diff --git a/code/game/objects/devices/flashlight.dm b/code/game/objects/devices/flashlight.dm index 402d78b03b1..f81cc3527f4 100644 --- a/code/game/objects/devices/flashlight.dm +++ b/code/game/objects/devices/flashlight.dm @@ -188,5 +188,5 @@ set category = "Object" set src in oview(1) - if(!user.stat) - attack_self(user) \ No newline at end of file + if(!usr.stat) + attack_self(usr) \ No newline at end of file diff --git a/code/game/objects/tables_racks.dm b/code/game/objects/tables_racks.dm index 1a552ea99c9..60406c94c5d 100644 --- a/code/game/objects/tables_racks.dm +++ b/code/game/objects/tables_racks.dm @@ -78,6 +78,25 @@ TABLE AND RACK OBJECT INTERATIONS return +/obj/structure/table/attack_animal(mob/living/simple_animal/user as mob) //Removed code for larva since it doesn't work. Previous code is now a larva ability. /N + if(user.wall_smash) + usr << text("\red You destroy the table.") + for(var/mob/O in oviewers()) + if ((O.client && !( O.blinded ))) + O << text("\red [] smashes the table apart!", user) + if(istype(src, /obj/structure/table/reinforced)) + new /obj/item/weapon/table_parts/reinforced( src.loc ) + else if(istype(src, /obj/structure/table/woodentable)) + new/obj/item/weapon/table_parts/wood( src.loc ) + else + new /obj/item/weapon/table_parts( src.loc ) + src.density = 0 + del(src) + return + + + + /obj/structure/table/attack_hand(mob/user as mob) if ((usr.mutations & HULK)) usr << text("\blue You destroy the table.") diff --git a/code/modules/admin/verbs/striketeam.dm b/code/modules/admin/verbs/striketeam.dm index 3af6453fcb8..c7bb82ad7b6 100644 --- a/code/modules/admin/verbs/striketeam.dm +++ b/code/modules/admin/verbs/striketeam.dm @@ -177,6 +177,13 @@ var/global/sent_strike_team = 0 equip_if_possible(new /obj/item/weapon/gun/energy/pulse_rifle(src), slot_r_hand) + + var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(src)//Here you go Deuryn + L.imp_in = src + L.implanted = 1 + + + var/obj/item/weapon/card/id/W = new(src) W.name = "[real_name]'s ID Card" W.icon_state = "centcom" diff --git a/code/modules/projectiles/ammunition/bullets.dm b/code/modules/projectiles/ammunition/bullets.dm index 19da5032a66..3b861cde463 100644 --- a/code/modules/projectiles/ammunition/bullets.dm +++ b/code/modules/projectiles/ammunition/bullets.dm @@ -29,7 +29,7 @@ /obj/item/ammo_casing/c38 desc = "A .38 bullet casing." caliber = "38" - projectile_type = "/obj/item/projectile/bullet" + projectile_type = "/obj/item/projectile/bullet/weakbullet" /obj/item/ammo_casing/c9mm diff --git a/icons/mob/hands.dmi b/icons/mob/hands.dmi index 00aac271d62..76c6dec6e9e 100644 Binary files a/icons/mob/hands.dmi and b/icons/mob/hands.dmi differ diff --git a/tgstation.dme b/tgstation.dme index fc792f8f9b5..95b31e8b9a9 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -5,176 +5,639 @@ // END_INTERNALS // BEGIN_FILE_DIR #define FILE_DIR . +#define FILE_DIR ".svn" +#define FILE_DIR ".svn/prop-base" +#define FILE_DIR ".svn/text-base" +#define FILE_DIR ".svn/tmp" +#define FILE_DIR "bot" +#define FILE_DIR "bot/.svn" +#define FILE_DIR "bot/.svn/text-base" +#define FILE_DIR "bot/fmlquotes" +#define FILE_DIR "bot/fmlquotes/.svn" +#define FILE_DIR "bot/Marakov" +#define FILE_DIR "bot/Marakov/.svn" +#define FILE_DIR "bot/Marakov/.svn/text-base" +#define FILE_DIR "bot/memos" +#define FILE_DIR "bot/memos/.svn" +#define FILE_DIR "bot/suggestions" +#define FILE_DIR "bot/suggestions/.svn" +#define FILE_DIR "bot/userquotes" +#define FILE_DIR "bot/userquotes/.svn" +#define FILE_DIR "bot/xkcdcache" +#define FILE_DIR "bot/xkcdcache/.svn" +#define FILE_DIR "bot/YTCache" +#define FILE_DIR "bot/YTCache/.svn" #define FILE_DIR "code" +#define FILE_DIR "code/.svn" +#define FILE_DIR "code/.svn/text-base" #define FILE_DIR "code/ATMOSPHERICS" +#define FILE_DIR "code/ATMOSPHERICS/.svn" +#define FILE_DIR "code/ATMOSPHERICS/.svn/text-base" #define FILE_DIR "code/ATMOSPHERICS/components" +#define FILE_DIR "code/ATMOSPHERICS/components/.svn" +#define FILE_DIR "code/ATMOSPHERICS/components/.svn/text-base" #define FILE_DIR "code/ATMOSPHERICS/components/binary_devices" +#define FILE_DIR "code/ATMOSPHERICS/components/binary_devices/.svn" +#define FILE_DIR "code/ATMOSPHERICS/components/binary_devices/.svn/text-base" #define FILE_DIR "code/ATMOSPHERICS/components/trinary_devices" +#define FILE_DIR "code/ATMOSPHERICS/components/trinary_devices/.svn" +#define FILE_DIR "code/ATMOSPHERICS/components/trinary_devices/.svn/text-base" #define FILE_DIR "code/ATMOSPHERICS/components/unary" +#define FILE_DIR "code/ATMOSPHERICS/components/unary/.svn" +#define FILE_DIR "code/ATMOSPHERICS/components/unary/.svn/text-base" +#define FILE_DIR "code/atoms" +#define FILE_DIR "code/atoms/.svn" +#define FILE_DIR "code/atoms/clothing" +#define FILE_DIR "code/atoms/clothing/.svn" +#define FILE_DIR "code/atoms/mob" +#define FILE_DIR "code/atoms/mob/.svn" +#define FILE_DIR "code/atoms/mob/living" +#define FILE_DIR "code/atoms/mob/living/.svn" +#define FILE_DIR "code/atoms/mob/living/sapien" +#define FILE_DIR "code/atoms/mob/living/sapien/.svn" +#define FILE_DIR "code/atoms/objects" +#define FILE_DIR "code/atoms/objects/.svn" +#define FILE_DIR "code/atoms/objects/radio" +#define FILE_DIR "code/atoms/objects/radio/.svn" +#define FILE_DIR "code/atoms/objects/storage" +#define FILE_DIR "code/atoms/objects/storage/.svn" #define FILE_DIR "code/datums" +#define FILE_DIR "code/datums/.svn" +#define FILE_DIR "code/datums/.svn/text-base" #define FILE_DIR "code/datums/diseases" +#define FILE_DIR "code/datums/diseases/.svn" +#define FILE_DIR "code/datums/diseases/.svn/prop-base" +#define FILE_DIR "code/datums/diseases/.svn/text-base" #define FILE_DIR "code/datums/helper_datums" +#define FILE_DIR "code/datums/helper_datums/.svn" +#define FILE_DIR "code/datums/helper_datums/.svn/text-base" #define FILE_DIR "code/datums/spells" +#define FILE_DIR "code/datums/spells/.svn" +#define FILE_DIR "code/datums/spells/.svn/text-base" #define FILE_DIR "code/defines" +#define FILE_DIR "code/defines/.svn" +#define FILE_DIR "code/defines/.svn/text-base" #define FILE_DIR "code/defines/area" +#define FILE_DIR "code/defines/area/.svn" +#define FILE_DIR "code/defines/area/.svn/text-base" #define FILE_DIR "code/defines/mob" +#define FILE_DIR "code/defines/mob/.svn" #define FILE_DIR "code/defines/mob/dead" +#define FILE_DIR "code/defines/mob/dead/.svn" +#define FILE_DIR "code/defines/mob/dead/.svn/text-base" #define FILE_DIR "code/defines/mob/living" +#define FILE_DIR "code/defines/mob/living/.svn" +#define FILE_DIR "code/defines/mob/living/.svn/text-base" #define FILE_DIR "code/defines/mob/living/carbon" +#define FILE_DIR "code/defines/mob/living/carbon/.svn" +#define FILE_DIR "code/defines/mob/living/carbon/.svn/text-base" #define FILE_DIR "code/defines/mob/living/silicon" +#define FILE_DIR "code/defines/mob/living/silicon/.svn" +#define FILE_DIR "code/defines/mob/living/silicon/.svn/text-base" #define FILE_DIR "code/defines/obj" +#define FILE_DIR "code/defines/obj/.svn" +#define FILE_DIR "code/defines/obj/.svn/text-base" #define FILE_DIR "code/defines/obj/clothing" +#define FILE_DIR "code/defines/obj/clothing/.svn" +#define FILE_DIR "code/defines/obj/clothing/.svn/text-base" +#define FILE_DIR "code/defines/obj/spawner" +#define FILE_DIR "code/defines/obj/spawner/.svn" #define FILE_DIR "code/defines/procs" +#define FILE_DIR "code/defines/procs/.svn" +#define FILE_DIR "code/defines/procs/.svn/text-base" +#define FILE_DIR "code/defines/turf" +#define FILE_DIR "code/defines/turf/.svn" #define FILE_DIR "code/FEA" +#define FILE_DIR "code/FEA/.svn" +#define FILE_DIR "code/FEA/.svn/text-base" #define FILE_DIR "code/game" +#define FILE_DIR "code/game/.svn" +#define FILE_DIR "code/game/.svn/prop-base" +#define FILE_DIR "code/game/.svn/text-base" #define FILE_DIR "code/game/area" +#define FILE_DIR "code/game/area/.svn" +#define FILE_DIR "code/game/area/.svn/text-base" #define FILE_DIR "code/game/asteroid" +#define FILE_DIR "code/game/asteroid/.svn" +#define FILE_DIR "code/game/asteroid/.svn/text-base" #define FILE_DIR "code/game/gamemodes" +#define FILE_DIR "code/game/gamemodes/.svn" +#define FILE_DIR "code/game/gamemodes/.svn/text-base" #define FILE_DIR "code/game/gamemodes/blob" +#define FILE_DIR "code/game/gamemodes/blob/.svn" +#define FILE_DIR "code/game/gamemodes/blob/.svn/text-base" #define FILE_DIR "code/game/gamemodes/changeling" +#define FILE_DIR "code/game/gamemodes/changeling/.svn" +#define