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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-11 23:23:28 +01:00
@@ -193,3 +193,31 @@ var/global/list/datum/stack_recipe/mime_recipes = list ( \
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icon_state = "sheet-enruranium"
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origin_tech = "materials=6"
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materials = list(MAT_URANIUM=3000)
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/*
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* Alien Alloy
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*/
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/obj/item/stack/sheet/mineral/abductor
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name = "alien alloy"
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icon = 'icons/obj/abductor.dmi'
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icon_state = "sheet-abductor"
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singular_name = "alien alloy sheet"
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force = 5
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throwforce = 5
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w_class = 3
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throw_speed = 1
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throw_range = 3
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origin_tech = "materials=6;abductor=1"
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sheettype = "abductor"
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var/global/list/datum/stack_recipe/abductor_recipes = list ( \
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new/datum/stack_recipe("alien bed", /obj/structure/stool/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien table frame", /obj/structure/abductor_tableframe, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
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)
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/obj/item/stack/sheet/mineral/abductor/New(var/loc, var/amount=null)
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recipes = abductor_recipes
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..()
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@@ -0,0 +1,9 @@
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/obj/item/stack/tile/mineral/abductor
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name = "alien floor tile"
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singular_name = "alien floor tile"
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desc = "A tile made out of alien alloy."
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icon = 'icons/obj/abductor.dmi'
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icon_state = "tile_abductor"
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origin_tech = "materials=6;abductor=1"
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turf_type = /turf/simulated/floor/mineral/abductor
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mineralType = "abductor"
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@@ -85,6 +85,9 @@
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/obj/item/weapon/restraints/handcuffs/cable/white
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color = COLOR_WHITE
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/obj/item/weapon/restraints/handcuffs/alien
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icon_state = "handcuffAlien"
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/obj/item/weapon/restraints/handcuffs/pinkcuffs
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name = "fluffy pink handcuffs"
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desc = "Use this to keep prisoners in line. Or you know, your significant other."
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@@ -137,37 +137,3 @@
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H.update_inv_r_hand()
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add_fingerprint(user)
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return
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/obj/item/weapon/cloaking_device
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name = "cloaking device"
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desc = "Use this to become invisible to the human eyesocket."
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icon = 'icons/obj/device.dmi'
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icon_state = "shield0"
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var/active = 0.0
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flags = CONDUCT
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item_state = "electronic"
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throwforce = 10.0
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throw_speed = 2
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throw_range = 10
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w_class = 2.0
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origin_tech = "magnets=3;syndicate=4"
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/obj/item/weapon/cloaking_device/attack_self(mob/user as mob)
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src.active = !( src.active )
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if (src.active)
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to_chat(user, "\blue The cloaking device is now active.")
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src.icon_state = "shield1"
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else
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to_chat(user, "\blue The cloaking device is now inactive.")
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src.icon_state = "shield0"
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src.add_fingerprint(user)
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return
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/obj/item/weapon/cloaking_device/emp_act(severity)
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active = 0
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icon_state = "shield0"
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if(ismob(loc))
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loc:update_icons()
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..()
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@@ -512,6 +512,16 @@
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new /obj/item/weapon/restraints/handcuffs/cable/zipties(src)
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new /obj/item/weapon/restraints/handcuffs/cable/zipties(src)
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/obj/item/weapon/storage/box/alienhandcuffs
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name = "box of spare handcuffs"
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desc = "A box full of handcuffs."
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icon_state = "alienboxCuffs"
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New()
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..()
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for(var/i in 1 to 7)
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new /obj/item/weapon/restraints/handcuffs/alien(src)
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/obj/item/weapon/storage/box/fakesyndiesuit
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name = "boxed space suit and helmet"
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desc = "A sleek, sturdy box used to hold replica spacesuits."
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