diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index c8beea57c42..c137568ddad 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -625,7 +625,8 @@ if(!isliving(target)) return else - user.apply_status_effect(STATUS_EFFECT_CHAINSAW_SLAYING) + if(target.stat != DEAD) + user.apply_status_effect(STATUS_EFFECT_CHAINSAW_SLAYING) if(..()) target.KnockDown(8 SECONDS) return