Removes .0 at the end of w_class numbers

This commit is contained in:
monster860
2016-07-08 12:26:34 -04:00
parent 1bdc353dff
commit 3df85518e1
156 changed files with 249 additions and 249 deletions
@@ -4,7 +4,7 @@
max_damage = 200
icon_state = "brain2"
force = 1.0
w_class = 2.0
w_class = 2
throwforce = 1.0
throw_speed = 3
throw_range = 5
@@ -175,7 +175,7 @@
flags = CONDUCT
slot_flags = SLOT_BELT
throwforce = 3
w_class = 2.0
w_class = 2
throw_speed = 5
throw_range = 10
origin_tech = "magnets=1;biotech=1"
@@ -2,7 +2,7 @@
name = "robot module"
icon = 'icons/obj/module.dmi'
icon_state = "std_module"
w_class = 100.0
w_class = 100
item_state = "electronic"
flags = CONDUCT
@@ -91,7 +91,7 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles,
icon = 'icons/mob/tribbles.dmi'
icon_state = "tribble1"
item_state = "tribble1"
w_class = 10.0
w_class = 10
var/gestation = 0
/obj/item/toy/tribble/attack_self(mob/user as mob) //hug that tribble (and play a sound if we add one)
+1 -1
View File
@@ -81,7 +81,7 @@
icon_state = "quill"
item_state = "quill"
throwforce = 5
w_class = 3.0
w_class = 3
sharp = 1
edge = 0
+1 -1
View File
@@ -26,7 +26,7 @@
plane = HUD_PLANE
item_state = "nothing"
icon = 'icons/mob/screen_gen.dmi'
w_class = 5.0
w_class = 5
/obj/item/weapon/grab/New(var/mob/user, var/mob/victim)