Merge pull request #9965 from warior4356/Safe-Refactor

Fixed safe noises
This commit is contained in:
variableundefined
2018-10-25 07:16:39 +08:00
committed by GitHub
+2 -2
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@@ -70,9 +70,9 @@ FLOOR SAFES
to_chat(user, "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>")
if(tum2 && (turns_total == 1 || prob(10))) // So multi turns dont super spam the chat
to_chat(user, "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>")
if(tumbler_1_pos == tumbler_1_open && turns_total == 1) // You cant hear tumblers if you spin fast!
if(tumbler_1_pos == tumbler_1_open && turns_total == 1 && tum1) // You cant hear tumblers if you spin fast!
to_chat(user, "<span class='italics'>You hear a [pick("tonk", "krunk", "plunk")] from [src].</span>")
if(tumbler_2_pos == tumbler_2_open && turns_total == 1 ) // You cant hear tumblers if you spin fast!
if(tumbler_2_pos == tumbler_2_open && turns_total == 1 && tum2) // You cant hear tumblers if you spin fast!
to_chat(user, "<span class='italics'>You hear a [pick("tink", "krink", "plink")] from [src].</span>")
if(unlocked)
if(user)