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fixes lightning
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@@ -100,6 +100,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
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var/action_icon = 'icons/mob/actions/actions.dmi'
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var/action_icon_state = "spell_default"
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var/action_background_icon_state = "bg_spell"
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var/special_availability_check = 0//Whether the spell needs to bypass the action button's IsAvailable()
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var/sound = null //The sound the spell makes when it is cast
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