diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index 83c3695da98..b326f0fcbfe 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -13,7 +13,7 @@ /obj/item/weapon/shield/riot name = "riot shield" - desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder." + desc = "A shield adept at blocking blunt objects." icon = 'weapons.dmi' icon_state = "riot" flags = FPRINT | TABLEPASS| CONDUCT| ONBACK @@ -29,7 +29,7 @@ IsShield() return 1 -/obj/item/weapon/sord +/*/obj/item/weapon/sord name = "SORD" desc = "This thing is so unspeakably shitty you are having a hard time even holding it." icon_state = "sord" @@ -37,11 +37,11 @@ flags = FPRINT | ONBELT | TABLEPASS force = 2 throwforce = 1 - w_class = 3 + w_class = 3 */ /obj/item/weapon/claymore name = "claymore" - desc = "what are you standing around staring at this for? get to killing!" + desc = "BLOOD FOR THE BLOOD GOD." //SKULLS FOR THE SKULL THRONE. --SkyMarshal icon_state = "claymore" item_state = "claymore" flags = FPRINT | ONBELT | TABLEPASS @@ -54,7 +54,7 @@ /obj/item/weapon/bodybag name = "body bag" - desc = "Bag mixed with a bit of body." + desc = "A bag used to deal with a corpse." icon = 'closet.dmi' icon_state = "bodybag" flags = FPRINT | TABLEPASS| CONDUCT @@ -170,7 +170,7 @@ /obj/item/weapon/melee/baton name = "Stun Baton" - desc = "A stun baton for hitting people with." + desc = "The police baton of the future." icon_state = "stunbaton" item_state = "baton" flags = FPRINT | ONBELT | TABLEPASS @@ -182,7 +182,7 @@ var/status = 0 origin_tech = "combat=2" -/obj/item/weapon/melee/chainofcommand +/*/obj/item/weapon/melee/chainofcommand name = "Chain of Command" desc = "The Captain is first and all other heads are last." icon_state = "chainofcommand" @@ -194,7 +194,7 @@ var/charges = 50.0 var/maximum_charges = 50.0 var/status = 1 - origin_tech = "combat=4" + origin_tech = "combat=4" */ /obj/item/weapon/melee/energy var/active = 0 @@ -214,7 +214,7 @@ /obj/item/weapon/melee/energy/sword var/color name = "energy sword" - desc = "May the force be within you." + desc = "It cuts AND cooks at the same time!." icon_state = "sword0" force = 3.0 throwforce = 5.0 @@ -272,7 +272,7 @@ icon_state = "soapnt" /obj/item/weapon/soap/deluxe - desc = "A deluxe Waffle Co. brand bar of soap. Smells of comdoms." + desc = "A deluxe Waffle Co. brand bar of soap." //What is this I don't even. "Smells of comdoms." --SkyMarshal icon_state = "soapdeluxe" /obj/item/weapon/soap/syndie @@ -443,7 +443,7 @@ data = "Clown Land" /obj/item/weapon/card/emag - desc = "An identification card. No shit. Seems to have some funny chip on it, though." + desc = "An identification card. Seems to have some funny chip on it, though." name = "identification card" icon_state = "emag" item_state = "card-id" @@ -451,7 +451,7 @@ /obj/item/weapon/card/id name = "identification card" - desc = "An identification card. No shit." + desc = "An identification card." icon_state = "id" item_state = "card-id" var/access = list() @@ -619,7 +619,7 @@ /obj/item/weapon/fireaxe // DEM AXES MAN, marker -Agouri icon_state = "fireaxe0" name = "Fire axe" - desc = "Truly, the tool of a madman. Who would possibly think to fight fire with an axe?" + desc = "A tool for breaking down those obstructions that stop you from fighting that fire." //Less ROBUST. --SkyMarshal force = 5 w_class = 4.0 flags = ONBACK @@ -629,7 +629,7 @@ /obj/item/weapon/cane name = "cane" - desc = "A cane used by a true gentlemen. Or a clown." + desc = "A cane used by a true gentlemen." icon = 'weapons.dmi' icon_state = "cane" flags = FPRINT | TABLEPASS| CONDUCT @@ -662,7 +662,7 @@ /obj/item/weapon/extinguisher name = "fire extinguisher" - desc = "Contains water....dangit..." + desc = "Contains water..." icon = 'items.dmi' icon_state = "fire_extinguisher0" var/last_use = 1.0 @@ -793,7 +793,7 @@ /obj/item/weapon/mop - desc = "The world of janitalia wouldn't be complete without a mop." + desc = "The world of the janitor wouldn't be complete without a mop." name = "mop" icon = 'janitor.dmi' icon_state = "mop" @@ -926,7 +926,7 @@ throw_range = 15 /obj/item/weapon/pen/sleepypen - desc = "It's a normal black ink pen with a sharp point and a carefully engraved \"Waffle Co.\"" + desc = "It's a normal black ink pen with a sharp point." flags = FPRINT | ONBELT | TABLEPASS | OPENCONTAINER origin_tech = "materials=2;biotech=1;syndicate=7" @@ -1256,7 +1256,7 @@ /obj/item/weapon/kitchen/rollingpin name = "rolling pin" - desc = "Used to knock out the Bartender." + desc = "Used to flatten dough." icon_state = "rolling_pin" force = 8.0 throwforce = 10.0 @@ -1282,7 +1282,7 @@ name = "Butcher's Cleaver" icon = 'kitchen.dmi' icon_state = "butch" - desc = "A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products." + desc = "A huge thing used for chopping and chopping up meat." flags = FPRINT | TABLEPASS | CONDUCT force = 15.0 w_class = 2.0 @@ -1510,6 +1510,13 @@ icon_state = "mousetraparmed" armed = 1 +/obj/item/weapon/dice/d4 // -- SkyMarshal + name = "d4" + desc = "A dice with four sides." + sides = 4 + icon_state = "d20" + item_state = "dice" + /obj/item/weapon/dice // -- TLE name = "d6" desc = "A dice with six sides." @@ -1517,6 +1524,20 @@ icon_state = "dice" item_state = "dice" +/obj/item/weapon/dice/d8 // -- SkyMarshal + name = "d8" + desc = "A dice with eight sides." + sides = 8 + icon_state = "d20" + item_state = "dice" + +/obj/item/weapon/dice/d12 // -- SkyMarshal + name = "d12" + desc = "A dice with twelve sides." + sides = 12 + icon_state = "d20" + item_state = "dice" + /obj/item/weapon/dice/d20 // -- TLE name = "d20" desc = "A dice with...hell that is many sides." diff --git a/maps/tgstation.2.0.8.dmm b/maps/tgstation.2.0.8.dmm index 6cc9a07920c..726b1420b8d 100644 --- a/maps/tgstation.2.0.8.dmm +++ b/maps/tgstation.2.0.8.dmm @@ -2344,7 +2344,7 @@ "aTd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/captain) "aTe" = (/obj/item/weapon/pinpointer,/obj/item/weapon/disk/nuclear,/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "aTf" = (/obj/item/weapon/camera_test,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) -"aTg" = (/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/melee/chainofcommand,/obj/structure/table/woodentable,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) +"aTg" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/woodentable,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "aTh" = (/obj/machinery/ai_status_display{pixel_y = 32},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "aTi" = (/obj/machinery/requests_console{department = "Captain's Quarters"; departmentType = 5; pixel_y = 30},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "aTj" = (/obj/machinery/status_display{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)