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Things
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@@ -7,11 +7,10 @@
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/obj/item/weapon/grenade/confetti/prime()
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var/turf/T = get_turf(src)
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playsound(T, 'sound/effects/confetti_partywhistle.ogg', 100, 1)
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for(var/i=1, i<=20, i++) //20 confettis. Yes.
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for(var/i in 1 to 20) //20 confettis. Yes.
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var/atom/movable/x = new spawner_type
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x.loc = T
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for(var/j = 1, j <= rand(1, 4), j++)
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for(var/j in 1 to rand(1, 4))
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step(x, pick(NORTH,SOUTH,EAST,WEST))
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qdel(src)
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return
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