From 3e627c477173b4dace93aac7a5722650bb0e6ca4 Mon Sep 17 00:00:00 2001 From: Ren Erthilo Date: Tue, 24 Apr 2012 19:49:09 +0100 Subject: [PATCH] Pinpointer Item mode doesn't work due to new objective system. --- code/game/gamemodes/nuclear/pinpointer.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm index e0dd9ed0544..fa38c98f625 100644 --- a/code/game/gamemodes/nuclear/pinpointer.dm +++ b/code/game/gamemodes/nuclear/pinpointer.dm @@ -147,7 +147,7 @@ mode = 2 switch(alert("Search for item signature or DNA fragment?" , "Signature Mode Select" , "" , "Item" , "DNA")) if("Item") - var/datum/objective/steal/itemlist +/* var/datum/objective/steal/itemlist itemlist = itemlist // To supress a 'variable defined but not used' error. var/targetitem = input("Select item to search for.", "Item Mode Select","") as null|anything in itemlist.possible_items if(!targetitem) @@ -156,7 +156,8 @@ if(!target) usr << "Failed to locate [targetitem]!" return - usr << "You set the pinpointer to locate [targetitem]" + usr << "You set the pinpointer to locate [targetitem]"*/ + usr << "This doesn't work yet." if("DNA") var/DNAstring = input("Input DNA string to search for." , "Please Enter String." , "") if(!DNAstring)