diff --git a/code/game/objects/items/weapons/guns_ammo.dm b/code/game/objects/items/weapons/guns_ammo.dm index 4af1a7b5b3e..2d435ef2152 100644 --- a/code/game/objects/items/weapons/guns_ammo.dm +++ b/code/game/objects/items/weapons/guns_ammo.dm @@ -265,7 +265,7 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us if (istype(A, /obj/item/weapon/ammo/bshell)) //var/obj/item/weapon/ammo/bshell/A = B - if ((src.s1 + src.s2) >= 2) + if ((src.s1 > 0 && src.s2 > 0)) user << "\blue It's already fully loaded!" return 1 else @@ -283,7 +283,7 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us else if (istype(A, /obj/item/weapon/ammo/gshell)) //var/obj/item/weapon/ammo/gshell/A = B - if ((src.s1 + src.s2) >= 2) + if ((src.s1 > 0 && src.s2 > 0)) user << "\blue It's already fully loaded!" return 1 else