Custom_emote now used in place of emote("me")

Also fixes some emotes which didn't actually exist for their respective
characters.
Left untouched: Jungle mobs, whatever those are supposed to be.
This commit is contained in:
Crazylemon64
2015-10-09 11:36:03 -07:00
parent 525953616f
commit 3c72286f2f
30 changed files with 66 additions and 64 deletions
+2 -2
View File
@@ -33,10 +33,10 @@
if(is_bruised())
if(prob(2))
spawn owner.emote("me", 1, "coughs up blood!")
spawn owner.custom_emote(1, "coughs up blood!")
owner.drip(10)
if(prob(4))
spawn owner.emote("me", 1, "gasps for air!")
spawn owner.custom_emote(1, "gasps for air!")
owner.losebreath += 5
/obj/item/organ/kidneys