diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm index fc7563e6b3a..fe1e33d0999 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm @@ -58,6 +58,7 @@ return if(src.allowed(user)) src.locked = !src.locked + playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3) for(var/mob/O in viewers(user, 3)) if((O.client && !( O.blinded ))) to_chat(O, "The locker has been [locked ? null : "un"]locked by [user].") @@ -172,4 +173,4 @@ if(istype(src.loc, /obj/structure/bigDelivery)) //Do this to prevent contents from being opened into nullspace (read: bluespace) var/obj/structure/bigDelivery/BD = src.loc BD.attack_hand(usr) - open() \ No newline at end of file + open()