mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-15 09:03:23 +01:00
Custom_emote now used in place of emote("me")
Also fixes some emotes which didn't actually exist for their respective characters. Left untouched: Jungle mobs, whatever those are supposed to be.
This commit is contained in:
@@ -33,10 +33,10 @@
|
||||
|
||||
if(is_bruised())
|
||||
if(prob(2))
|
||||
spawn owner.emote("me", 1, "coughs up blood!")
|
||||
spawn owner.custom_emote(1, "coughs up blood!")
|
||||
owner.drip(10)
|
||||
if(prob(4))
|
||||
spawn owner.emote("me", 1, "gasps for air!")
|
||||
spawn owner.custom_emote(1, "gasps for air!")
|
||||
owner.losebreath += 5
|
||||
|
||||
/obj/item/organ/kidneys
|
||||
|
||||
Reference in New Issue
Block a user