Removes .0 at the end of w_class numbers

This commit is contained in:
monster860
2016-07-08 12:26:34 -04:00
parent 1bdc353dff
commit 3df85518e1
156 changed files with 249 additions and 249 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
flags = CONDUCT
force = 1
throwforce = 2
w_class = 1.0
w_class = 1
var/string_attached
var/list/sideslist = list("heads","tails")
var/cmineral = null
+5 -5
View File
@@ -521,7 +521,7 @@
icon_state = "Jaunter"
item_state = "electronic"
throwforce = 0
w_class = 2.0
w_class = 2
throw_speed = 3
throw_range = 5
origin_tech = "bluespace=2"
@@ -677,7 +677,7 @@
/obj/item/weapon/mining_drone_cube
name = "mining drone cube"
desc = "Compressed mining drone, ready for deployment. Just press the button to activate!"
w_class = 2.0
w_class = 2
icon = 'icons/obj/aibots.dmi'
icon_state = "minedronecube"
item_state = "electronic"
@@ -902,7 +902,7 @@
icon_state = "lazarus_hypo"
item_state = "hypo"
throwforce = 0
w_class = 2.0
w_class = 2
throw_speed = 3
throw_range = 5
var/loaded = 1
@@ -962,7 +962,7 @@
name = "mining scanner"
icon_state = "mining1"
item_state = "analyzer"
w_class = 2.0
w_class = 2
flags = CONDUCT
slot_flags = SLOT_BELT
var/cooldown = 0
@@ -993,7 +993,7 @@
name = "advanced mining scanner"
icon_state = "mining0"
item_state = "analyzer"
w_class = 2.0
w_class = 2
flags = CONDUCT
slot_flags = SLOT_BELT
var/cooldown = 0
+5 -5
View File
@@ -65,7 +65,7 @@
force = 15.0
throwforce = 10.0
item_state = "pickaxe"
w_class = 4.0
w_class = 4
materials = list(MAT_METAL=2000) //one sheet, but where can you make them?
var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO
origin_tech = "materials=1;engineering=1"
@@ -122,7 +122,7 @@
icon_state = "smdrill"
origin_tech = "materials=6;powerstorage=4;engineering=5;syndicate=3"
desc = "Microscopic supermatter crystals cover the head of this tiny drill."
w_class = 2.0
w_class = 2
/obj/item/weapon/pickaxe/drill/cyborg/diamond //This is the BORG version!
name = "diamond-tipped cyborg mining drill" //To inherit the NODROP flag, and easier to change borg specific drill mechanics.
@@ -166,7 +166,7 @@
force = 8.0
throwforce = 4.0
item_state = "shovel"
w_class = 3.0
w_class = 3
materials = list(MAT_METAL=50)
origin_tech = "materials=1;engineering=1"
attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
@@ -178,7 +178,7 @@
item_state = "spade"
force = 5.0
throwforce = 7.0
w_class = 2.0
w_class = 2
/**********************Mining car (Crate like thing, not the rail car)**************************/
@@ -199,7 +199,7 @@
desc = "It allows you to store and deploy lazarus-injected creatures easier."
icon = 'icons/obj/mobcap.dmi'
icon_state = "mobcap0"
w_class = 1.0
w_class = 1
throw_range = 20
var/mob/living/simple_animal/captured = null
var/colorindex = 0
+1 -1
View File
@@ -7,7 +7,7 @@
flags = CONDUCT
force = 10.0
throwforce = 0
w_class = 4.0
w_class = 4
/obj/item/weapon/moneybag/attack_hand(user as mob)
var/amt_gold = 0