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Fixed the signpost shuttle bug.
Critters have been added and livestock removed Xbow damage raised to 30 a shot Centcom Survival Kit is once again a box Sec uniforms moved into their own locker After IRC talk Guns that are created in the protolathe now spawn inside of a lockbox They can be unlocked by an ID with Armory access or an Emag. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2045 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -182,8 +182,8 @@
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nodamage = 1
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New()
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..()
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effects["radiation"] = 20
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effectprob["radiation"] = 95
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effects["radiation"] = 30
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effectprob["radiation"] = 99
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effects["drowsyness"] = 5
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effectprob["drowsyness"] = 10
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effectmod["radiation"] = ADD
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@@ -33,21 +33,6 @@ CLIPBOARDS
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onclose(usr, "[src.name]")
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return
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/obj/item/weapon/paper/Map/examine()
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set src in view()
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..()
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usr << browse_rsc(map_graphic)
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if (!( istype(usr, /mob/living/carbon/human) || istype(usr, /mob/dead/observer) || istype(usr, /mob/living/silicon) ))
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usr << browse(text("<HTML><HEAD><TITLE>[]</TITLE></HEAD><BODY><TT>[]</TT></BODY></HTML>", src.name, stars(src.info)), text("window=[]", src.name))
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onclose(usr, "[src.name]")
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else
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usr << browse(text("<HTML><HEAD><TITLE>[]</TITLE></HEAD><BODY><TT>[]</TT></BODY></HTML>", src.name, src.info), text("window=[]", src.name))
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onclose(usr, "[src.name]")
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return
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/obj/item/weapon/pen/proc/formatText(var/s)
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if (text_size < 2 || text_size > 7)
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text_size = 3
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