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Migrate dice and hammer to the new attack chain. (#32272)
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@@ -15,6 +15,7 @@
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 50, ACID = 30)
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tool_behaviour = TOOL_HAMMER
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new_attack_chain = TRUE
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/obj/item/hammer/Initialize(mapload)
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. = ..()
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