From 3a70eb0e31a39799d7c805e8efccdb0239119140 Mon Sep 17 00:00:00 2001 From: Kyep Date: Fri, 8 Sep 2017 16:46:39 -0700 Subject: [PATCH] Removes zealots_made --- code/game/objects/items/weapons/holy_weapons.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm index acb8638b4da..64b7dfcdf76 100644 --- a/code/game/objects/items/weapons/holy_weapons.dm +++ b/code/game/objects/items/weapons/holy_weapons.dm @@ -519,8 +519,6 @@ var/obj/item/clothing/suit/hooded/chaplain_hoodie/missionary_robe/robes = null //the robes linked with this staff var/faith = 99 //a conversion requires 100 faith to attempt. faith recharges over time while you are wearing missionary robes that have been linked to the staff. - var/zealots_made = 0 - /obj/item/weapon/nullrod/missionary_staff/New() team_color = pick("red", "blue") icon_state = "godstaff-[team_color]" @@ -615,7 +613,6 @@ faith -= 100 //if you made it this far: congratulations! you are now a religious zealot! target.mind.make_zealot(missionary, convert_duration, team_color) - zealots_made++ target << sound('sound/misc/wololo.ogg', 0, 1, 25) missionary.say("WOLOLO!")