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https://github.com/ParadiseSS13/Paradise.git
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Changes over all instances of new/list() to something more sensible (#25569)
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
@@ -348,7 +348,7 @@
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SEND_SIGNAL(src, COMSIG_HUMAN_UPDATE_DNA)
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/mob/living/carbon/human/proc/generate_valid_species(check_whitelist = TRUE, list/whitelist = list(), list/blacklist = list())
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var/list/valid_species = new()
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var/list/valid_species = list()
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for(var/current_species_name in GLOB.all_species)
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if(check_whitelist && !check_rights(R_ADMIN, FALSE, src)) //If we're using the whitelist, make sure to check it!
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if(length(whitelist) && !(current_species_name in whitelist))
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@@ -363,7 +363,7 @@
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return sortTim(valid_species, GLOBAL_PROC_REF(cmp_text_asc))
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/mob/living/carbon/human/proc/generate_valid_hairstyles()
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var/list/valid_hairstyles = new()
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var/list/valid_hairstyles = list()
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var/obj/item/organ/external/head/H = get_organ("head")
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if(!H)
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return //No head, no hair.
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@@ -389,7 +389,7 @@
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return sortTim(valid_hairstyles, GLOBAL_PROC_REF(cmp_text_asc))
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/mob/living/carbon/human/proc/generate_valid_facial_hairstyles()
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var/list/valid_facial_hairstyles = new()
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var/list/valid_facial_hairstyles = list()
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var/obj/item/organ/external/head/H = get_organ("head")
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if(!H)
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return //No head, no hair.
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@@ -416,7 +416,7 @@
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return sortTim(valid_facial_hairstyles, GLOBAL_PROC_REF(cmp_text_asc))
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/mob/living/carbon/human/proc/generate_valid_head_accessories()
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var/list/valid_head_accessories = new()
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var/list/valid_head_accessories = list()
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var/obj/item/organ/external/head/H = get_organ("head")
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if(!H)
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return //No head, no head accessory.
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@@ -431,7 +431,7 @@
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return sortTim(valid_head_accessories, GLOBAL_PROC_REF(cmp_text_asc))
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/mob/living/carbon/human/proc/generate_valid_markings(location = "body")
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var/list/valid_markings = new()
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var/list/valid_markings = list()
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var/obj/item/organ/external/head/H = get_organ("head")
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if(!H && location == "head")
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return //No head, no head markings.
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@@ -1492,7 +1492,7 @@ GLOBAL_LIST_EMPTY(damage_icon_parts)
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update_body()
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/mob/living/carbon/human/proc/get_overlays_copy(list/unwantedLayers)
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var/list/out = new
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var/list/out = list()
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for(var/i=1;i<=TOTAL_LAYERS;i++)
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if(overlays_standing[i])
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if(i in unwantedLayers)
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@@ -439,7 +439,7 @@
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/datum/species/golem/bluespace/proc/reactive_teleport(mob/living/carbon/human/H)
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H.visible_message("<span class='warning'>[H] teleports!</span>", "<span class='danger'>You destabilize and teleport!</span>")
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var/list/turfs = new/list()
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var/list/turfs = list()
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for(var/turf/T in orange(tele_range, H))
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if(T.density)
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continue
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@@ -521,7 +521,7 @@
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/datum/action/innate/unstable_teleport/proc/teleport(mob/living/carbon/human/H)
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activated = FALSE
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H.visible_message("<span class='warning'>[H] teleports!</span>", "<span class='danger'>You teleport!</span>")
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var/list/turfs = new/list()
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var/list/turfs = list()
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for(var/turf/T in orange(tele_range, H))
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if(isspaceturf(T))
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continue
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@@ -49,7 +49,7 @@
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return parts
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/mob/living/silicon/robot/proc/get_damageable_components()
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var/list/rval = new
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var/list/rval = list()
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for(var/V in components)
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var/datum/robot_component/C = components[V]
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if(C.installed)
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@@ -112,7 +112,7 @@
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return 0
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/mob/living/silicon/proc/law_channels()
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var/list/channels = new()
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var/list/channels = list()
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channels += MAIN_CHANNEL
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var/obj/item/radio/radio = get_radio()
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channels += radio.channels
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@@ -476,7 +476,7 @@
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pulse2.anchored = TRUE
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pulse2.dir = pick(GLOB.cardinal)
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QDEL_IN(pulse2, 1 SECONDS)
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var/list/mob/living/carbon/targets = new
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var/list/mob/living/carbon/targets = list()
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for(var/mob/living/carbon/C in view(12,src))
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if(C.stat==2)
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continue
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@@ -190,7 +190,7 @@
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// based on say code
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var/omsg = replacetext(message, "<B>[src]</B> ", "")
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var/list/listening_obj = new
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var/list/listening_obj = list()
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for(var/atom/movable/A in view(range, src))
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if(ismob(A))
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var/mob/M = A
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@@ -545,7 +545,7 @@ GLOBAL_LIST_INIT(slot_equipment_priority, list( \
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* Mobs out of view but in range will be listed as unknown. Else they will have their visible name
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*/
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/mob/proc/get_telepathic_targets()
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var/list/validtargets = new /list()
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var/list/validtargets = list() /list()
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var/turf/T = get_turf(src)
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var/list/mobs_in_view = get_visible_mobs()
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