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Map update, CE now knows wire colors, added some old BS12 stuff (AI upload sprite, warning stripes), complete mute can still be adminhelped, removed gooncode in hallucinations, fixed the poweroffline event.
Map update has a redone CE's office and AI upload. Explosions now let admins jump to them.
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@@ -476,7 +476,7 @@
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M.client.muted_complete = !M.client.muted_complete
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log_admin("[key_name(usr)] has [(M.client.muted_complete ? "completely muted" : "voiced (complete)")] [key_name(M)].")
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message_admins("\blue [key_name_admin(usr)] has [(M.client.muted_complete ? "completely muted" : "voiced (complete)")] [key_name_admin(M)].", 1)
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M << "You have been [(M.client.muted_complete ? "completely muted" : "voiced (complete)")]. You are unable to speak or even adminhelp"
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M << "You have been [(M.client.muted_complete ? "completely muted" : "voiced (complete)")]. You are unable to speak."
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if (href_list["c_mode"])
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if ((src.rank in list( "Temporary Admin", "Admin Candidate", "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
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@@ -7,8 +7,8 @@
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if (!msg)
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return
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if (usr.client && usr.client.muted_complete)
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return
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// if (usr.client && usr.client.muted_complete)
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// return
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for (var/mob/M in world)
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if (M.client && M.client.holder && (M.client.holder.level != -3))
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