From 3db0313d281ce343a7f151e7377633055e6b730d Mon Sep 17 00:00:00 2001 From: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> Date: Sun, 23 Feb 2025 02:24:02 -0500 Subject: [PATCH] [S] Fixes mindflayer grapple having a lower cooldown than it should (#28505) * I feel a bit dumb * actually fix it --- .../antagonists/mind_flayer/powers/flayer_weapon_powers.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/antagonists/mind_flayer/powers/flayer_weapon_powers.dm b/code/modules/antagonists/mind_flayer/powers/flayer_weapon_powers.dm index f7b32b24dba..30042c25a7b 100644 --- a/code/modules/antagonists/mind_flayer/powers/flayer_weapon_powers.dm +++ b/code/modules/antagonists/mind_flayer/powers/flayer_weapon_powers.dm @@ -188,7 +188,7 @@ /datum/spell/flayer/self/weapon/grapple_arm/on_apply() ..() - cooldown_handler.recharge_duration = initial(cooldown_handler.recharge_duration) - 10 SECONDS * level + cooldown_handler.recharge_duration = base_cooldown - 10 SECONDS * level //Level 1: 15 seconds, level 2: 5 seconds, level 3: No cooldown, just limited by travel time /* * A slightly slower (5 seconds) version of the basic access tuner