Reduced deathsquad marauder number to 3 (previously 4). Added some fluff to their launch sequence.

Revisions to CentCom. CentCom now has its own access levels set, and a unique ID changing computer.
Added nasa void suit and captain armor to item steal list.
Fixed some run time errors for hand-tele from my previous commit.
Removed the remove poo and urine button from secrets.
Decoy AIs can now say stuff like regular AIs. This is useful if you need a non-player announcer for something, while taking into account talk_understand and the like. I use it for deathsquad shuttle announcements. I've placed A.L.I.C.E. on CentCom for such reasons.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1704 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
noisomehollow@lycos.com
2011-06-22 06:28:28 +00:00
parent d6e0f1cf22
commit 3c0a76df30
35 changed files with 3406 additions and 3132 deletions
@@ -28,8 +28,8 @@ Frequency:
..()
if (usr.stat || usr.restrained())
return
var/turf/current_location = locate(usr.x,usr.y,usr.z)//Can't teleport on clown-planet z-level.
if(current_location.z==6)
var/turf/current_location = get_turf(usr)//What turf is the user on?
if(!current_location||current_location.z==6)//If turf was not found or they're on z level 6.
usr << "The [src] is malfunctioning."
return
if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))))
@@ -103,8 +103,8 @@ Frequency:
/// HAND TELE
/obj/item/weapon/hand_tele/attack_self(mob/user as mob)
var/turf/current_location = locate(usr.x,user.y,usr.z)//Can't teleport on clown-planet z-level.
if(current_location.z==6)
var/turf/current_location = get_turf(user)//What turf is the user on?
if(!current_location||current_location.z==6)//If turf was not found or they're on z level 6.
user << "The [src] is malfunctioning."
return
var/list/L = list( )