FILE_DIR "code/game/gamemodes/changeling/.svn/text-base" +#define FILE_DIR "code/game/gamemodes/ctf" +#define FILE_DIR "code/game/gamemodes/ctf/.svn" #define FILE_DIR "code/game/gamemodes/cult" +#define FILE_DIR "code/game/gamemodes/cult/.svn" +#define FILE_DIR "code/game/gamemodes/cult/.svn/text-base" +#define FILE_DIR "code/game/gamemodes/deathmatch" +#define FILE_DIR "code/game/gamemodes/deathmatch/.svn" #define FILE_DIR "code/game/gamemodes/events" +#define FILE_DIR "code/game/gamemodes/events/.svn" +#define FILE_DIR "code/game/gamemodes/events/.svn/text-base" #define FILE_DIR "code/game/gamemodes/extended" +#define FILE_DIR "code/game/gamemodes/extended/.svn" +#define FILE_DIR "code/game/gamemodes/extended/.svn/text-base" #define FILE_DIR "code/game/gamemodes/malfunction" +#define FILE_DIR "code/game/gamemodes/malfunction/.svn" +#define FILE_DIR "code/game/gamemodes/malfunction/.svn/text-base" #define FILE_DIR "code/game/gamemodes/meteor" +#define FILE_DIR "code/game/gamemodes/meteor/.svn" +#define FILE_DIR "code/game/gamemodes/meteor/.svn/text-base" +#define FILE_DIR "code/game/gamemodes/monkey" +#define FILE_DIR "code/game/gamemodes/monkey/.svn" #define FILE_DIR "code/game/gamemodes/nuclear" +#define FILE_DIR "code/game/gamemodes/nuclear/.svn" +#define FILE_DIR "code/game/gamemodes/nuclear/.svn/text-base" +#define FILE_DIR "code/game/gamemodes/restructuring" +#define FILE_DIR "code/game/gamemodes/restructuring/.svn" #define FILE_DIR "code/game/gamemodes/revolution" +#define FILE_DIR "code/game/gamemodes/revolution/.svn" +#define FILE_DIR "code/game/gamemodes/revolution/.svn/text-base" +#define FILE_DIR "code/game/gamemodes/ruby" +#define FILE_DIR "code/game/gamemodes/ruby/.svn" #define FILE_DIR "code/game/gamemodes/sandbox" +#define FILE_DIR "code/game/gamemodes/sandbox/.svn" +#define FILE_DIR "code/game/gamemodes/sandbox/.svn/text-base" #define FILE_DIR "code/game/gamemodes/traitor" +#define FILE_DIR "code/game/gamemodes/traitor/.svn" +#define FILE_DIR "code/game/gamemodes/traitor/.svn/text-base" #define FILE_DIR "code/game/gamemodes/wizard" +#define FILE_DIR "code/game/gamemodes/wizard/.svn" +#define FILE_DIR "code/game/gamemodes/wizard/.svn/text-base" #define FILE_DIR "code/game/jobs" +#define FILE_DIR "code/game/jobs/.svn" +#define FILE_DIR "code/game/jobs/.svn/text-base" #define FILE_DIR "code/game/jobs/job" +#define FILE_DIR "code/game/jobs/job/.svn" +#define FILE_DIR "code/game/jobs/job/.svn/text-base" #define FILE_DIR "code/game/machinery" +#define FILE_DIR "code/game/machinery/.svn" +#define FILE_DIR "code/game/machinery/.svn/prop-base" +#define FILE_DIR "code/game/machinery/.svn/text-base" +#define FILE_DIR "code/game/machinery/antimatter_engine" +#define FILE_DIR "code/game/machinery/antimatter_engine/.svn" #define FILE_DIR "code/game/machinery/atmoalter" +#define FILE_DIR "code/game/machinery/atmoalter/.svn" +#define FILE_DIR "code/game/machinery/atmoalter/.svn/text-base" #define FILE_DIR "code/game/machinery/bots" +#define FILE_DIR "code/game/machinery/bots/.svn" +#define FILE_DIR "code/game/machinery/bots/.svn/text-base" #define FILE_DIR "code/game/machinery/computer" +#define FILE_DIR "code/game/machinery/computer/.svn" +#define FILE_DIR "code/game/machinery/computer/.svn/text-base" #define FILE_DIR "code/game/machinery/doors" +#define FILE_DIR "code/game/machinery/doors/.svn" +#define FILE_DIR "code/game/machinery/doors/.svn/text-base" #define FILE_DIR "code/game/machinery/embedded_controller" +#define FILE_DIR "code/game/machinery/embedded_controller/.svn" +#define FILE_DIR "code/game/machinery/embedded_controller/.svn/text-base" #define FILE_DIR "code/game/machinery/kitchen" +#define FILE_DIR "code/game/machinery/kitchen/.svn" +#define FILE_DIR "code/game/machinery/kitchen/.svn/text-base" #define FILE_DIR "code/game/machinery/pipe" +#define FILE_DIR "code/game/machinery/pipe/.svn" +#define FILE_DIR "code/game/machinery/pipe/.svn/text-base" +#define FILE_DIR "code/game/machinery/power" +#define FILE_DIR "code/game/machinery/power/.svn" #define FILE_DIR "code/game/machinery/telecomms" +#define FILE_DIR "code/game/machinery/telecomms/.svn" +#define FILE_DIR "code/game/machinery/telecomms/.svn/text-base" #define