mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 03:27:05 +01:00
@@ -72,7 +72,9 @@
|
||||
|
||||
if(L.flash_eyes(affect_silicon = 1))
|
||||
L.Weaken(strength)
|
||||
|
||||
if(L.weakeyes)
|
||||
L.Weaken(strength * 1.5)
|
||||
L.visible_message("<span class='disarm'><b>[L]</b> gasps and shields their eyes!</span>")
|
||||
|
||||
/obj/machinery/flasher/emp_act(severity)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
|
||||
@@ -75,20 +75,25 @@
|
||||
return 1
|
||||
|
||||
|
||||
/obj/item/device/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, convert = 1)
|
||||
/obj/item/device/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, targeted = 1)
|
||||
add_logs(M, user, "flashed", object="[src.name]")
|
||||
|
||||
if(user)
|
||||
if(user && targeted)
|
||||
if(M.weakeyes)
|
||||
M.Weaken(3) //quick weaken bypasses eye protection but has no eye flash
|
||||
if(M.flash_eyes(1, 1))
|
||||
M.confused += power
|
||||
terrible_conversion_proc(M, user)
|
||||
M.Stun(1)
|
||||
visible_message("<span class='disarm'>[user] blinds [M] with the flash!</span>")
|
||||
user << "<span class='danger'>You blind [M] with the flash!</span>"
|
||||
M << "<span class='userdanger'>[user] blinds you with the flash!</span>"
|
||||
if(M.weakeyes)
|
||||
M.Stun(2)
|
||||
M.visible_message("<span class='disarm'><b>[M]</b> gasps and shields their eyes!</span>")
|
||||
user.visible_message("<span class='disarm'>[user] blinds [M] with the [src.name]!</span>")
|
||||
M.visible_message("<span class='disarm'>[M] gasps and shields their eyes!</span>", "<span class='userdanger'>You gasp and shields your eyes!</span>")
|
||||
else
|
||||
user.visible_message("<span class='disarm'>[user] fails to blind [M] with the [src.name]!</span>")
|
||||
visible_message("<span class='disarm'>[user] fails to blind [M] with the flash!</span>")
|
||||
user << "<span class='warning'>You fail to blind [M] with the flash!</span>"
|
||||
M << "<span class='danger'>[user] fails to blind you with the flash!</span>"
|
||||
else
|
||||
if(M.flash_eyes())
|
||||
M.confused += power
|
||||
|
||||
@@ -25,16 +25,25 @@
|
||||
//Checking for protections
|
||||
var/ear_safety = M.check_ear_prot()
|
||||
var/distance = max(1,get_dist(src,T))
|
||||
|
||||
//Flash
|
||||
if(M.flash_eyes(affect_silicon = 1))
|
||||
if(M.weakeyes)
|
||||
M.visible_message("<span class='disarm'><b>[M]</b> screams and collapses!</span>")
|
||||
M << "<span class='userdanger'><font size=3>AAAAGH!</font></span>"
|
||||
M.Weaken(15) //hella stunned
|
||||
M.Stun(15)
|
||||
if(ishuman(M))
|
||||
M.emote("scream")
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/obj/item/organ/internal/eyes/E = H.get_int_organ(/obj/item/organ/internal/eyes)
|
||||
if(E)
|
||||
E.damage += rand(1, 3)
|
||||
E.damage += 8
|
||||
|
||||
if(M.flash_eyes(affect_silicon = 1))
|
||||
M.Stun(max(10/distance, 3))
|
||||
M.Weaken(max(10/distance, 3))
|
||||
|
||||
|
||||
//Bang
|
||||
if((loc == M) || loc == M.loc)//Holding on person or being exactly where lies is significantly more dangerous and voids protection
|
||||
M.Stun(10)
|
||||
|
||||
@@ -315,6 +315,9 @@
|
||||
if(.)
|
||||
if(visual)
|
||||
return
|
||||
if(weakeyes)
|
||||
Stun(2)
|
||||
|
||||
var/obj/item/organ/internal/eyes/E = get_int_organ(/obj/item/organ/internal/eyes)
|
||||
if(!E)
|
||||
return
|
||||
|
||||
@@ -201,7 +201,7 @@
|
||||
var/area/lastarea = null
|
||||
|
||||
var/digitalcamo = 0 // Can they be tracked by the AI?
|
||||
var/weakeyes //Are they vulnerable to flashes?
|
||||
var/weakeyes = 0 //Are they vulnerable to flashes?
|
||||
|
||||
var/list/radar_blips = list() // list of screen objects, radar blips
|
||||
var/radar_open = 0 // nonzero is radar is open
|
||||
|
||||
Reference in New Issue
Block a user