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Heh forgot these.
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@@ -124,7 +124,9 @@ var/list/masterPool = list()
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/*
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* Override this if the object variables needed to reset.
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*
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* Example: see, code\game\objects\structures\grille.dm
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* Example: see, code\game\objects\items\stacks\sheets\glass.dm
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* @/obj/item/weapon/shard
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* @resetVariables()
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*/
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/atom/movable
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proc/resetVariables()
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@@ -235,7 +235,9 @@
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*/
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/obj/item/weapon/shard
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resetVariables()
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..("pixel_y", "pixel_x", "icon_state")
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var/list/exclude = list("pixel_y", "pixel_x", "icon_state")
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exclude += args
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..(exclude)
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/obj/item/weapon/shard/Bump()
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spawn( 0 )
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