diff --git a/code/game/communications.dm b/code/game/communications.dm index 5e4e856269c..e3a42c0fb09 100644 --- a/code/game/communications.dm +++ b/code/game/communications.dm @@ -228,7 +228,7 @@ datum/radio_frequency // log_admin("DEBUG: post_signal(source=[source] ([source.x], [source.y], [source.z]),filter=[filter]) frequency=[frequency], N_f=[N_f], N_nf=[N_nf]") - del(signal) +// del(signal) add_listener(obj/device as obj, var/filter as text|null) if (!filter) diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index ba54110421e..bcde6041264 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -8,7 +8,8 @@ active_power_usage = 10 layer = 5 - var/network = "SS13" + var/list/network = list("SS13") + var/network_multi = "" //This is for when you want to place a camera on the map. Input them as a string seperated by commas "SS13,RD,SomeOtherNetwork" var/c_tag = null var/c_tag_order = 999 var/status = 1.0 @@ -40,17 +41,22 @@ assembly.state = 4 /* // Use this to look for cameras that have the same c_tag. for(var/obj/machinery/camera/C in cameranet.cameras) - if(C != src && C.c_tag == src.c_tag && C.network == src.network) + var/list/tempnetwork = C.network&src.network + if(C != src && C.c_tag == src.c_tag && tempnetwork.len) world.log << "[src.c_tag] [src.x] [src.y] [src.z] conflicts with [C.c_tag] [C.x] [C.y] [C.z]" */ ..() +/obj/machinery/camera/initialize() //Lists dont work in the map editor so we have to translate a string into a list when the map initializes + if(network_multi) + network = text2list(network_multi,",") /obj/machinery/camera/emp_act(severity) if(!isEmpProof()) if(prob(100/severity)) icon_state = "[initial(icon_state)]emp" - network = null //Not the best way but it will do. I think. + for(var/i in network) + network.Remove(i) //Not the best way but it will do. I think. cameranet.removeCamera(src) stat |= EMPED SetLuminosity(0) diff --git a/code/game/machinery/camera/camera_assembly.dm b/code/game/machinery/camera/camera_assembly.dm index 459d5e0483b..c67a5a77b19 100644 --- a/code/game/machinery/camera/camera_assembly.dm +++ b/code/game/machinery/camera/camera_assembly.dm @@ -76,6 +76,17 @@ // State 3 if(isscrewdriver(W)) playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) + + var/input = strip_html(input(usr, "Which networks would you like to connect this camera to? Seperate networks with a comma. No Spaces!\nFor example: SS13,Security,Secret ", "Set Network", "SS13")) + if(!input) + usr << "No input found please hang up and try your call again." + return + + var/list/tempnetwork = text2list(input, ",") + if(tempnetwork.len < 1) + usr << "No network found please hang up and try your call again." + return + state = 4 var/obj/machinery/camera/C = new(src.loc) src.loc = C @@ -83,8 +94,7 @@ C.auto_turn() - C.network = "SS13" - C.network = input(usr, "Which network would you like to connect this camera to?", "Set Network", "SS13") + C.network = tempnetwork C.c_tag = "[get_area_name(src)] ([rand(1, 999)]" diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm index 2b62f1a7e0b..e088103fabd 100644 --- a/code/game/machinery/camera/tracking.dm +++ b/code/game/machinery/camera/tracking.dm @@ -12,7 +12,8 @@ var/list/T = list() T["Cancel"] = "Cancel" for (var/obj/machinery/camera/C in L) - if (C.network == src.network) + var/list/tempnetwork = C.network&src.network + if (tempnetwork.len) T[text("[][]", C.c_tag, (C.can_use() ? null : " (Deactivated)"))] = C track = new() diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm index c1703891b9c..0e4caf97c3f 100644 --- a/code/game/machinery/computer/camera.dm +++ b/code/game/machinery/computer/camera.dm @@ -8,7 +8,7 @@ circuit = "/obj/item/weapon/circuitboard/security" var/obj/machinery/camera/current = null var/last_pic = 1.0 - var/network = "SS13" + var/list/network = list("SS13") var/mapping = 0//For the overview file, interesting bit of code. @@ -45,7 +45,8 @@ var/list/D = list() D["Cancel"] = "Cancel" for(var/obj/machinery/camera/C in L) - if(C.network == network) + var/list/tempnetwork = C.network&network + if(tempnetwork.len) D[text("[][]", C.c_tag, (C.status ? null : " (Deactivated)"))] = C var/t = input(user, "Which camera should you change to?") as null|anything in D @@ -84,7 +85,7 @@ desc = "Used for watching an empty arena." icon = 'icons/obj/stationobjs.dmi' icon_state = "telescreen" - network = "thunder" + network = list("thunder") density = 0 circuit = null @@ -99,7 +100,7 @@ desc = "Damn, they better have /tg/thechannel on these things." icon = 'icons/obj/status_display.dmi' icon_state = "entertainment" - network = "thunder" + network = list("thunder") density = 0 circuit = null @@ -114,5 +115,5 @@ name = "Outpost Cameras" desc = "Used to access the various cameras on the outpost." icon_state = "miningcameras" - network = "MINE" + network = list("MINE") circuit = "/obj/item/weapon/circuitboard/mining" diff --git a/code/modules/admin/verbs/striketeam.dm b/code/modules/admin/verbs/striketeam.dm index 132573e2a56..32037ccabba 100644 --- a/code/modules/admin/verbs/striketeam.dm +++ b/code/modules/admin/verbs/striketeam.dm @@ -121,9 +121,6 @@ var/global/sent_strike_team = 0 return new_commando /mob/living/carbon/human/proc/equip_death_commando(leader_selected = 0) - var/obj/machinery/camera/camera = new /obj/machinery/camera(src) //Gives all the commandos internals cameras. - camera.network = "CREED" - camera.c_tag = real_name var/obj/item/device/radio/R = new /obj/item/device/radio/headset(src) R.set_frequency(1441) diff --git a/code/modules/admin/verbs/striketeam_syndicate.dm b/code/modules/admin/verbs/striketeam_syndicate.dm index 27db12458b6..c74e0b9f70c 100644 --- a/code/modules/admin/verbs/striketeam_syndicate.dm +++ b/code/modules/admin/verbs/striketeam_syndicate.dm @@ -128,9 +128,6 @@ var/global/sent_syndicate_strike_team = 0 return new_syndicate_commando /mob/living/carbon/human/proc/equip_syndicate_commando(syndicate_leader_selected = 0) - var/obj/machinery/camera/camera = new /obj/machinery/camera(src) //Gives all the commandos internals cameras. - camera.network = "Syndicate" - camera.c_tag = real_name var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate(src) R.set_frequency(SYND_FREQ) //Same frequency as the syndicate team in Nuke mode. diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index 38a2e44b62a..29fb1ea29b2 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -19,7 +19,7 @@ var/list/ai_list = list() anchored = 1 // -- TLE density = 1 status_flags = CANSTUN|CANPARALYSE - var/network = "SS13" + var/list/network = list("SS13") var/obj/machinery/camera/current = null var/list/connected_robots = list() var/aiRestorePowerRoutine = 0 @@ -554,15 +554,12 @@ var/list/ai_list = list() for (var/obj/machinery/camera/C in cameranet.cameras) if(!C.can_use()) continue - if(C.network == "AI Satellite") - if (ticker.mode.name == "AI malfunction") - var/datum/game_mode/malfunction/malf = ticker.mode - for (var/datum/mind/M in malf.malf_ai) - if (mind == M) - cameralist[C.network] = C.network - else - if(C.network != "CREED" && C.network != "thunder" && C.network != "RD" && C.network != "toxins" && C.network != "Prison") - cameralist[C.network] = C.network + + var/list/tempnetwork = C.network + tempnetwork.Remove("CREED", "thunder", "RD", "toxins", "Prison") + if(tempnetwork.len) + for(var/i in C.network) + cameralist[i] = i var/old_network = network network = input(U, "Which network would you like to view?") as null|anything in cameralist @@ -576,7 +573,7 @@ var/list/ai_list = list() for(var/obj/machinery/camera/C in cameranet.cameras) if(!C.can_use()) continue - if(C.network == network) + if(network in C.network) U.eyeobj.setLoc(get_turf(C)) break src << "\blue Switched to [network] camera network." diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 07eb7aa41be..f1fb58b01a2 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -219,7 +219,7 @@ src.unset_machine() src.reset_view(null) return 0 - if (stat == 2 || !C.status || C.network != src.network) return 0 + if (stat == 2 || !C.status || !(src.network in C.network)) return 0 // ok, we're alive, camera is good and in our network... @@ -254,7 +254,7 @@ if(!C.status) continue else - if(C.network != "CREED" && C.network != "thunder" && C.network != "RD" && C.network != "toxins" && C.network != "Prison") + if(C.network != "CREED" && C.network != "thunder" && C.network != "RD" && C.network != "toxins" && C.network != "Prison") COMPILE ERROR! This will have to be updated as camera.network is no longer a string, but a list instead cameralist[C.network] = C.network src.network = input(usr, "Which network would you like to view?") as null|anything in cameralist diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 80e57579e99..de96eeb1d76 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -94,7 +94,7 @@ if(!scrambledcodes && !camera) camera = new /obj/machinery/camera(src) camera.c_tag = real_name - camera.network = "SS13" + camera.network = list("SS13") if(isWireCut(5)) // 5 = BORG CAMERA camera.status = 0 ..() diff --git a/maps/tgstation.2.1.0.dmm b/maps/tgstation.2.1.0.dmm index 20bfaf83d36..5c1699a6828 100644 --- a/maps/tgstation.2.1.0.dmm +++ b/maps/tgstation.2.1.0.dmm @@ -15,7 +15,7 @@ "aao" = (/obj/structure/table,/obj/item/weapon/folder/blue,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aap" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaq" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aar" = (/obj/structure/stool,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/camera{c_tag = "Common Room"; network = "Prison"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aar" = (/obj/structure/stool,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/camera{c_tag = "Common Room"; network_multi = "Prison"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aas" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) "aat" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) "aau" = (/obj/machinery/librarycomp{pixel_y = 0},/obj/structure/table,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) @@ -37,8674 +37,8673 @@ "aaK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaL" = (/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "aaM" = (/obj/machinery/shower{tag = "icon-shower (WEST)"; icon_state = "shower"; dir = 8},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aaN" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "Armory Exterior"; dir = 1},/turf/space,/area) -"aaO" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/cartridge/detective,/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_x = 0; pixel_y = 30},/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = "Prison"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/carpet,/area/security/hos) -"aaP" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/carpet,/area/security/hos) -"aaQ" = (/obj/machinery/computer/security,/turf/simulated/floor/carpet,/area/security/hos) -"aaR" = (/obj/structure/closet/secure_closet/hos,/turf/simulated/floor/carpet,/area/security/hos) -"aaS" = (/obj/structure/filingcabinet,/obj/machinery/alarm{pixel_y = 23},/obj/machinery/keycard_auth{pixel_x = 24; pixel_y = -10},/turf/simulated/floor/carpet,/area/security/hos) -"aaT" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaU" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaV" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaW" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Unisex Showers"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aaX" = (/obj/machinery/shower{tag = "icon-shower (WEST)"; icon_state = "shower"; dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aaY" = (/turf/simulated/wall/r_wall,/area/security/warden) -"aaZ" = (/obj/structure/table/woodentable,/obj/machinery/newscaster/security_unit{pixel_x = -30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet,/area/security/hos) -"aba" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -28; pixel_y = -3; req_access_txt = "2"},/obj/machinery/door_control{id = "Prison Gate"; name = "Prison Wing Lockdown"; pixel_x = -28; pixel_y = 7; req_access_txt = "2"},/turf/simulated/floor/carpet,/area/security/hos) -"abb" = (/turf/simulated/floor/carpet,/area/security/hos) -"abc" = (/obj/machinery/hologram/holopad,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/reagent_dispensers/peppertank{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/carpet,/area/security/hos) -"abd" = (/turf/simulated/wall,/area/security/main) -"abe" = (/obj/machinery/door/airlock/external{name = "Security External Airlock"; req_access_txt = "1; 13"},/turf/simulated/floor/plating,/area/security/main) -"abf" = (/turf/simulated/wall,/area/security/prison) -"abg" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "permacell3"; name = "Cell Shutters"; opacity = 0},/obj/machinery/door/airlock/glass{id_tag = "permabolt3"; name = "Cell 3"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/security/prison) -"abi" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "permacell2"; name = "Cell Shutters"; opacity = 0},/obj/machinery/door/airlock/glass{id_tag = "permabolt2"; name = "Cell 2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/security/prison) -"abk" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "permacell1"; name = "Cell Shutters"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass{id_tag = "permabolt1"; name = "Cell 1"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abl" = (/obj/machinery/door/airlock{name = "Unisex Restroom"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abm" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abn" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/obj/machinery/light{dir = 1},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abo" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/head/helmet/riot,/obj/item/clothing/head/helmet/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/camera{c_tag = "Armory"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abp" = (/obj/structure/rack,/obj/item/weapon/shield/riot{pixel_x = -3; pixel_y = 3},/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot{pixel_x = 3; pixel_y = -3},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abq" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abr" = (/obj/structure/closet/l3closet/security,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"abs" = (/obj/structure/closet/bombcloset,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"abt" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/red,/turf/simulated/floor/carpet,/area/security/hos) -"abu" = (/obj/item/weapon/stamp/hos,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/security/hos) -"abv" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/security/hos) -"abw" = (/obj/structure/table/woodentable,/obj/item/device/radio,/obj/item/device/taperecorder{pixel_y = 0},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor/carpet,/area/security/hos) -"abx" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/security/main) -"aby" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Cell 1"; network = "Prison"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abz" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt3"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abA" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Cell 2"; network = "Prison"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abB" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt2"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abC" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Cell 3"; network = "Prison"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abD" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt1"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abE" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abF" = (/turf/simulated/floor{dir = 9; 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line) -"bWw" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating,/area/assembly/assembly_line) -"bWx" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/barricade/wooden,/turf/simulated/floor{icon_state = "floorgrime"},/area/assembly/assembly_line) -"bWy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"bWz" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) -"bWA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 2; 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icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cEC" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cED" = (/obj/machinery/computer/pod{id = "thunderdomegen"; name = "Thunderdome General Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cEE" = (/obj/machinery/computer/pod{id = "thunderdomehea"; name = "Thunderdome Heavy Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cEF" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cEG" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cEH" = (/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cEI" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cEJ" = (/obj/structure/table,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cEK" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; 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icon_state = "wood"},/area/wizard_station) -"cFi" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) -"cFj" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) -"cFk" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station) -"cFl" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station) -"cFm" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station) -"cFn" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station) -"cFo" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cFp" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cFq" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

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You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.