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https://github.com/ParadiseSS13/Paradise.git
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[Goonchem] Few New Reagents
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@@ -1441,11 +1441,15 @@ mob/proc/yank_out_object()
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break
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/mob/proc/fakevomit() //for aesthetic vomits that need to be instant and do not stun. -Fox
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/mob/proc/fakevomit(green=0) //for aesthetic vomits that need to be instant and do not stun. -Fox
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if(stat==DEAD)
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return
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src.visible_message("<span class='warning'>[src] pukes all over \himself!</span>","<span class='warning'>You puke all over yourself!</span>")
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var/turf/location = loc
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if (istype(location, /turf/simulated))
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playsound(location, 'sound/effects/splat.ogg', 50, 1)
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location.add_vomit_floor(src, 1)
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if(green)
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src.visible_message("<span class='warning'>[src] vomits up some green goo!</span>","<span class='warning'>You vomit up some green goo!</span>")
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new /obj/effect/decal/cleanable/vomit/green(location)
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else
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src.visible_message("<span class='warning'>[src] pukes all over \himself!</span>","<span class='warning'>You puke all over yourself!</span>")
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location.add_vomit_floor(src, 1)
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playsound(location, 'sound/effects/splat.ogg', 50, 1)
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@@ -861,7 +861,6 @@ datum
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if(!M.dna) return //No robots, AIs, aliens, Ians or other mobs should be affected by this.
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src = null
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if((method==TOUCH && prob(33)) || method==INGEST)
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randmuti(M)
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if(prob(98))
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randmutb(M)
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else
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@@ -873,6 +872,8 @@ datum
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if(!M.dna) return //No robots, AIs, aliens, Ians or other mobs should be affected by this.
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if(!M) M = holder.my_atom
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M.apply_effect(2*REM,IRRADIATE,0)
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if(prob(4))
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randmutb(M)
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..()
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return
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@@ -645,3 +645,56 @@ datum/reagent/capulettium_plus/on_mob_life(var/mob/living/M as mob)
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M.silent += REM + 1
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..()
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return
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datum/reagent/toxic_slurry
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name = "Toxic Slurry"
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id = "toxic_slurry"
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description = "A filthy, carcinogenic sludge produced by the Slurrypod plant."
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reagent_state = LIQUID
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color = "#00C81E"
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datum/reagent/toxic_slurry/on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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if(prob(10))
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M.adjustToxLoss(rand(2,4))
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if(prob(7))
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switch(pick(1,2))
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if(1)
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M.fakevomit(1)
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if(2)
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M.Stun(rand(4,10))
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M << "<span class='warning'>A horrible migraine overpowers you.</span>"
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..()
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return
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datum/reagent/glowing_slurry
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name = "Glowing Slurry"
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id = "glowing_slurry"
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description = "This is probably not good for you."
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reagent_state = LIQUID
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color = "#00FD00"
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datum/reagent/glowing_slurry/reaction_mob(var/mob/M, var/method=TOUCH, var/volume) //same as mutagen
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if(!..()) return
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if(!M.dna) return //No robots, AIs, aliens, Ians or other mobs should be affected by this.
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src = null
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if((method==TOUCH && prob(33)) || method==INGEST)
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if(prob(98))
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randmutb(M)
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else
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randmutg(M)
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domutcheck(M, null)
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M.UpdateAppearance()
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return
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datum/reagent/glowing_slurry/on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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M.apply_effect(2*REM,IRRADIATE,0)
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if(prob(15))
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randmutb(M)
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if(prob(5))
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randmutg(M)
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domutcheck(M, null)
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M.UpdateAppearance()
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..()
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return
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