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Removes Mutiny
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@@ -91,38 +91,6 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \
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return 0
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return 1
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/datum/objective/mutiny/rp
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/datum/objective/mutiny/rp/find_target()
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..()
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if(target && target.current)
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explanation_text = "Assassinate, capture or convert [target.current.real_name], the [target.assigned_role]."
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else
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explanation_text = "Free Objective"
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//less violent rev objectives
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/datum/objective/mutiny/rp/check_completion()
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if(target && target.current)
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if(target.current.stat == DEAD)
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return 1
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if(!ishuman(target.current))
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return 1
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if(iscarbon(target.current))
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var/mob/living/carbon/C = target.current
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if(C.handcuffed)
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return 1
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if(GAMEMODE_IS_REVOLUTION)
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if(target in ticker.mode.head_revolutionaries)
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return 1
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var/turf/T = get_turf(target.current)
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if(T && !is_station_level(T.z))
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return 1
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return 0
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return 1
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/datum/objective/maroon
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martyr_compatible = 1
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