diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index f7ce6e8b808..edf3391edb1 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -265,6 +265,7 @@ GLOBAL_LIST_INIT(wood_recipes, list( new /datum/stack_recipe("wooden airlock assembly", /obj/structure/door_assembly/door_assembly_wood, 4, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE), new /datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 1.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE), new /datum/stack_recipe("torch sconce", /obj/structure/lightable/torch, 5, time = 3 SECONDS, one_per_turf = TRUE, on_floor = TRUE), + new /datum/stack_recipe("wooden storage shelf", /obj/structure/shelf/wood, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE), )), new /datum/stack_recipe_list("pews", list( new /datum/stack_recipe("pew (middle)", /obj/structure/chair/sofa/pew, 5, one_per_turf = TRUE, on_floor = TRUE), diff --git a/code/game/objects/structures/shelves.dm b/code/game/objects/structures/shelves.dm index da3459403b4..c90eacdf015 100644 --- a/code/game/objects/structures/shelves.dm +++ b/code/game/objects/structures/shelves.dm @@ -118,6 +118,12 @@ GLOBAL_LIST_INIT(shelf_colors, list("basic", "sci", "sup", "serv", "med", "sec", shelf_style = "clockwork" build_stack_type = /obj/item/stack/tile/brass +/obj/structure/shelf/wood + name = "wooden shelf" + icon_state = "shelf_wood" + shelf_style = "wood" + build_stack_type = /obj/item/stack/sheet/wood + /obj/structure/gunrack name = "gun rack" desc = "A rack for stowing firearms." diff --git a/icons/obj/structures/shelves.dmi b/icons/obj/structures/shelves.dmi index 3c4ddc332f9..876fda37d47 100644 Binary files a/icons/obj/structures/shelves.dmi and b/icons/obj/structures/shelves.dmi differ