379,7 +379,7 @@
attacked += 10
if (prob(90))
if (HULK in M.mutations)
damage += 5
damage += 15
if(Victim || Target)
Victim = null
Target = null