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Window doors are now breakable
- Window doors currently have 200 health, this can and will change if break ins become too common. - They still do not have wires, so you can not 'hack' them that way. - As always, emags still hack open window doors Changes to the hidden mining room treasures. - Added quality pickaxes, jackhammers and drills as a possible treasure. - - Higher quality tools are rarer of course - - Plasma cutter is possible but rare - Added a ripley (equipped with a drill and hydrolic clamp) as a possible treasure. - - There is a chance for the ripley to have a diamond drill instead of a regular drill. Modified the resource crate. - - It no longer always gives you multiple stacks of every mineral. - - It now gives you a chance to get each mineral based on rarity. - - The size of the mineral stack is also partly based on rarity. - - There is a very small chance to recieve nothing in this crate. - - There is a very small chance to recieve a jetpack in this crate ontop of the metal. Updated the changelog git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3696 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -192,6 +192,7 @@ proc/move_mining_shuttle()
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hammer
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name = "Mining Sledge Hammer"
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//icon_state = "sledgehammer" Waiting on sprite
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desc = "A mining hammer made of reinforced metal. You feel like smashing your boss in the face with this."
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silver
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