From 3c66f779ef78f7143bc049ca138e334b08bc6aa9 Mon Sep 17 00:00:00 2001 From: Markolie Date: Tue, 18 Aug 2015 21:52:05 +0200 Subject: [PATCH] Rename the head of security's energy gun --- code/modules/projectiles/guns/energy/hos.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/guns/energy/hos.dm b/code/modules/projectiles/guns/energy/hos.dm index e523ceb50bf..2fbb0dfd730 100644 --- a/code/modules/projectiles/guns/energy/hos.dm +++ b/code/modules/projectiles/guns/energy/hos.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/energy/hos - name = "HoS Energy Gun" - desc = "This is a modern recreation of the captain's antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time." + name = "head of security's energy gun" + desc = "This is a modern recreation of the captain's antique laser gun. This gun has several unique fire modes, but lacks the ability to recharge over time." icon_state = "hoslaser" item_state = null //so the human update icon uses the icon_state instead. icon_override = 'icons/mob/in-hand/guns.dmi'