From 3bd589289b945d4e19318239e25ccb1b1b9c5233 Mon Sep 17 00:00:00 2001 From: ZomgPonies Date: Sat, 12 Oct 2013 14:43:05 -0400 Subject: [PATCH] Xray gun --- code/modules/projectiles/projectile/beams.dm | 4 +++- code/modules/research/designs.dm | 10 ++++++++++ 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index 8e40affab57..3ac80864e6e 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -258,7 +258,9 @@ var/list/beam_master = list() /obj/item/projectile/beam/xray name = "xray beam" icon_state = "xray" - damage = 30 + damage = 15 + irradiate = 30 + /obj/item/projectile/beam/pulse name = "pulse" diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 6ea432dc1c4..dd01a33cc6e 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -1470,6 +1470,16 @@ datum/design/stunshell materials = list("$metal" = 4000) build_path = "/obj/item/ammo_casing/shotgun/stunshell" +datum/design/xray + name = "Xray Laser Gun" + desc = "Not quite as menacing as it sounds" + id = "xray" + req_tech = list("combat" = 6, "materials" = 5, "biotech" = 5, "powerstorage" = 4) + build_type = PROTOLATHE + materials = list("$gold" = 5000,"$uranium" = 10000, "$metal" = 4000) + build_path = "/obj/item/weapon/gun/energy/xray" + locked = 1 + ///////////////////////////////////////// /////////////////Mining////////////////// /////////////////////////////////////////