diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 60210f51903..6967a374b51 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -702,7 +702,7 @@ var/global/nologevent = 0
return 1
else
to_chat(usr, "Error: Start Now: Game has already started.")
- return
+ return
/datum/admins/proc/toggleenter()
set category = "Server"
@@ -1090,28 +1090,3 @@ var/gamma_ship_location = 1 // 0 = station , 1 = space
continue
result[1]++
return result
-
-//Discord duplications
-/datum/admins/proc/discord_duplicates()
- if(!usr.client.holder)
- return
- var/dat = "
Discord Duplicates"
- dat += "Discord IDs with more than one ckey linked are shown below
| Discord ID | CKEYs | Unlink | "
- // If anyone reads this, I spent a whole 30 minutes writing just this fucking query. It is the messiest SQL statement I have ever written
- // If anyone even thinks about touching this I will impale you on a railroad spike
- // It hurts to wake up in the morning, -aa07
- var/DBQuery/discord_ids = dbcon.NewQuery("SELECT a.* FROM [format_table_name("discord")] a JOIN (SELECT discord_id, ckey, COUNT(*) FROM [format_table_name("discord")] GROUP BY discord_id HAVING count(*) > 1 ) b ON a.discord_id = b.discord_id ORDER BY a.discord_id")
- if(!discord_ids.Execute())
- var/err = discord_ids.ErrorMsg()
- log_game("SQL ERROR while selecting discord accounts. Error : \[[err]\]\n")
- return
- while(discord_ids.NextRow())
- var/ckey = discord_ids.item[1]
- var/id = discord_ids.item[2]
- dat += "
|---|
| " + id + " | "
- dat += "" + ckey + " | "
- dat += "Unlink |
"
-
- dat += "
"
-
- usr << browse(dat, "window=duplicates;size=500x480")
\ No newline at end of file
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index dd8fd145973..12b670ccea9 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -79,7 +79,6 @@ var/list/admin_verbs_admin = list(
/client/proc/list_ssds_afks,
/client/proc/cmd_admin_headset_message,
/client/proc/spawn_floor_cluwne,
- /client/proc/show_discord_duplicates, // This needs removing at some point, ingame discord linking got removed in #11359
/client/proc/toggle_panic_bunker
)
var/list/admin_verbs_ban = list(
@@ -1019,15 +1018,6 @@ var/list/admin_verbs_ticket = list(
log_admin("[key_name(usr)] has [advanced_admin_interaction ? "activated" : "deactivated"] their advanced admin interaction.")
message_admins("[key_name_admin(usr)] has [advanced_admin_interaction ? "activated" : "deactivated"] their advanced admin interaction.")
-/client/proc/show_discord_duplicates()
- set name = "Show Duplicate Discord Links"
- set category = "Admin"
-
- if(!check_rights(R_ADMIN))
- return
-
- holder.discord_duplicates()
-
/client/proc/toggle_panic_bunker()
set name = "Toggle Panic Bunker"
set category = "Admin"
@@ -1036,7 +1026,7 @@ var/list/admin_verbs_ticket = list(
if(!check_rights(R_ADMIN))
return
- GLOB.panic_bunker_enabled = !GLOB.panic_bunker_enabled
+ GLOB.panic_bunker_enabled = !GLOB.panic_bunker_enabled
log_admin("[key_name(usr)] has [GLOB.panic_bunker_enabled ? "activated" : "deactivated"] the panic bunker.")
message_admins("[key_name_admin(usr)] has [GLOB.panic_bunker_enabled ? "activated" : "deactivated"] the panic bunker.")