FILE_DIR "code/game/magic" +#define FILE_DIR "code/game/magic/.svn" +#define FILE_DIR "code/game/magic/.svn/text-base" #define FILE_DIR "code/game/magic/cultist" +#define FILE_DIR "code/game/magic/cultist/.svn" +#define FILE_DIR "code/game/magic/cultist/.svn/prop-base" +#define FILE_DIR "code/game/magic/cultist/.svn/text-base" #define FILE_DIR "code/game/mecha" +#define FILE_DIR "code/game/mecha/.svn" +#define FILE_DIR "code/game/mecha/.svn/prop-base" +#define FILE_DIR "code/game/mecha/.svn/text-base" #define FILE_DIR "code/game/mecha/combat" +#define FILE_DIR "code/game/mecha/combat/.svn" +#define FILE_DIR "code/game/mecha/combat/.svn/text-base" #define FILE_DIR "code/game/mecha/equipment" +#define FILE_DIR "code/game/mecha/equipment/.svn" +#define FILE_DIR "code/game/mecha/equipment/.svn/text-base" #define FILE_DIR "code/game/mecha/equipment/tools" +#define FILE_DIR "code/game/mecha/equipment/tools/.svn" +#define FILE_DIR "code/game/mecha/equipment/tools/.svn/text-base" #define FILE_DIR "code/game/mecha/equipment/weapons" +#define FILE_DIR "code/game/mecha/equipment/weapons/.svn" +#define FILE_DIR "code/game/mecha/equipment/weapons/.svn/text-base" #define FILE_DIR "code/game/mecha/medical" +#define FILE_DIR "code/game/mecha/medical/.svn" +#define FILE_DIR "code/game/mecha/medical/.svn/text-base" #define FILE_DIR "code/game/mecha/working" +#define FILE_DIR "code/game/mecha/working/.svn" +#define FILE_DIR "code/game/mecha/working/.svn/text-base" #define FILE_DIR "code/game/objects" +#define FILE_DIR "code/game/objects/.svn" +#define FILE_DIR "code/game/objects/.svn/text-base" #define FILE_DIR "code/game/objects/alien" +#define FILE_DIR "code/game/objects/alien/.svn" +#define FILE_DIR "code/game/objects/alien/.svn/text-base" #define FILE_DIR "code/game/objects/closets" +#define FILE_DIR "code/game/objects/closets/.svn" +#define FILE_DIR "code/game/objects/closets/.svn/text-base" #define FILE_DIR "code/game/objects/closets/secure" +#define FILE_DIR "code/game/objects/closets/secure/.svn" +#define FILE_DIR "code/game/objects/closets/secure/.svn/text-base" #define FILE_DIR "code/game/objects/devices" +#define FILE_DIR "code/game/objects/devices/.svn" +#define FILE_DIR "code/game/objects/devices/.svn/text-base" #define FILE_DIR "code/game/objects/devices/PDA" +#define FILE_DIR "code/game/objects/devices/PDA/.svn" +#define FILE_DIR "code/game/objects/devices/PDA/.svn/text-base" #define FILE_DIR "code/game/objects/items" +#define FILE_DIR "code/game/objects/items/.svn" +#define FILE_DIR "code/game/objects/items/.svn/text-base" #define FILE_DIR "code/game/objects/items/weapons" +#define FILE_DIR "code/game/objects/items/weapons/.svn" +#define FILE_DIR "code/game/objects/items/weapons/.svn/text-base" #define FILE_DIR "code/game/objects/items/weapons/implants" +#define FILE_DIR "code/game/objects/items/weapons/implants/.svn" +#define FILE_DIR "code/game/objects/items/weapons/implants/.svn/text-base" #define FILE_DIR "code/game/objects/radio" +#define FILE_DIR "code/game/objects/radio/.svn" +#define FILE_DIR "code/game/objects/radio/.svn/text-base" #define FILE_DIR "code/game/objects/secstorage" +#define FILE_DIR "code/game/objects/secstorage/.svn" +#define FILE_DIR "code/game/objects/secstorage/.svn/text-base" +#define FILE_DIR "code/game/objects/spawners" +#define FILE_DIR "code/game/objects/spawners/.svn" #define FILE_DIR "code/game/objects/stacks" +#define FILE_DIR "code/game/objects/stacks/.svn" +#define FILE_DIR "code/game/objects/stacks/.svn/text-base" #define FILE_DIR "code/game/objects/storage" +#define FILE_DIR "code/game/objects/storage/.svn" +#define FILE_DIR "code/game/objects/storage/.svn/text-base" #define FILE_DIR "code/game/objects/tanks" +#define FILE_DIR "code/game/objects/tanks/.svn" +#define FILE_DIR "code/game/objects/tanks/.svn/text-base" #define FILE_DIR "code/game/verbs" +#define FILE_DIR "code/game/verbs/.svn" +#define FILE_DIR "code/game/verbs/.svn/text-base" #define FILE_DIR "code/js" +#define FILE_DIR "code/js/.svn" +#define FILE_DIR "code/js/.svn/text-base" #define FILE_DIR "code/modules" +#define FILE_DIR "code/modules/.svn" #define FILE_DIR "code/modules/admin" +#define FILE_DIR "code/modules/admin/.svn" +#define FILE_DIR "code/modules/admin/.svn/text-base" #define FILE_DIR "code/modules/admin/verbs" +#define FILE_DIR "code/modules/admin/verbs/.svn" +#define FILE_DIR "code/modules/admin/verbs/.svn/text-base" #define FILE_DIR "code/modules/assembly" +#define FILE_DIR "code/modules/assembly/.svn" +#define FILE_DIR "code/modules/assembly/.svn/text-base" #define FILE_DIR "code/modules/chemical" +#define FILE_DIR "code/modules/chemical/.svn" +#define FILE_DIR "code/modules/chemical/.svn/text-base" #define FILE_DIR "code/modules/clothing" +#define FILE_DIR "code/modules/clothing/.svn" +#define FILE_DIR "code/modules/clothing/.svn/text-base" #define FILE_DIR "code/modules/clothing/glasses" +#define FILE_DIR "code/modules/clothing/glasses/.svn" +#define FILE_DIR "code/modules/clothing/glasses/.svn/text-base" #define FILE_DIR "code/modules/clothing/spacesuits" +#define FILE_DIR "code/modules/clothing/spacesuits/.svn" +#define FILE_DIR "code/modules/clothing/spacesuits/.svn/text-base" #define FILE_DIR "code/modules/clothing/suits" +#define FILE_DIR "code/modules/clothing/suits/.svn" +#define FILE_DIR "code/modules/clothing/suits/.svn/text-base" #define FILE_DIR "code/modules/clothing/uniforms" +#define FILE_DIR "code/modules/clothing/uniforms/.svn" +#define FILE_DIR "code/modules/clothing/uniforms/.svn/text-base" #define FILE_DIR "code/modules/critters" +#define FILE_DIR "code/modules/critters/.svn" +#define FILE_DIR "code/modules/critters/.svn/text-base" #define FILE_DIR "code/modules/critters/hivebots" +#define FILE_DIR "code/modules/critters/hivebots/.svn" +#define FILE_DIR "code/modules/critters/hivebots/.svn/text-base" #define FILE_DIR "code/modules/food" +#define FILE_DIR "code/modules/food/.svn" +#define FILE_DIR "code/modules/food/.svn/text-base" #define FILE_DIR "code/modules/mining" +#define FILE_DIR "code/modules/mining/.svn" +#define FILE_DIR "code/modules/mining/.svn/text-base" #define FILE_DIR "code/modules/mob" +#define FILE_DIR "code/modules/mob/.svn" +#define FILE_DIR "code/modules/mob/.svn/text-base" #define FILE_DIR "code/modules/mob/dead" +#define FILE_DIR "code/modules/mob/dead/.svn" #define FILE_DIR "code/modules/mob/dead/observer" +#define FILE_DIR "code/modules/mob/dead/observer/.svn" +#define FILE_DIR "code/modules/mob/dead/observer/.svn/text-base" #define FILE_DIR "code/modules/mob/living" +#define FILE_DIR "code/modules/mob/living/.svn" +#define FILE_DIR "code/modules/mob/living/.svn/text-base" #define FILE_DIR "code/modules/mob/living/blob" +#define FILE_DIR "code/modules/mob/living/blob/.svn" +#define FILE_DIR "code/modules/mob/living/blob/.svn/text-base" #define FILE_DIR "code/modules/mob/living/carbon" +#define FILE_DIR "code/modules/mob/living/carbon/.svn" +#define FILE_DIR "code/modules/mob/living/carbon/.svn/text-base" #define FILE_DIR "code/modules/mob/living/carbon/alien" +#define FILE_DIR "code/modules/mob/living/carbon/alien/.svn" +#define FILE_DIR "code/modules/mob/living/carbon/alien/.svn/text-base" #define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid" +#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid/.svn" +#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid/.svn/text-base" #define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid/caste" +#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid/caste/.svn" +#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid/caste/.svn/text-base" #define FILE_DIR "code/modules/mob/living/carbon/alien/larva" +#define FILE_DIR "code/modules/mob/living/carbon/alien/larva/.svn" +#define FILE_DIR "code/modules/mob/living/carbon/alien/larva/.svn/text-base" +#define FILE_DIR "code/modules/mob/living/carbon/alien/special" +#define FILE_DIR "code/modules/mob/living/carbon/alien/special/.svn" #define FILE_DIR "code/modules/mob/living/carbon/brain" +#define FILE_DIR "code/modules/mob/living/carbon/brain/.svn" +#define FILE_DIR "code/modules/mob/living/carbon/brain/.svn/text-base" #define FILE_DIR "code/modules/mob/living/carbon/human" +#define FILE_DIR "code/modules/mob/living/carbon/human/.svn" +#define FILE_DIR "code/modules/mob/living/carbon/human/.svn/text-base" #define FILE_DIR "code/modules/mob/living/carbon/metroid" +#define FILE_DIR "code/modules/mob/living/carbon/metroid/.svn" +#define