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Job Changes
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@@ -110,6 +110,15 @@
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flags = FPRINT | TABLEPASS | CONDUCT
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brightness_on = 2
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/obj/item/device/flashlight/seclite
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name = "seclite"
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desc = "A robust flashlight used by security."
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icon_state = "seclite"
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item_state = "flashlight" //only temporary change this to 'seclite' once we get the proper left/right hand sprites.
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force = 9 // Not as good as a stun baton.
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brightness_on = 5 // A little better than the standard flashlight.
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hitsound = 'sound/weapons/genhit1.ogg'
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/obj/item/device/flashlight/drone
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name = "low-power flashlight"
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desc = "A miniature lamp, that might be used by small robots."
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