Fixes human bullet act, fixes cooldown of stealth module, ups it (#23564)

This commit is contained in:
Qwertytoforty
2023-12-16 16:17:23 +00:00
committed by GitHub
parent 66db7b38e0
commit 3b21140203
2 changed files with 5 additions and 2 deletions
@@ -42,6 +42,7 @@
return FALSE
/mob/living/bullet_act(obj/item/projectile/P, def_zone)
SEND_SIGNAL(src, COMSIG_ATOM_BULLET_ACT, P, def_zone)
//Armor
var/armor = run_armor_check(def_zone, P.flag, armour_penetration_flat = P.armour_penetration_flat, armour_penetration_percentage = P.armour_penetration_percentage)
if(!P.nodamage)