mirror of
https://github.com/ParadiseSS13/Paradise.git
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fingerprints on cans now log on any attackby() that isn't a wrench/analyzer/pda/tank
added a 2 minute countdown var to humans/monkeys that resets when move() is called (for an actual fix to the cuffbreak bug) changed a typo in security levels committed a gib animation fix for Sieve (todo: make custom gib animations for simple_animals/metroids) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2750 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -741,6 +741,14 @@
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flick("gibbed-h", animation)
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else if(ismonkey(src))
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flick("gibbed-m", animation)
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else if(ismetroid(src))
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flick("gibbed-m", animation)
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else if(iscrab(src))
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flick("gibbed-m", animation)
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else if(iscorgi(src))
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flick("gibbed-m", animation)
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else if(iscat(src))
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flick("gibbed-m", animation) //New-has monkey gib effect versus robogib
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else if(isalien(src))
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flick("gibbed-a", animation)
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else
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@@ -755,6 +763,14 @@
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else
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gibs(loc, viruses)
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/* else if(key)
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if(istype(src, /mob/living/simple_animals)) //Should gib all simple_animals like a monkey
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gibs(loc, viruses)
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else if (istype(src, /mob/living/simple_animals))
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gibs(loc, viruses)
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Currently doesn't work, but should be useful later or at least as a template
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*/
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else
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if(istype(src, /mob/living/silicon))
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robogibs(loc, viruses)
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