Fixed the signpost shuttle bug.

Critters have been added and livestock removed
Xbow damage raised to 30 a shot
Centcom Survival Kit is once again a box
Sec uniforms moved into their own locker

After IRC talk
Guns that are created in the protolathe now spawn inside of a lockbox
They can be unlocked by an ID with Armory access or an Emag.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2045 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
mport2004@gmail.com
2011-08-24 04:00:45 +00:00
parent e3de8ddc34
commit 3cae06c9c3
45 changed files with 3425 additions and 3632 deletions
+2 -2
View File
@@ -182,8 +182,8 @@
nodamage = 1
New()
..()
effects["radiation"] = 20
effectprob["radiation"] = 95
effects["radiation"] = 30
effectprob["radiation"] = 99
effects["drowsyness"] = 5
effectprob["drowsyness"] = 10
effectmod["radiation"] = ADD
@@ -33,21 +33,6 @@ CLIPBOARDS
onclose(usr, "[src.name]")
return
/obj/item/weapon/paper/Map/examine()
set src in view()
..()
usr << browse_rsc(map_graphic)
if (!( istype(usr, /mob/living/carbon/human) || istype(usr, /mob/dead/observer) || istype(usr, /mob/living/silicon) ))
usr << browse(text("<HTML><HEAD><TITLE>[]</TITLE></HEAD><BODY><TT>[]</TT></BODY></HTML>", src.name, stars(src.info)), text("window=[]", src.name))
onclose(usr, "[src.name]")
else
usr << browse(text("<HTML><HEAD><TITLE>[]</TITLE></HEAD><BODY><TT>[]</TT></BODY></HTML>", src.name, src.info), text("window=[]", src.name))
onclose(usr, "[src.name]")
return
/obj/item/weapon/pen/proc/formatText(var/s)
if (text_size < 2 || text_size > 7)
text_size = 3