diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 3d9b199e5d9..31110b309d0 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -339,7 +339,7 @@ datum/objective/hijack return 0 var/area/shuttle = locate(/area/shuttle/escape/centcom) for(var/mob/living/player in player_list) - if(istype(player, /mob/living/silicon) || istype(player, /mob/living/simple_animal) || player.mind.special_role) + if(istype(player, /mob/living/silicon) || istype(player, /mob/living/simple_animal) || player.mind.special_role && !(player.mind.special_role == "Response Team")) continue if (player.mind && (player.mind != owner)) if(player.stat != DEAD) //they're not dead!