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https://github.com/ParadiseSS13/Paradise.git
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First big chunk of the refactor
mid-refactor of `take_overall_damage` Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs Allows the dead to examine Removes the `blinded` var Refactor cyborg components so vision loss is instant Robot life/death updates instantly Adds instant updates for damage overlays and HUD icons for humans Final reconciliation with the species refactor Adds a stat debugging system and debugging logs Also fixes instant death on species change "Debugging logs" are used for stuff an admin wouldn't care about but someone debugging would I used it to fix people dying instantly when changing species due to temporary deletion of the brain Fox's requests Adds a more careful updating system to our reagents system
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+10
-15
@@ -24,24 +24,24 @@
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//Do dmgamt damage divided by the number of damage types applied.
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if(damagetype & BRUTELOSS)
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adjustBruteLoss(dmgamt / damage_mod)
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adjustBruteLoss(dmgamt / damage_mod, FALSE)
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if(damagetype & FIRELOSS)
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adjustFireLoss(dmgamt / damage_mod)
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adjustFireLoss(dmgamt / damage_mod, FALSE)
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if(damagetype & TOXLOSS)
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adjustToxLoss(dmgamt / damage_mod)
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adjustToxLoss(dmgamt / damage_mod, FALSE)
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if(damagetype & OXYLOSS)
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adjustOxyLoss(dmgamt / damage_mod)
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adjustOxyLoss(dmgamt / damage_mod, FALSE)
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// Failing that...
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if(!(damagetype & BRUTELOSS) && !(damagetype & FIRELOSS) && !(damagetype & TOXLOSS) && !(damagetype & OXYLOSS))
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if(NO_BREATHE in dna.species.species_traits)
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// the ultimate fallback
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take_overall_damage(max(dmgamt - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0), 0)
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take_overall_damage(max(dmgamt - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0), 0, updating_health = FALSE)
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else
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adjustOxyLoss(max(dmgamt - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
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adjustOxyLoss(max(dmgamt - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0), FALSE)
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var/obj/item/organ/external/affected = get_organ("head")
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if(affected)
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@@ -87,8 +87,6 @@
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to_chat(viewers(src), "<span class='danger'>[src] [replacetext(pick(dna.species.suicide_messages), "their", p_their())] It looks like [p_theyre()] trying to commit suicide.</span>")
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do_suicide(0)
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updatehealth()
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/mob/living/carbon/brain/verb/suicide()
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set hidden = 1
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@@ -132,7 +130,6 @@
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to_chat(viewers(src), "<span class='danger'>[src] is powering down. It looks like [p_theyre()] trying to commit suicide.</span>")
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//put em at -175
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adjustOxyLoss(max(maxHealth * 2 - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
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updatehealth()
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/mob/living/silicon/robot/verb/suicide()
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set hidden = 1
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@@ -152,7 +149,6 @@
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to_chat(viewers(src), "<span class='danger'>[src] is powering down. It looks like [p_theyre()] trying to commit suicide.</span>")
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//put em at -175
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adjustOxyLoss(max(maxHealth * 2 - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
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updatehealth()
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/mob/living/silicon/pai/verb/suicide()
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set category = "pAI Commands"
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@@ -189,7 +185,6 @@
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to_chat(viewers(src), "<span class='danger'>[src] is thrashing wildly! It looks like [p_theyre()] trying to commit suicide.</span>")
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//put em at -175
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adjustOxyLoss(max(175 - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
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updatehealth()
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/mob/living/carbon/slime/verb/suicide()
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@@ -206,9 +201,9 @@
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if(confirm == "Yes")
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suiciding = 1
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setOxyLoss(100)
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adjustBruteLoss(100 - getBruteLoss())
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setToxLoss(100)
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setCloneLoss(100)
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setOxyLoss(100, FALSE)
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adjustBruteLoss(100 - getBruteLoss(), FALSE)
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setToxLoss(100, FALSE)
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setCloneLoss(100, FALSE)
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updatehealth()
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