FILE_DIR "code/modules/mob/living/carbon/metroid/.svn/text-base" #define FILE_DIR "code/modules/mob/living/carbon/monkey" +#define FILE_DIR "code/modules/mob/living/carbon/monkey/.svn" +#define FILE_DIR "code/modules/mob/living/carbon/monkey/.svn/text-base" #define FILE_DIR "code/modules/mob/living/silicon" +#define FILE_DIR "code/modules/mob/living/silicon/.svn" +#define FILE_DIR "code/modules/mob/living/silicon/.svn/text-base" #define FILE_DIR "code/modules/mob/living/silicon/ai" +#define FILE_DIR "code/modules/mob/living/silicon/ai/.svn" +#define FILE_DIR "code/modules/mob/living/silicon/ai/.svn/text-base" #define FILE_DIR "code/modules/mob/living/silicon/decoy" +#define FILE_DIR "code/modules/mob/living/silicon/decoy/.svn" +#define FILE_DIR "code/modules/mob/living/silicon/decoy/.svn/text-base" #define FILE_DIR "code/modules/mob/living/silicon/pai" +#define FILE_DIR "code/modules/mob/living/silicon/pai/.svn" +#define FILE_DIR "code/modules/mob/living/silicon/pai/.svn/text-base" #define FILE_DIR "code/modules/mob/living/silicon/robot" +#define FILE_DIR "code/modules/mob/living/silicon/robot/.svn" +#define FILE_DIR "code/modules/mob/living/silicon/robot/.svn/text-base" #define FILE_DIR "code/modules/mob/new_player" +#define FILE_DIR "code/modules/mob/new_player/.svn" +#define FILE_DIR "code/modules/mob/new_player/.svn/text-base" #define FILE_DIR "code/modules/mob/organ" +#define FILE_DIR "code/modules/mob/organ/.svn" +#define FILE_DIR "code/modules/mob/organ/.svn/text-base" #define FILE_DIR "code/modules/mob/simple_animal" +#define FILE_DIR "code/modules/mob/simple_animal/.svn" +#define FILE_DIR "code/modules/mob/simple_animal/.svn/text-base" #define FILE_DIR "code/modules/power" +#define FILE_DIR "code/modules/power/.svn" +#define FILE_DIR "code/modules/power/.svn/text-base" #define FILE_DIR "code/modules/power/antimatter" +#define FILE_DIR "code/modules/power/antimatter/.svn" +#define FILE_DIR "code/modules/power/antimatter/.svn/text-base" #define FILE_DIR "code/modules/power/singularity" +#define FILE_DIR "code/modules/power/singularity/.svn" +#define FILE_DIR "code/modules/power/singularity/.svn/text-base" #define FILE_DIR "code/modules/power/singularity/particle_accelerator" +#define FILE_DIR "code/modules/power/singularity/particle_accelerator/.svn" +#define FILE_DIR "code/modules/power/singularity/particle_accelerator/.svn/text-base" #define FILE_DIR "code/modules/projectiles" +#define FILE_DIR "code/modules/projectiles/.svn" +#define FILE_DIR "code/modules/projectiles/.svn/text-base" #define FILE_DIR "code/modules/projectiles/ammunition" +#define FILE_DIR "code/modules/projectiles/ammunition/.svn" +#define FILE_DIR "code/modules/projectiles/ammunition/.svn/text-base" #define FILE_DIR "code/modules/projectiles/guns" +#define FILE_DIR "code/modules/projectiles/guns/.svn" +#define FILE_DIR "code/modules/projectiles/guns/.svn/text-base" #define FILE_DIR "code/modules/projectiles/guns/energy" +#define FILE_DIR "code/modules/projectiles/guns/energy/.svn" +#define FILE_DIR "code/modules/projectiles/guns/energy/.svn/text-base" #define FILE_DIR "code/modules/projectiles/guns/projectile" +#define FILE_DIR "code/modules/projectiles/guns/projectile/.svn" +#define FILE_DIR "code/modules/projectiles/guns/projectile/.svn/text-base" #define FILE_DIR "code/modules/projectiles/projectile" +#define FILE_DIR "code/modules/projectiles/projectile/.svn" +#define FILE_DIR "code/modules/projectiles/projectile/.svn/text-base" #define FILE_DIR "code/modules/recycling" +#define FILE_DIR "code/modules/recycling/.svn" +#define FILE_DIR "code/modules/recycling/.svn/text-base" #define FILE_DIR "code/modules/research" +#define FILE_DIR "code/modules/research/.svn" +#define FILE_DIR "code/modules/research/.svn/text-base" #define FILE_DIR "code/modules/security levels" +#define FILE_DIR "code/modules/security levels/.svn" +#define FILE_DIR "code/modules/security levels/.svn/text-base" #define FILE_DIR "code/unused" +#define FILE_DIR "code/unused/.svn" +#define FILE_DIR "code/unused/.svn/text-base" #define FILE_DIR "code/unused/beast" +#define FILE_DIR "code/unused/beast/.svn" +#define FILE_DIR "code/unused/beast/.svn/text-base" #define FILE_DIR "code/unused/computer2" +#define FILE_DIR "code/unused/computer2/.svn" +#define FILE_DIR "code/unused/computer2/.svn/text-base" #define FILE_DIR "code/unused/disease2" +#define FILE_DIR "code/unused/disease2/.svn" +#define FILE_DIR "code/unused/disease2/.svn/text-base" #define FILE_DIR "code/unused/gamemodes" +#define FILE_DIR "code/unused/gamemodes/.svn" +#define FILE_DIR "code/unused/gamemodes/.svn/text-base" #define FILE_DIR "code/unused/hivebot" +#define FILE_DIR "code/unused/hivebot/.svn" +#define FILE_DIR "code/unused/hivebot/.svn/text-base" #define FILE_DIR "code/unused/mining" +#define FILE_DIR "code/unused/mining/.svn" +#define FILE_DIR "code/unused/mining/.svn/text-base" #define FILE_DIR "code/unused/optics" +#define FILE_DIR "code/unused/optics/.svn" +#define FILE_DIR "code/unused/optics/.svn/text-base" #define FILE_DIR "code/unused/pda2" +#define FILE_DIR "code/unused/pda2/.svn" +#define FILE_DIR "code/unused/pda2/.svn/text-base" #define FILE_DIR "code/unused/powerarmor" +#define FILE_DIR "code/unused/powerarmor/.svn" +#define FILE_DIR "code/unused/powerarmor/.svn/text-base" #define FILE_DIR "code/unused/spacecraft" +#define FILE_DIR "code/unused/spacecraft/.svn" +#define FILE_DIR "code/unused/spacecraft/.svn/text-base" #define FILE_DIR "code/WorkInProgress" +#define FILE_DIR "code/WorkInProgress/.svn" +#define FILE_DIR "code/WorkInProgress/.svn/text-base" #define FILE_DIR "code/WorkInProgress/mapload" +#define FILE_DIR "code/WorkInProgress/mapload/.svn" +#define FILE_DIR "code/WorkInProgress/mapload/.svn/text-base" #define FILE_DIR "code/WorkInProgress/organs" +#define FILE_DIR "code/WorkInProgress/organs/.svn" +#define FILE_DIR "code/WorkInProgress/organs/.svn/text-base" #define FILE_DIR "code/WorkInProgress/virus2" +#define FILE_DIR "code/WorkInProgress/virus2/.svn" +#define FILE_DIR "code/WorkInProgress/virus2/.svn/text-base" +#define FILE_DIR "config" +#define FILE_DIR "config/.svn" +#define FILE_DIR "config/.svn/text-base" +#define FILE_DIR "config/names" +#define FILE_DIR "config/names/.svn" +#define FILE_DIR "config/names/.svn/text-base" +#define FILE_DIR "data" +#define FILE_DIR "data/.svn" +#define FILE_DIR "data/.svn/text-base" +#define FILE_DIR "data/logs" +#define FILE_DIR "data/logs/2012" +#define FILE_DIR "data/logs/2012/02-February" +#define FILE_DIR "data/player_saves" +#define FILE_DIR "data/player_saves/k" +#define FILE_DIR "data/player_saves/k/korphaeron" #define FILE_DIR "html" +#define FILE_DIR "html/.svn" +#define FILE_DIR "html/.svn/prop-base" +#define FILE_DIR "html/.svn/text-base" #define FILE_DIR "icons" +#define FILE_DIR "icons/.svn" +#define FILE_DIR "icons/.svn/prop-base" +#define FILE_DIR "icons/.svn/text-base" #define FILE_DIR "icons/48x48" +#define FILE_DIR "icons/48x48/.svn" +#define FILE_DIR "icons/48x48/.svn/prop-base" +#define FILE_DIR "icons/48x48/.svn/text-base" #define FILE_DIR "icons/effects" +#define FILE_DIR "icons/effects/.svn" +#define FILE_DIR "icons/effects/.svn/prop-base" +#define FILE_DIR "icons/effects/.svn/text-base" #define FILE_DIR "icons/mecha" +#define FILE_DIR "icons/mecha/.svn" +#define FILE_DIR "icons/mecha/.svn/prop-base" +#define FILE_DIR "icons/mecha/.svn/text-base" #define FILE_DIR "icons/misc" +#define FILE_DIR "icons/misc/.svn" +#define FILE_DIR "icons/misc/.svn/prop-base" +#define FILE_DIR "icons/misc/.svn/text-base" #define FILE_DIR "icons/mob" +#define FILE_DIR "icons/mob/.svn" +#define FILE_DIR "icons/mob/.svn/prop-base" +#define FILE_DIR "icons/mob/.svn/text-base" #define FILE_DIR "icons/obj" +#define FILE_DIR "icons/obj/.svn" +#define FILE_DIR "icons/obj/.svn/prop-base" +#define FILE_DIR "icons/obj/.svn/text-base" #define FILE_DIR "icons/obj/assemblies" +#define FILE_DIR "icons/obj/assemblies/.svn" +#define FILE_DIR "icons/obj/assemblies/.svn/prop-base" +#define FILE_DIR "icons/obj/assemblies/.svn/text-base" #define FILE_DIR "icons/obj/atmospherics" +#define FILE_DIR "icons/obj/atmospherics/.svn" +#define FILE_DIR "icons/obj/atmospherics/.svn/prop-base" +#define FILE_DIR "icons/obj/atmospherics/.svn/text-base" #define FILE_DIR "icons/obj/clothing" +#define FILE_DIR "icons/obj/clothing/.svn" +#define FILE_DIR "icons/obj/clothing/.svn/prop-base" +#define FILE_DIR "icons/obj/clothing/.svn/text-base" #define FILE_DIR "icons/obj/doors" +#define FILE_DIR "icons/obj/doors/.svn" +#define FILE_DIR "icons/obj/doors/.svn/prop-base" +#define FILE_DIR "icons/obj/doors/.svn/text-base" #define FILE_DIR "icons/obj/machines" +#define FILE_DIR "icons/obj/machines/.svn" +#define FILE_DIR "icons/obj/machines/.svn/prop-base" +#define FILE_DIR "icons/obj/machines/.svn/text-base" #define FILE_DIR "icons/obj/pipes" +#define FILE_DIR "icons/obj/pipes/.svn" +#define FILE_DIR "icons/obj/pipes/.svn/prop-base" +#define FILE_DIR "icons/obj/pipes/.svn/text-base" #define FILE_DIR "icons/pda_icons" +#define FILE_DIR "icons/pda_icons/.svn" +#define FILE_DIR "icons/pda_icons/.svn/prop-base" +#define FILE_DIR "icons/pda_icons/.svn/text-base" +#define FILE_DIR "icons/PSD files" +#define FILE_DIR "icons/PSD files/.svn" +#define FILE_DIR "icons/PSD files/.svn/prop-base" +#define FILE_DIR "icons/PSD files/.svn/text-base" #define FILE_DIR "icons/spideros_icons" +#define FILE_DIR "icons/spideros_icons/.svn" +#define FILE_DIR "icons/spideros_icons/.svn/prop-base" +#define FILE_DIR "icons/spideros_icons/.svn/text-base" #define FILE_DIR "icons/Testing" +#define FILE_DIR "icons/Testing/.svn" +#define FILE_DIR "icons/Testing/.svn/prop-base" +#define FILE_DIR "icons/Testing/.svn/text-base" #define FILE_DIR "icons/turf" +#define FILE_DIR "icons/turf/.svn" +#define FILE_DIR "icons/turf/.svn/prop-base" +#define FILE_DIR "icons/turf/.svn/text-base" #define FILE_DIR "icons/vending_icons" +#define FILE_DIR "icons/vending_icons/.svn" +#define FILE_DIR "icons/vending_icons/.svn/prop-base" +#define FILE_DIR "icons/vending_icons/.svn/text-base" #define FILE_DIR "interface" +#define FILE_DIR "interface/.svn" +#define FILE_DIR "interface/.svn/text-base" #define FILE_DIR "maps" +#define FILE_DIR "maps/.svn" +#define FILE_DIR "maps/.svn/text-base" +#define FILE_DIR "maps/.svn/tmp" +#define FILE_DIR "music" +#define FILE_DIR "music/.svn" +#define FILE_DIR "music/.svn/text-base" #define FILE_DIR "sound" +#define FILE_DIR "sound/.svn" #define FILE_DIR "sound/ambience" +#define FILE_DIR "sound/ambience/.svn" +#define FILE_DIR "sound/ambience/.svn/prop-base" +#define FILE_DIR "sound/ambience/.svn/text-base" #define FILE_DIR "sound/announcer" +#define FILE_DIR "sound/announcer/.svn" +#define FILE_DIR "sound/announcer/.svn/prop-base" +#define FILE_DIR "sound/announcer/.svn/text-base" #define FILE_DIR "sound/bots" +#define FILE_DIR "sound/bots/.svn" +#define FILE_DIR "sound/bots/.svn/prop-base" +#define FILE_DIR "sound/bots/.svn/text-base" #define FILE_DIR "sound/effects" +#define FILE_DIR "sound/effects/.svn" +#define FILE_DIR "sound/effects/.svn/prop-base" +#define FILE_DIR "sound/effects/.svn/text-base" #define FILE_DIR "sound/items" +#define FILE_DIR "sound/items/.svn" +#define FILE_DIR "sound/items/.svn/prop-base" +#define FILE_DIR "sound/items/.svn/text-base" #define FILE_DIR "sound/machines" +#define FILE_DIR "sound/machines/.svn" +#define FILE_DIR "sound/machines/.svn/prop-base" +#define FILE_DIR "sound/machines/.svn/text-base" #define FILE_DIR "sound/mecha" +#define FILE_DIR "sound/mecha/.svn" +#define FILE_DIR "sound/mecha/.svn/prop-base" +#define FILE_DIR "sound/mecha/.svn/text-base" #define FILE_DIR "sound/misc" +#define FILE_DIR "sound/misc/.svn" +#define FILE_DIR "sound/misc/.svn/prop-base" +#define FILE_DIR "sound/misc/.svn/text-base" #define FILE_DIR "sound/piano" +#define FILE_DIR "sound/piano/.svn" +#define FILE_DIR "sound/piano/.svn/prop-base" +#define FILE_DIR "sound/piano/.svn/text-base" +#define FILE_DIR "sound/spells" +#define FILE_DIR "sound/spells/.svn" #define FILE_DIR "sound/voice" +#define FILE_DIR "sound/voice/.svn" +#define FILE_DIR "sound/voice/.svn/prop-base" +#define FILE_DIR "sound/voice/.svn/text-base" #define FILE_DIR "sound/weapons" +#define FILE_DIR "sound/weapons/.svn" +#define FILE_DIR "sound/weapons/.svn/prop-base" +#define FILE_DIR "sound/weapons/.svn/text-base" +#define FILE_DIR "SQL" +#define FILE_DIR "SQL/.svn" +#define FILE_DIR "SQL/.svn/text-base" +#define FILE_DIR "tools" +#define FILE_DIR "tools/.svn" +#define FILE_DIR "tools/.svn/prop-base" +#define FILE_DIR "tools/.svn/text-base" // END_FILE_DIR // BEGIN_PREFERENCES #define DEBUG