Reworks some trader pools. (#22969)

* oh boy let us have some heads roll

* le comma au chocolate

* perhaps we we want them to be able to build it

* mmm ice cream sandwich cereal

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* lablled

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* solcase

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
This commit is contained in:
Qwertytoforty
2023-10-29 10:18:35 +00:00
committed by GitHub
co-authored by Henri215 Burzah
parent 7474cf10aa
commit 3dc52b9f1f
5 changed files with 55 additions and 29 deletions
+4
View File
@@ -104,6 +104,10 @@
desc = "A suitcase containing the necessary gun parts to build a full gun, when combined with a gun kit. Use it directly on a gunkit to rapidly assemble it."
icon_state = "syndicase"
/obj/item/weaponcrafting/gunkit/universal_gun_kit/sol_gov
name = "\improper sol gov universal self assembling gun parts kit"
icon_state = "solcase" //Ikea reference pending.
/obj/item/weaponcrafting/gunkit/universal_gun_kit/afterattack(obj/item/weaponcrafting/gunkit/gunkit_to_use, mob/user, flag)
if(!istype(gunkit_to_use))
return