From 3d751c45d5775ba3b0e33d5cc0b1edfbb3ef76b2 Mon Sep 17 00:00:00 2001 From: FalseIncarnate Date: Thu, 23 Mar 2017 20:03:27 -0400 Subject: [PATCH] Anti-Scum Safeties 2 Misinformation is now staggered randomly to throw off even hardier metagamers. --- code/game/gamemodes/game_mode.dm | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index e0ef1b480d0..8249ba65326 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -72,8 +72,7 @@ ///post_setup() ///Everyone should now be on the station and have their normal gear. This is the place to give the special roles extra things /datum/game_mode/proc/post_setup() - spawn(30) - setup_chumps() + setup_chumps() spawn (ROUNDSTART_LOGOUT_REPORT_TIME) display_roundstart_logout_report() @@ -116,7 +115,12 @@ return 0 //we've got chumps! misinform them! for(var/mob/living/carbon/human/chump in chumps) - inform_collab(chump) + if(prob(33)) + spawn(rand(3000, 18000)) //5-30 minute delay to throw off would-be autotraitor metagamers + inform_collab(chump) + else + spawn(rand(10, 100)) //same delay as if the mode were traitor + inform_collab(chump) return 1 ///process()