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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 04:27:35 +01:00
Removes .0 at the end of w_class numbers
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@@ -10,7 +10,7 @@
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item_state = "backpack"
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lefthand_file = 'icons/mob/inhands/clothing_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/clothing_righthand.dmi'
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w_class = 4.0
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w_class = 4
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slot_flags = SLOT_BACK //ERROOOOO
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max_w_class = 3
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max_combined_w_class = 21
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@@ -85,7 +85,7 @@
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desc = "Space Santa uses this to deliver toys to all the nice children in space on Christmas! Wow, it's pretty big!"
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icon_state = "giftbag0"
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item_state = "giftbag"
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w_class = 4.0
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w_class = 4
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max_w_class = 3
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max_combined_w_class = 400 // can store a ton of shit!
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@@ -389,7 +389,7 @@
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throwforce = 10.0
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throw_speed = 3
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throw_range = 5
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w_class = 4.0
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w_class = 4
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flags = CONDUCT
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materials = list(MAT_METAL=3000)
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@@ -4,7 +4,7 @@
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icon_state ="bible"
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throw_speed = 1
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throw_range = 5
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w_class = 3.0
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w_class = 3
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var/mob/affecting = null
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var/deity_name = "Christ"
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@@ -8,7 +8,7 @@
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force = 8.0
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throw_speed = 2
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throw_range = 4
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w_class = 4.0
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w_class = 4
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max_w_class = 3
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max_combined_w_class = 21
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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@@ -115,7 +115,7 @@
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desc = "A box of crayons for all your rune drawing needs."
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icon = 'icons/obj/crayons.dmi'
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icon_state = "crayonbox"
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w_class = 2.0
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w_class = 2
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storage_slots = 6
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icon_type = "crayon"
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can_hold = list(
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@@ -209,7 +209,7 @@
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icon_state = "pill_canister"
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icon = 'icons/obj/chemical.dmi'
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item_state = "contsolid"
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w_class = 2.0
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w_class = 2
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can_hold = list("/obj/item/weapon/reagent_containers/food/pill","/obj/item/weapon/dice","/obj/item/weapon/paper")
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allow_quick_gather = 1
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use_to_pickup = 1
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@@ -23,7 +23,7 @@
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var/l_hacking = 0
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var/emagged = 0
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var/open = 0
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w_class = 3.0
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w_class = 3
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max_w_class = 2
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max_combined_w_class = 14
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@@ -165,7 +165,7 @@
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force = 8.0
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throw_speed = 2
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throw_range = 4
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w_class = 4.0
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w_class = 4
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max_w_class = 3
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max_combined_w_class = 21
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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@@ -213,7 +213,7 @@
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icon_locking = "safeb"
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icon_sparking = "safespark"
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force = 8.0
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w_class = 5.0
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w_class = 5
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max_w_class = 8
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anchored = 1.0
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density = 0
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@@ -8,7 +8,7 @@
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/obj/item/weapon/storage
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name = "storage"
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icon = 'icons/obj/storage.dmi'
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w_class = 3.0
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w_class = 3
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var/silent = 0 // No message on putting items in
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var/list/can_hold = new/list() //List of objects which this item can store (if set, it can't store anything else)
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var/list/cant_hold = new/list() //List of objects which this item can't store (in effect only if can_hold isn't set)
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@@ -9,7 +9,7 @@
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throwforce = 10.0
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throw_speed = 2
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throw_range = 7
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w_class = 4.0
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w_class = 4
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materials = list(MAT_METAL = 500)
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origin_tech = "combat=1"
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attack_verb = list("robusted")
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